Player Matchup

Mulan
Mulan
HiipowerHybrid
Mulan
Level 145
God Stats
13W - 6L
1,662 SR
Queue Stats
362W - 387L
1,453 Elo+
Party 1
Bacchus
Bacchus
YABKiddTrax
Bacchus
Level 80
God Stats
28W - 39L
1,479 SR
Queue Stats
362W - 372L
1,451 Elo+
Party 1
Ares
Ares
Z3R0C00L222
Ares
Level 17
God Stats
10W - 2L
1,681 SR
Queue Stats
13W - 5L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
clownshoeess
Danzaburou
Level 64
God Stats
2W - 0L
1,252 SR
Queue Stats
74W - 79L
1,350 Elo+
Solo
Vulcan
Vulcan
stonerbear2442
Vulcan
Level 121
God Stats
3W - 2L
1,733 SR
Queue Stats
159W - 175L
1,472 Elo+
Party 1
Team Averages
Level 85
1,562 SR
1,446 Elo+

VS

Team Averages
Level 59
1,436 SR
1,397 Elo+
Danzaburou
Danzaburou
Betobot1006
Danzaburou
Level 19
God Stats
1W - 1L
1,210 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 3
Agni
Agni
ElYopeBot16
Agni
Level 47
God Stats
0W - 5L
1,302 SR
Queue Stats
84W - 127L
1,349 Elo+
Party 3
Mulan
Mulan
FULL_-RISK289
Mulan
Level 112
God Stats
11W - 9L
1,565 SR
Queue Stats
107W - 119L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
HerobrineR6
Gilgamesh
Level 49
God Stats
15W - 10L
1,604 SR
Queue Stats
183W - 178L
1,524 Elo+
Party 2
Hachiman
Hachiman
Recent R6
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 213L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,203
537
10,654
20,321
22,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
YABKiddTrax
Bacchus
18
9 / 2 / 5
11,148
587
8,265
10,208
10,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 12
9,707
511
4,551
14,126
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
clownshoeess
Danzaburou
13
8 / 7 / 6
9,673
509
10,894
14,020
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 0 / 5
10,526
554
10,811
8,365
4,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betobot1006
Danzaburou
11
0 / 12 / 2
7,353
387
2,455
12,572
3,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,542
450
9,033
10,983
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 1
9,500
500
13,194
17,698
18,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
HerobrineR6
Gilgamesh
15
6 / 4 / 7
9,447
497
12,735
15,399
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Recent R6
Hachiman
12
6 / 3 / 3
8,479
446
6,736
8,667
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
27
Kills
15
15
Deaths
28
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Betobot1006
Danzaburou
0
12
2
0.08
L
1
4
2
0.5
L
2
5
1
0.5
L
Gilgamesh
HerobrineR6
Gilgamesh
6
4
7
2.38
W
1
2
5
1.75
L
Hachiman
Recent R6
Hachiman
6
3
3
2.5
W
Bacchus
YABKiddTrax
Bacchus
9
2
5
5.75
W
4
4
12
2.5
W
Danzaburou
clownshoeess
Danzaburou
8
7
6
1.57
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
44,153
67,040
Taken
65,319
56,725
Mitigated
33,607
21,956
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Betobot1006
Danzaburou
2,455
844
0
1,165
12,572
3,049
1,432
4,273
8,299
0
35,250
L
9,033
113
0
2,986
10,983
3,353
604
6,895
4,088
57,360
0
L
13,194
2,491
0
4,902
17,698
18,695
182
3,793
13,905
0
63,191
L
Gilgamesh
HerobrineR6
Gilgamesh
12,735
2,740
0
2,143
15,399
6,280
14
5,671
9,728
0
60,822
W
10,654
1,543
0
10,141
20,321
22,556
1,559
1,401
18,920
0
63,579
L
Hachiman
Recent R6
Hachiman
6,736
3,584
0
1,670
8,667
2,230
0
2,995
5,672
0
36,790
W
Bacchus
YABKiddTrax
Bacchus
8,265
951
0
3,793
10,208
10,236
1,272
1,282
8,926
74,674
0
W
4,551
356
0
1,006
14,126
14,142
562
3,565
10,561
17,087
0
W
Danzaburou
clownshoeess
Danzaburou
10,894
4,119
83
4,574
14,020
5,496
2,420
516
13,504
0
39,677
W
10,811
2,547
0
2,359
8,365
4,295
1,697
2,626
5,739
67,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
43,321
435
Minions Killed
445
0
Camps Cleared
0
1,811,243
Distance Traveled
1,592,211
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,353
387
63
3
0
314,714
2
L
Agni
8,542
450
92
5
0
338,120
5
L
Mulan
9,500
500
136
7
0
291,087
1
L
Gilgamesh
9,447
497
88
5
0
381,290
3
W
Mulan
10,203
537
133
7
0
352,867
0
L
Hachiman
8,479
446
66
3
0
267,000
1
W
Bacchus
11,148
587
112
6
0
432,344
3
W
Ares
9,707
511
33
2
0
350,265
3
W
Danzaburou
9,673
509
44
2
0
307,301
4
W
Vulcan
10,526
554
113
6
0
368,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role