Player Matchup

Chaac
Chaac
Bronze III
KrunkMaztaFunk
Chaac
Bronze III
Level 105
God Stats
2W - 4L
1,554 SR
Queue Stats
4W - 7L
1,292 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
TWO WANGZ
Ah Puch
Bronze III
Level 119
God Stats
1W - 0L
1,641 SR
Queue Stats
4W - 7L
1,292 MMR
Party 1
Loki
Loki
Bronze III
Trio_Vision
Loki
Bronze III
Level 33
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 4L
1,254 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,549 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,446 SR
859 MMR
Mercury
Mercury
Silver II
Colt-211
Mercury
Silver II
Level 153
God Stats
23W - 22L
1,499 SR
Queue Stats
140W - 166L
1,041 MMR
Solo
Sylvanus
Sylvanus
Bronze I
SSLYrat
Sylvanus
Bronze I
Level 156
God Stats
10W - 25L
1,287 SR
Queue Stats
233W - 398L
452 MMR
Solo
Scylla
Scylla
Silver III
iamh
Scylla
Silver III
Level 122
God Stats
6W - 11L
1,553 SR
Queue Stats
560W - 668L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
14,986
599
14,352
31,024
45,270
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
TWO WANGZ
Ah Puch
19
7 / 2 / 2
16,450
658
27,575
18,382
8,901
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 4
14,195
568
9,758
15,395
5,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
YmirGilgameshKing ArthurAthenaKumbhakarna

VS

Bans
ZeusKuzenboNeithAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colt-211
Mercury
18
5 / 3 / 3
15,122
605
15,022
20,727
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SSLYrat
Sylvanus
16
1 / 2 / 5
14,659
586
12,745
24,441
33,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
iamh
Scylla
18
3 / 5 / 6
14,649
586
17,770
21,285
9,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
10
Kills
9
9
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Colt-211
Mercury
5
3
3
2.17
W
1
2
7
2.25
L
Sylvanus
SSLYrat
Sylvanus
1
2
5
1.75
W
Ah Puch
TWO WANGZ
Ah Puch
7
2
2
4
W
2
5
4
0.8
L
Scylla
iamh
Scylla
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,685
Damage
45,537
64,801
Taken
66,453
59,620
Mitigated
52,051
28,872
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Colt-211
Mercury
15,022
7,730
0
4,424
20,727
8,882
2,454
7,525
13,202
0
65,692
W
14,352
1,939
464
16,126
31,024
45,270
1,248
16,165
14,859
0
46,363
L
Sylvanus
SSLYrat
Sylvanus
12,745
3,954
2,764
8,316
24,441
33,640
220
12,595
11,846
33,934
0
W
Ah Puch
TWO WANGZ
Ah Puch
27,575
886
0
5,928
18,382
8,901
643
8,515
9,867
86,138
0
W
9,758
2,330
513
5,841
15,395
5,449
1,006
6,723
8,672
0
63,202
L
Scylla
iamh
Scylla
17,770
1,604
177
7,654
21,285
9,529
562
8,659
12,626
92,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
44,430
283
Minions Killed
269
9
Camps Cleared
12
1,324,239
Distance Traveled
1,329,544
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,122
605
83
3
5
495,788
0
W
Chaac
14,986
599
76
3
3
461,700
1
L
Sylvanus
14,659
586
46
2
1
452,501
10
W
Ah Puch
16,450
658
142
6
4
435,949
1
W
Loki
14,195
568
65
3
2
426,590
0
L
Scylla
14,649
586
140
6
6
381,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role