Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
B88Ty_BaNdIT
Bellona
Level 66
God Stats
6W - 3L
1,699 SR
Queue Stats
313W - 345L
1,436 Elo+
Party 2
Geb
Geb
FjordFromNorway
Geb
Level 71
God Stats
22W - 22L
1,658 SR
Queue Stats
196W - 209L
1,427 Elo+
Party 2
Achilles
Achilles
FloyenFromNorway
Achilles
Level 111
God Stats
10W - 9L
1,558 SR
Queue Stats
591W - 600L
1,438 Elo+
Party 2
Baba Yaga
Baba Yaga
WaCtHOuT_BoMbeRs
Baba Yaga
Level 26
God Stats
1W - 1L
1,145 SR
Queue Stats
3W - 12L
1,073 Elo+
Party 2
Team Averages
Level 68
1,512 SR
1,375 Elo+

VS

Team Averages
Level 63
1,584 SR
1,409 Elo+
Awilix
Awilix
ApeXx11Predat0r
Awilix
Level 105
God Stats
2W - 3L
1,437 SR
Queue Stats
290W - 318L
1,306 Elo+
Solo
Scylla
Scylla
CazT Warm
Scylla
Level 69
God Stats
0W - 1L
1,967 SR
Queue Stats
86W - 85L
1,427 Elo+
Party 1
Set
Set
EgO DreaMz
Set
Level 66
God Stats
7W - 8L
1,425 SR
Queue Stats
108W - 122L
1,389 Elo+
Party 1
Bacchus
Bacchus
Fematt08
Bacchus
Level 45
God Stats
22W - 18L
1,546 SR
Queue Stats
122W - 128L
1,431 Elo+
Party 1
Artemis
Artemis
Maar7906
Artemis
Level 28
God Stats
5W - 5L
1,547 SR
Queue Stats
92W - 99L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 0 / 1
5,946
595
2,407
3,144
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
B88Ty_BaNdIT
Bellona
11
7 / 1 / 3
7,047
705
6,716
5,663
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 5
5,216
522
2,548
6,908
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 1 / 0
6,304
630
3,540
6,063
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
8
0 / 1 / 1
4,994
499
1,270
3,341
1,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,168
417
1,896
5,846
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
CazT Warm
Scylla
8
0 / 3 / 1
4,964
496
2,900
4,483
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 4 / 0
5,762
576
3,830
7,882
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Fematt08
Bacchus
4
1 / 1 / 0
4,081
408
831
4,284
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Maar7906
Artemis
8
1 / 4 / 0
4,613
461
2,716
4,210
1,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
18
Kills
5
5
Deaths
18
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
L
0
6
0
0
W
Bellona
B88Ty_BaNdIT
Bellona
7
1
3
8.5
L
Scylla
CazT Warm
Scylla
0
3
1
0.17
L
3
4
0
0.75
L
Bacchus
Fematt08
Bacchus
1
1
0
1
W
0
2
5
1.25
W
7
1
0
7
L
Artemis
Maar7906
Artemis
1
4
0
0.25
W
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
12,173
25,119
Taken
26,705
13,594
Mitigated
9,347
7,552
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,407
1,490
0
0
3,144
795
818
239
2,905
0
31,511
L
1,896
813
156
127
5,846
2,094
0
822
5,024
0
10,293
W
Bellona
B88Ty_BaNdIT
Bellona
6,716
2,157
0
1,212
5,663
5,594
322
262
5,401
8,786
28,318
L
Scylla
CazT Warm
Scylla
2,900
167
0
1,140
4,483
1,135
0
1,388
3,095
22,604
0
L
3,830
1,809
106
1,527
7,882
2,457
0
956
6,926
0
29,253
L
Bacchus
Fematt08
Bacchus
831
223
71
1,803
4,284
2,557
50
870
3,414
3,427
0
W
2,548
298
248
2,564
6,908
3,978
0
1,087
5,821
14,604
0
W
3,540
1,217
0
2,550
6,063
1,921
0
1,057
5,006
0
25,454
L
Artemis
Maar7906
Artemis
2,716
1,120
0
0
4,210
1,104
270
1,114
3,096
0
16,277
W
Baba Yaga
1,270
318
0
978
3,341
1,306
0
1,086
2,255
15,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
23,588
292
Minions Killed
163
0
Camps Cleared
0
909,036
Distance Traveled
786,510
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,946
595
75
8
0
171,958
1
L
Awilix
4,168
417
23
2
0
144,048
0
W
Bellona
7,047
705
95
10
0
193,906
0
L
Scylla
4,964
496
48
5
0
181,383
3
L
Set
5,762
576
56
6
0
199,028
0
L
Bacchus
4,081
408
8
1
0
100,031
0
W
Geb
5,216
522
27
3
0
178,277
0
W
Achilles
6,304
630
58
6
0
211,551
0
L
Artemis
4,613
461
28
3
0
162,020
0
W
Baba Yaga
4,994
499
37
4
0
153,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role