Player Matchup

Baron Samedi
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
Level 86
God Stats
63W - 29L
1,664 SR
Queue Stats
342W - 212L
1,658 Elo+
Party 1
Medusa
Medusa
FootedSiren4193
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 262L
1,676 Elo+
Party 1
Odin
Odin
MCxCONFUSING
Odin
Level 25
God Stats
8W - 2L
1,428 SR
Queue Stats
276W - 107L
1,754 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,696 Elo+

VS

Team Averages
Level 110
1,381 SR
1,374 Elo+
Janus
Janus
Christian CCP
Janus
Level 144
God Stats
19W - 33L
1,393 SR
Queue Stats
416W - 514L
1,336 Elo+
Solo
Chaac
Chaac
KiiiOne
Chaac
Level 148
God Stats
0W - 2L
1,295 SR
Queue Stats
23W - 32L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Porters Mark 2
Zhong Kui
Level 38
God Stats
31W - 43L
1,455 SR
Queue Stats
187W - 229L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
13
7 / 1 / 17
8,689
869
10,720
10,018
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
5 / 0 / 15
8,267
827
7,878
7,120
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
13 / 0 / 10
9,127
913
11,075
10,961
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,112
611
5,380
7,660
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
KiiiOne
Chaac
9
0 / 7 / 1
5,974
597
7,894
13,349
6,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Porters Mark 2
Zhong Kui
8
1 / 10 / 0
5,944
594
6,171
12,690
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
25
Kills
1
1
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
7
1
17
15.5
L
0
8
1
0.06
W
5
0
15
12.5
L
Chaac
KiiiOne
Chaac
0
7
1
0.07
W
13
0
10
18
L
Zhong Kui
Porters Mark 2
Zhong Kui
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
19,445
28,099
Taken
33,699
14,588
Mitigated
14,692
13,332
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C_FOR_CRYPTID
Baron Samedi
10,720
615
3,467
5,427
10,018
4,116
371
4,562
5,114
28,666
0
L
5,380
135
0
275
7,660
2,043
0
1,932
5,413
18,656
0
W
7,878
3,484
0
1,322
7,120
2,838
715
3,004
4,046
0
20,087
L
Chaac
KiiiOne
Chaac
7,894
322
287
3,220
13,349
6,929
0
5,260
7,662
0
18,673
W
11,075
3,850
0
3,116
10,961
7,634
0
3,659
7,188
0
22,426
L
Zhong Kui
Porters Mark 2
Zhong Kui
6,171
481
188
1,507
12,690
5,720
0
4,104
8,088
14,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
18,030
113
Minions Killed
87
5
Camps Cleared
4
572,946
Distance Traveled
457,762
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,689
869
37
4
0
190,613
1
L
Janus
6,112
611
38
4
1
160,169
3
W
Medusa
8,267
827
43
4
2
182,613
0
L
Chaac
5,974
597
33
3
0
147,479
1
W
Odin
9,127
913
33
3
3
199,720
2
L
Zhong Kui
5,944
594
16
2
3
150,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role