Player Matchup

Artio
Artio
CaesarTheApe
Artio
Level 18
God Stats
0W - 1L
1,600 SR
Queue Stats
11W - 19L
1,434 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Frog367
Cu Chulainn
Level 44
God Stats
7W - 3L
1,898 SR
Queue Stats
52W - 51L
1,492 Elo+
Party 2
Fenrir
Fenrir
Irisrose7
Fenrir
Level 26
God Stats
13W - 10L
1,614 SR
Queue Stats
57W - 45L
1,561 Elo+
Party 2
Ra
Ra
MistycYuna
Ra
Level 66
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 3
Sol
Sol
Mr_BeThO
Sol
Level 142
God Stats
0W - 2L
1,365 SR
Queue Stats
12W - 20L
1,435 Elo+
Party 3
Team Averages
Level 59
1,549 SR
1,466 Elo+

VS

Team Averages
Level 54
1,585 SR
1,479 Elo+
Artemis
Artemis
BurritoFingahs
Artemis
Level 68
God Stats
8W - 4L
1,590 SR
Queue Stats
63W - 59L
1,504 Elo+
Party 1
Anubis
Anubis
Keilis
Anubis
Level 29
God Stats
4W - 1L
1,570 SR
Queue Stats
91W - 105L
1,510 Elo+
Party 1
Bacchus
Bacchus
NotAFallacy
Bacchus
Level 22
God Stats
7W - 5L
1,716 SR
Queue Stats
69W - 73L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Putrefice
Nu Wa
Level 67
God Stats
6W - 7L
1,532 SR
Queue Stats
40W - 46L
1,491 Elo+
Party 1
Awilix
Awilix
ccontrigga
Awilix
Level 82
God Stats
33W - 28L
1,518 SR
Queue Stats
484W - 507L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
9,437
449
3,402
22,746
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Frog367
Cu Chulainn
16
4 / 7 / 2
10,234
487
11,313
16,294
11,635
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Irisrose7
Fenrir
16
4 / 8 / 6
10,253
488
12,112
18,638
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 9 / 3
9,649
459
9,752
14,266
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 8 / 6
8,611
410
14,576
19,940
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,456
546
13,131
13,482
6,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Keilis
Anubis
18
6 / 1 / 11
12,438
592
16,591
17,001
9,606
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
NotAFallacy
Bacchus
17
7 / 2 / 17
11,525
549
14,194
18,103
22,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Putrefice
Nu Wa
17
7 / 5 / 12
11,608
553
16,987
12,513
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
ccontrigga
Awilix
20
14 / 5 / 5
12,851
612
14,125
17,568
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
16
Kills
40
40
Deaths
16
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
4
8
1
0.56
L
Cu Chulainn
Frog367
Cu Chulainn
4
7
2
0.71
L
Fenrir
Irisrose7
Fenrir
4
8
6
0.88
W
Anubis
Keilis
Anubis
6
1
11
11.5
L
4
9
3
0.61
L
0
8
6
0.38
W
Bacchus
NotAFallacy
Bacchus
7
2
17
7.75
W
Nu Wa
Putrefice
Nu Wa
7
5
12
2.6
W
Awilix
ccontrigga
Awilix
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
75,028
91,884
Taken
78,667
49,481
Mitigated
52,390
13,966
Healing
31,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,131
8,146
0
4,397
13,482
6,051
3,173
5,233
8,249
0
84,985
L
3,402
727
0
809
22,746
19,448
0
14,324
8,422
12,651
0
L
Cu Chulainn
Frog367
Cu Chulainn
11,313
1,619
0
474
16,294
11,635
98
7,314
8,980
334
59,083
L
Fenrir
Irisrose7
Fenrir
12,112
4,877
0
2,765
18,638
7,959
0
6,229
12,409
0
59,309
W
Anubis
Keilis
Anubis
16,591
1,150
0
12,988
17,001
9,606
568
5,678
11,211
71,812
0
L
9,752
1,079
486
2,113
14,266
4,970
0
11,504
2,762
51,632
0
L
14,576
3,931
151
7,168
19,940
5,469
66
8,401
11,539
65,735
0
W
Bacchus
NotAFallacy
Bacchus
14,194
2,728
518
5,069
18,103
22,868
730
8,389
9,492
35,212
0
W
Nu Wa
Putrefice
Nu Wa
16,987
3,484
0
2,345
12,513
5,530
1,532
4,292
7,984
72,310
0
W
Awilix
ccontrigga
Awilix
14,125
5,930
0
6,330
17,568
8,335
2,293
3,756
13,378
0
87,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
59,878
403
Minions Killed
557
0
Camps Cleared
0
1,758,044
Distance Traveled
1,899,580
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,456
546
141
7
0
369,526
0
L
Artio
9,437
449
22
1
0
353,394
6
L
Cu Chulainn
10,234
487
101
5
0
388,853
4
L
Fenrir
10,253
488
83
4
0
354,075
5
W
Anubis
12,438
592
160
8
0
347,537
3
L
Ra
9,649
459
92
4
0
318,764
2
L
Sol
8,611
410
105
5
0
342,958
1
W
Bacchus
11,525
549
11
1
0
382,532
6
W
Nu Wa
11,608
553
115
5
0
343,091
3
W
Awilix
12,851
612
130
6
0
456,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role