Player Matchup

Chang'e
Chang'e
Fabiruiz17
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 185L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Falcis_2000
Kuzenbo
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 52L
1,471 Elo+
Party 2
Zeus
Zeus
L9Alliege
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,432 Elo+
Party 1
Skadi
Skadi
Luis-Ventania
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,428 Elo+
Party 2
Eset
Eset
ToquinhoFelpudo
Eset
Level 106
God Stats
3W - 0L
1,803 SR
Queue Stats
102W - 92L
1,520 Elo+
Party 2
Team Averages
Level 81
1,604 SR
1,482 Elo+

VS

Team Averages
Level 128
1,433 SR
1,475 Elo+
Charybdis
Charybdis
SDReed2
Charybdis
Level 126
God Stats
2W - 3L
1,207 SR
Queue Stats
120W - 116L
1,447 Elo+
Party 3
Loki
Loki
Slickback777
Loki
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 348L
1,458 Elo+
Party 3
Chang'e
Chang'e
Woggzzz
Chang'e
Level 156
God Stats
7W - 6L
1,476 SR
Queue Stats
382W - 430L
1,497 Elo+
Party 3
Medusa
Medusa
brr_440
Medusa
Level 144
God Stats
1W - 3L
1,480 SR
Queue Stats
52W - 57L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
xWafflexSt
Nu Wa
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 122L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fabiruiz17
Chang'e
17
3 / 4 / 19
10,588
756
9,716
14,340
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Falcis_2000
Kuzenbo
16
0 / 3 / 18
9,645
689
10,086
14,153
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
18
5 / 4 / 14
10,932
781
19,980
13,670
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 17
11,674
834
13,487
10,451
4,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 13
12,397
886
13,152
13,595
5,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SDReed2
Charybdis
16
0 / 4 / 11
9,501
679
6,286
14,897
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 5
9,063
647
6,186
12,101
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Woggzzz
Chang'e
16
1 / 5 / 10
9,477
677
7,361
16,545
9,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
brr_440
Medusa
17
8 / 8 / 3
11,394
814
17,762
16,859
6,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
3 / 6 / 8
10,284
735
13,554
10,908
3,634
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
29
Kills
14
14
Deaths
29
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fabiruiz17
Chang'e
3
4
19
3.13
W
Kuzenbo
Falcis_2000
Kuzenbo
0
3
18
3
W
Zeus
5
4
14
3
W
8
1
17
16.5
L
Charybdis
SDReed2
Charybdis
0
4
11
1.38
L
2
6
5
0.75
W
13
2
13
9.75
L
Chang'e
Woggzzz
Chang'e
1
5
10
1.2
L
Medusa
brr_440
Medusa
8
8
3
1.19
L
Nu Wa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,421
Damage
51,149
66,209
Taken
71,310
27,269
Mitigated
30,034
29,653
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fabiruiz17
Chang'e
9,716
1,016
9,482
4,545
14,340
4,938
1,320
3,610
10,730
25,834
0
W
Kuzenbo
Falcis_2000
Kuzenbo
10,086
2,328
3,249
3,791
14,153
8,446
724
5,529
8,624
22,343
0
W
Zeus
19,980
1,243
1,171
2,218
13,670
4,360
1,730
4,110
9,560
49,312
0
W
13,487
4,229
0
636
10,451
4,253
629
4,409
6,042
0
35,829
L
Charybdis
SDReed2
Charybdis
6,286
2,333
1,348
2,858
14,897
5,796
697
11,078
3,418
0
22,588
L
6,186
201
431
2,278
12,101
4,663
760
8,814
2,935
0
21,918
W
13,152
621
1,647
2,914
13,595
5,272
1,337
3,257
10,338
30,042
0
L
Chang'e
Woggzzz
Chang'e
7,361
195
7,822
6,663
16,545
9,436
192
11,260
4,899
17,352
0
L
Medusa
brr_440
Medusa
17,762
7,559
852
2,084
16,859
6,505
0
12,025
4,367
0
37,003
L
Nu Wa
13,554
4,353
0
823
10,908
3,634
295
7,918
2,757
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
49,719
197
Minions Killed
150
0
Camps Cleared
0
1,311,077
Distance Traveled
1,214,558
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,588
756
42
3
0
249,569
0
W
Kuzenbo
9,645
689
15
1
0
276,251
0
W
Zeus
10,932
781
53
4
0
230,048
0
W
Skadi
11,674
834
44
3
0
275,001
4
L
Charybdis
9,501
679
52
4
0
217,876
0
L
Loki
9,063
647
22
2
0
266,556
3
W
Eset
12,397
886
43
3
0
280,208
0
L
Chang'e
9,477
677
14
1
0
269,156
4
L
Medusa
11,394
814
46
3
0
222,328
1
L
Nu Wa
10,284
735
16
1
0
238,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role