Player Matchup

Hel
Hel
FallingTracer
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
IronTaint
Danzaburou
Level 68
God Stats
13W - 16L
1,492 SR
Queue Stats
105W - 73L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBiggestKahuna
Kuzenbo
Level 157
God Stats
2W - 1L
1,544 SR
Queue Stats
125W - 87L
1,637 Elo+
Party 1
Team Averages
Level 124
1,512 SR
1,657 Elo+

VS

Team Averages
Level 57
1,557 SR
1,724 Elo+
Sylvanus
Sylvanus
EvansTheMenace
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,750 Elo+
Party 2
Ullr
Ullr
ShortSqueezing
Ullr
Level 19
God Stats
2W - 2L
1,489 SR
Queue Stats
49W - 13L
1,740 Elo+
Party 2
Ra
Ra
xxxJRG13xxx
Ra
Level 83
God Stats
0W - 1L
1,681 SR
Queue Stats
36W - 15L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
9,941
663
9,768
13,683
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
IronTaint
Danzaburou
15
5 / 1 / 8
10,518
701
10,492
11,989
4,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 9
10,498
700
10,918
16,928
21,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 4 / 4
9,520
635
6,103
13,565
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 6 / 1
9,824
655
16,816
15,613
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 6
8,866
591
8,155
7,258
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
4
0.75
W
4
4
10
2.25
W
Danzaburou
IronTaint
Danzaburou
5
1
8
9
L
5
6
1
0.92
W
6
1
9
10.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
31,074
42,600
Taken
36,436
30,319
Mitigated
28,119
23,719
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,103
1,595
1,465
3,056
13,565
18,800
78
5,888
7,677
14,578
0
W
9,768
760
9,552
8,009
13,683
4,462
267
5,046
8,637
37,151
0
W
Danzaburou
IronTaint
Danzaburou
10,492
5,055
0
4,061
11,989
4,392
742
4,294
7,695
0
45,471
L
16,816
7,642
0
1,667
15,613
6,159
600
10,698
4,915
0
50,491
W
10,918
2,713
0
2,097
16,928
21,465
325
5,530
11,398
24,847
0
L
8,155
642
1,037
730
7,258
3,160
99
4,744
2,514
35,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
28,210
156
Minions Killed
179
7
Camps Cleared
6
812,752
Distance Traveled
736,498
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,520
635
22
1
0
222,964
3
W
Hel
9,941
663
67
4
2
255,192
3
W
Danzaburou
10,518
701
67
4
5
272,632
0
L
Ullr
9,824
655
91
6
3
236,534
4
W
Kuzenbo
10,498
700
22
1
0
284,928
2
L
Ra
8,866
591
66
4
3
277,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role