Player Matchup

Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IanDaMan02
Scylla
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 82L
1,510 Elo+
Party 1
Thanatos
Thanatos
ProdogyMuffin
Thanatos
Level 127
God Stats
5W - 9L
1,686 SR
Queue Stats
210W - 197L
1,530 Elo+
Party 1
The Morrigan
The Morrigan
StarMorning23
The Morrigan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 99L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
anialator365
Baron Samedi
Level 126
God Stats
4W - 5L
1,754 SR
Queue Stats
261W - 244L
1,562 Elo+
Party 1
Team Averages
Level 110
1,588 SR
1,530 Elo+

VS

Team Averages
Level 122
1,645 SR
1,498 Elo+
Ah Puch
Ah Puch
BathSalty
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Call_Me_Senpai_X
Baron Samedi
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 193L
1,477 Elo+
Solo
Eset
Eset
MoProblems
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Solo
Hachiman
Hachiman
TegrïdyFarms
Hachiman
Level 104
God Stats
4W - 1L
1,896 SR
Queue Stats
149W - 114L
1,541 Elo+
Solo
Mulan
Mulan
darien__beastin
Mulan
Level 106
God Stats
3W - 0L
1,827 SR
Queue Stats
428W - 414L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 7 / 9
9,008
643
3,916
21,709
31,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
IanDaMan02
Scylla
17
3 / 6 / 8
9,756
697
10,838
12,221
6,116
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ProdogyMuffin
Thanatos
14
2 / 6 / 7
8,831
631
9,454
11,925
5,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
StarMorning23
The Morrigan
17
5 / 5 / 7
10,028
716
14,994
8,769
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
anialator365
Baron Samedi
17
5 / 3 / 4
10,018
716
17,369
15,390
6,917
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BathSalty
Ah Puch
18
2 / 2 / 11
10,631
759
11,811
9,252
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Call_Me_Senpai_X
Baron Samedi
18
6 / 1 / 17
10,973
784
9,252
13,720
12,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 4 / 10
12,096
864
19,457
12,155
4,709
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TegrïdyFarms
Hachiman
16
2 / 5 / 16
10,035
717
17,652
14,757
5,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 3 / 17
10,775
770
7,164
20,522
24,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
15
Kills
27
27
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
9
0.64
W
Ah Puch
BathSalty
Ah Puch
2
2
11
3.75
W
Baron Samedi
Call_Me_Senpai_X
Baron Samedi
6
1
17
14.5
L
Scylla
IanDaMan02
Scylla
3
6
8
1.17
W
13
4
10
4.5
L
Thanatos
ProdogyMuffin
Thanatos
2
6
7
0.92
L
The Morrigan
StarMorning23
The Morrigan
5
5
7
1.7
W
Hachiman
TegrïdyFarms
Hachiman
2
5
16
2
L
Baron Samedi
anialator365
Baron Samedi
5
3
4
2.33
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,571
Damage
65,336
70,014
Taken
70,406
53,143
Mitigated
50,544
25,258
Healing
33,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,916
274
895
1,899
21,709
31,092
0
10,441
11,268
11,182
0
W
Ah Puch
BathSalty
Ah Puch
11,811
194
1,606
2,160
9,252
3,681
640
6,334
2,918
35,551
0
W
Baron Samedi
Call_Me_Senpai_X
Baron Samedi
9,252
551
7,873
4,616
13,720
12,033
805
9,217
4,503
22,042
0
L
Scylla
IanDaMan02
Scylla
10,838
805
1,325
609
12,221
6,116
0
7,553
4,668
28,610
0
W
19,457
1,075
2,355
2,181
12,155
4,709
1,401
8,033
4,122
37,747
0
L
Thanatos
ProdogyMuffin
Thanatos
9,454
871
2,306
5,590
11,925
5,004
0
7,556
4,369
0
12,332
L
The Morrigan
StarMorning23
The Morrigan
14,994
1,569
711
1,307
8,769
4,014
325
3,076
5,436
28,546
0
W
Hachiman
TegrïdyFarms
Hachiman
17,652
6,580
1,794
1,865
14,757
5,663
1,188
11,173
3,584
0
38,405
L
Baron Samedi
anialator365
Baron Samedi
17,369
615
4,625
5,991
15,390
6,917
0
12,342
3,048
33,395
0
W
7,164
368
3,792
5,130
20,522
24,458
262
12,360
8,162
3,404
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
54,510
156
Minions Killed
180
0
Camps Cleared
0
1,218,399
Distance Traveled
1,293,969
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,008
643
23
2
0
237,477
0
W
Ah Puch
10,631
759
61
4
0
285,545
0
W
Baron Samedi
10,973
784
23
2
0
250,421
1
L
Scylla
9,756
697
56
4
0
232,030
2
W
Eset
12,096
864
35
3
0
258,420
0
L
Thanatos
8,831
631
5
0
0
267,054
4
L
The Morrigan
10,028
716
33
2
0
229,163
4
W
Hachiman
10,035
717
38
3
0
239,761
0
L
Baron Samedi
10,018
716
39
3
0
252,675
0
W
Mulan
10,775
770
23
2
0
259,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role