Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Bank7792
Bellona
Level 6
God Stats
3W - 4L
1,469 SR
Queue Stats
4W - 6L
1,340 Elo+
Party 2
Merlin
Merlin
Birch656
Merlin
Level 148
God Stats
2W - 1L
1,586 SR
Queue Stats
36W - 26L
1,764 Elo+
Party 2
Team Averages
Level 91
1,518 SR
1,535 Elo+

VS

Team Averages
Level 103
1,495 SR
1,435 Elo+
Sol
Sol
Prof Porkbun
Sol
Level 60
God Stats
12W - 13L
1,485 SR
Queue Stats
20W - 23L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
fhj725
Xbalanque
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
xXb34stgamerXx
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
13 / 2 / 5
10,935
911
9,679
10,581
4,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Bank7792
Bellona
12
1 / 5 / 12
8,571
714
2,212
11,912
8,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Birch656
Merlin
15
8 / 1 / 11
10,478
873
16,403
10,705
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
8,117
676
5,720
8,712
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
fhj725
Xbalanque
13
5 / 9 / 2
9,984
832
10,440
12,630
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 6
7,915
660
7,676
11,726
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
8
8
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
2
5
7.75
W
Bellona
Bank7792
Bellona
1
5
12
1.4
W
Merlin
Birch656
Merlin
8
1
11
13.5
L
2
8
3
0.44
L
Xbalanque
fhj725
Xbalanque
5
9
2
0.67
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
23,836
33,198
Taken
33,068
16,522
Mitigated
15,869
9,742
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,679
1,767
0
3,110
10,581
4,399
906
4,121
6,460
0
39,653
W
Bellona
Bank7792
Bellona
2,212
530
0
495
11,912
8,061
49
4,662
7,250
0
10,897
W
Merlin
Birch656
Merlin
16,403
1,313
160
5,977
10,705
4,062
1,429
4,985
5,720
48,179
0
L
5,720
1,327
0
490
8,712
2,863
0
3,503
4,963
18,325
1,351
L
Xbalanque
fhj725
Xbalanque
10,440
4,945
0
500
12,630
4,269
0
6,135
6,161
0
33,253
L
7,676
2,945
0
1,620
11,726
8,737
0
6,054
5,356
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
26,016
147
Minions Killed
99
8
Camps Cleared
3
699,302
Distance Traveled
621,061
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,935
911
54
5
7
253,524
4
W
Bellona
8,571
714
13
1
0
224,633
0
W
Merlin
10,478
873
80
7
1
221,145
1
L
Sol
8,117
676
43
4
1
194,789
3
L
Xbalanque
9,984
832
46
4
2
179,193
2
L
Kuzenbo
7,915
660
10
1
0
247,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role