Player Matchup

Heimdallr
Heimdallr
BeatriceW
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
WarrTrixRabbit
Ao Kuang
Level 17
God Stats
1W - 4L
1,692 SR
Queue Stats
103W - 156L
1,355 Elo+
Solo
Terra
Terra
XvBloodRose
Terra
Level 116
God Stats
3W - 7L
1,526 SR
Queue Stats
96W - 101L
1,513 Elo+
Party 1
Team Averages
Level 47
1,573 SR
1,437 Elo+

VS

Team Averages
Level 31
1,473 SR
1,431 Elo+
Ravana
Ravana
LegenDrew
Ravana
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Skilpin
Kukulkan
Level 29
God Stats
5W - 7L
1,419 SR
Queue Stats
75W - 85L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
iPancakees
Gilgamesh
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
170W - 147L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeatriceW
Heimdallr
10
1 / 8 / 3
7,381
615
6,916
11,297
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
11
3 / 7 / 4
8,375
698
8,266
11,146
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 2
8,075
673
5,445
20,395
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LegenDrew
Ravana
13
6 / 4 / 10
9,312
776
8,261
7,625
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Skilpin
Kukulkan
14
8 / 1 / 11
9,965
830
18,076
4,669
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iPancakees
Gilgamesh
12
5 / 2 / 14
9,023
752
10,465
17,557
16,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
19
19
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeatriceW
Heimdallr
1
8
3
0.31
W
Ravana
LegenDrew
Ravana
6
4
10
2.75
W
Kukulkan
Skilpin
Kukulkan
8
1
11
13.5
L
Ao Kuang
3
7
4
0.71
L
3
4
2
1
W
Gilgamesh
iPancakees
Gilgamesh
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
36,802
42,838
Taken
29,851
21,637
Mitigated
21,723
13,376
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeatriceW
Heimdallr
6,916
3,411
0
470
11,297
4,082
0
4,730
6,185
0
20,314
W
Ravana
LegenDrew
Ravana
8,261
2,256
0
729
7,625
3,471
280
3,652
3,973
0
34,187
W
Kukulkan
Skilpin
Kukulkan
18,076
3,343
0
1,286
4,669
2,036
1,221
2,002
2,667
50,386
0
L
Ao Kuang
8,266
3,378
0
1,371
11,146
4,228
0
4,536
6,428
22,078
0
L
5,445
1,869
2,177
9,358
20,395
13,327
0
9,167
10,547
11,640
0
W
Gilgamesh
iPancakees
Gilgamesh
10,465
1,853
0
4,466
17,557
16,216
70
8,647
8,910
0
17,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
28,300
85
Minions Killed
139
3
Camps Cleared
7
542,569
Distance Traveled
719,594
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,381
615
38
3
0
162,429
1
W
Ravana
9,312
776
41
3
4
260,609
1
W
Kukulkan
9,965
830
94
8
2
202,541
0
L
Ao Kuang
8,375
698
34
3
3
182,114
3
L
Terra
8,075
673
13
1
0
198,026
0
W
Gilgamesh
9,023
752
4
0
1
256,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role