Player Matchup

Kuzenbo
Kuzenbo
DarkSenar
Kuzenbo
Level 129
God Stats
1W - 1L
1,342 SR
Queue Stats
95W - 84L
1,580 Elo+
Party 2
Bastet
Bastet
MartinMolo
Bastet
Level 141
God Stats
6W - 2L
1,536 SR
Queue Stats
91W - 64L
1,654 Elo+
Party 2
Merlin
Merlin
Meddyns
Merlin
Level 86
God Stats
1W - 2L
1,417 SR
Queue Stats
13W - 9L
1,505 Elo+
Solo
Team Averages
Level 119
1,432 SR
1,580 Elo+

VS

Team Averages
Level 95
1,679 SR
1,537 Elo+
Agni
Agni
Laserface1
Agni
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 45L
1,527 Elo+
Party 1
Bellona
Bellona
TheTrueDullahan
Bellona
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
56W - 60L
1,535 Elo+
Party 1
Neith
Neith
surab10
Neith
Level 49
God Stats
180W - 183L
1,566 SR
Queue Stats
424W - 415L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkSenar
Kuzenbo
17
11 / 5 / 15
14,255
750
14,759
21,681
43,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
MartinMolo
Bastet
18
13 / 3 / 15
14,841
781
24,337
18,355
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Meddyns
Merlin
17
9 / 3 / 14
14,348
755
20,950
12,818
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 6
12,034
633
12,027
25,299
8,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 11 / 1
13,094
689
16,546
25,123
20,098
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
surab10
Neith
14
2 / 8 / 5
11,909
627
9,042
18,189
5,603

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
33
Kills
11
11
Deaths
33
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DarkSenar
Kuzenbo
11
5
15
3.7
L
2
14
6
0.36
W
Bastet
MartinMolo
Bastet
13
3
15
6.83
W
Merlin
Meddyns
Merlin
9
3
14
5.33
L
7
11
1
0.68
L
Neith
surab10
Neith
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
37,615
52,854
Taken
68,611
60,886
Mitigated
34,260
9,725
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DarkSenar
Kuzenbo
14,759
3,852
0
3,242
21,681
43,091
624
6,594
15,087
34,059
0
L
12,027
2,277
0
3,659
25,299
8,559
0
13,076
10,880
42,249
0
W
Bastet
MartinMolo
Bastet
24,337
5,706
0
3,733
18,355
12,921
892
3,523
14,832
755
50,912
W
Merlin
Meddyns
Merlin
20,950
1,160
70
2,680
12,818
4,874
1,150
2,492
10,326
67,730
0
L
16,546
5,443
0
1,154
25,123
20,098
0
10,331
13,623
0
32,515
L
Neith
surab10
Neith
9,042
3,982
0
3,456
18,189
5,603
0
10,982
6,561
0
43,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
37,037
193
Minions Killed
177
8
Camps Cleared
3
1,037,936
Distance Traveled
755,609
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,255
750
32
2
1
320,263
0
L
Agni
12,034
633
63
3
0
251,724
0
W
Bastet
14,841
781
54
3
4
388,811
3
W
Merlin
14,348
755
107
6
3
328,862
3
L
Bellona
13,094
689
43
2
1
284,401
0
L
Neith
11,909
627
71
4
2
219,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role