Player Matchup

Fenrir
Fenrir
Kmike66
Fenrir
Level 120
God Stats
277W - 183L
1,581 SR
Queue Stats
282W - 191L
1,589 Elo+
Party 2
Geb
Geb
Son_of_Fergus7
Geb
Level 119
God Stats
32W - 7L
1,661 SR
Queue Stats
212W - 130L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
rob-hog-dog
Baron Samedi
Level 95
God Stats
47W - 27L
1,657 SR
Queue Stats
218W - 163L
1,615 Elo+
Party 2
Team Averages
Level 111
1,633 SR
1,606 Elo+

VS

Team Averages
Level 110
1,606 SR
1,579 Elo+
The Morrigan
The Morrigan
Authinnn
The Morrigan
Level 91
God Stats
5W - 2L
1,831 SR
Queue Stats
238W - 208L
1,604 Elo+
Party 1
Thor
Thor
PopTartsAreRad10
Thor
Level 117
God Stats
4W - 7L
1,455 SR
Queue Stats
318W - 272L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
SeferinoAnCheese
Nu Wa
Level 122
God Stats
4W - 6L
1,531 SR
Queue Stats
267W - 226L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kmike66
Fenrir
14
8 / 2 / 2
9,300
775
6,562
10,343
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 12
9,165
764
7,380
14,389
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
rob-hog-dog
Baron Samedi
13
4 / 1 / 8
8,949
746
4,787
6,771
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Authinnn
The Morrigan
11
1 / 4 / 2
7,676
640
6,905
7,748
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 3
7,618
635
6,557
8,443
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
8,353
696
8,051
4,982
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Authinnn
The Morrigan
1
4
2
0.5
W
Fenrir
Kmike66
Fenrir
8
2
2
4.5
L
1
5
3
0.5
L
3
3
2
1.33
W
0
2
12
3
W
Baron Samedi
rob-hog-dog
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
21,513
31,503
Taken
21,173
19,806
Mitigated
8,067
13,485
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Authinnn
The Morrigan
6,905
1,189
0
974
7,748
3,017
0
3,429
4,319
25,942
805
W
Fenrir
Kmike66
Fenrir
6,562
978
295
2,734
10,343
4,031
554
3,913
6,272
0
35,980
L
6,557
471
0
1,114
8,443
3,315
0
5,851
2,592
0
17,232
L
8,051
1,623
0
491
4,982
1,735
0
3,239
1,743
20,865
0
W
7,380
668
547
4,521
14,389
12,776
140
7,057
6,950
37,211
0
W
Baron Samedi
rob-hog-dog
Baron Samedi
4,787
38
2,597
2,791
6,771
2,999
245
3,388
3,255
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
23,647
167
Minions Killed
117
8
Camps Cleared
3
712,306
Distance Traveled
615,005
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,676
640
70
6
1
210,962
2
W
Fenrir
9,300
775
63
5
8
239,850
2
L
Thor
7,618
635
24
2
2
203,258
4
L
Nu Wa
8,353
696
23
2
0
200,785
3
W
Geb
9,165
764
47
4
0
237,065
1
W
Baron Samedi
8,949
746
57
5
0
235,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role