Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
OriginalOranges
Olorun
Level 93
God Stats
3W - 3L
1,623 SR
Queue Stats
408W - 221L
1,577 Elo+
Party 2
Tyr
Tyr
Rob The Drummer
Tyr
Level 126
God Stats
15W - 12L
1,515 SR
Queue Stats
353W - 243L
1,538 Elo+
Party 2
Team Averages
Level 114
1,546 SR
1,538 Elo+

VS

Team Averages
Level 72
1,778 SR
1,818 Elo+
Merlin
Merlin
AsianNash642
Merlin
Level 118
God Stats
32W - 9L
1,766 SR
Queue Stats
532W - 173L
1,811 Elo+
Party 1
Horus
Horus
cragi
Horus
Level 16
God Stats
85W - 13L
1,838 SR
Queue Stats
282W - 55L
1,774 Elo+
Party 1
Cerberus
Cerberus
xx2noob4youxxx
Cerberus
Level 83
God Stats
39W - 14L
1,731 SR
Queue Stats
451W - 122L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 4 / 1
5,805
581
4,793
8,604
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,914
591
4,238
7,471
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,787
579
3,632
9,332
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 0 / 5
7,851
785
15,533
6,192
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
cragi
Horus
10
2 / 0 / 6
7,295
730
2,004
4,632
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
11
3 / 1 / 6
7,543
754
5,194
8,330
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
W
Merlin
5
0
5
7.5
L
0
5
0
0
L
1
1
0
1
W
Horus
cragi
Horus
2
0
6
5
W
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,663
Damage
22,731
25,407
Taken
19,154
12,229
Mitigated
12,124
5,782
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,793
2,785
0
654
8,604
2,780
0
7,499
1,105
0
15,303
W
Merlin
15,533
1,147
51
2,713
6,192
2,849
0
1,500
4,448
51,769
0
L
4,238
1,146
1,230
2,061
7,471
2,557
0
6,247
1,224
23,170
0
L
3,632
241
0
1,837
9,332
6,892
0
7,400
1,932
0
7,396
W
Horus
cragi
Horus
2,004
760
768
1,710
4,632
3,298
200
988
3,439
0
3,256
W
Cerberus
5,194
175
0
2,054
8,330
5,977
0
1,639
6,045
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,506
Gold Earned
22,689
85
Minions Killed
119
2
Camps Cleared
7
531,826
Distance Traveled
543,977
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,805
581
29
3
1
182,933
1
W
Merlin
7,851
785
90
9
5
180,623
3
L
Olorun
5,914
591
49
5
0
167,728
1
L
Tyr
5,787
579
7
1
1
181,165
4
W
Horus
7,295
730
3
0
0
183,389
0
W
Cerberus
7,543
754
26
3
2
179,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role