Player Matchup

Danzaburou
Danzaburou
Serpxnt
Danzaburou
Level 29
God Stats
32W - 20L
1,605 SR
Queue Stats
89W - 94L
1,528 Elo+
Party 2
Anubis
Anubis
theking161116
Anubis
Level 48
God Stats
42W - 43L
1,468 SR
Queue Stats
160W - 234L
1,420 Elo+
Solo
Set
Set
іnsane
Set
Level 70
God Stats
4W - 2L
1,825 SR
Queue Stats
354W - 343L
1,595 Elo+
Party 2
Team Averages
Level 49
1,633 SR
1,514 Elo+

VS

Team Averages
Level 50
1,394 SR
1,512 Elo+
Zeus
Zeus
BishPlze
Zeus
Level 26
God Stats
2W - 2L
1,250 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 1
Hercules
Hercules
HarryBawls
Hercules
Level 83
God Stats
3W - 2L
1,328 SR
Queue Stats
25W - 28L
1,437 Elo+
Party 1
Neith
Neith
PurexCrisis
Neith
Level 40
God Stats
1W - 1L
1,606 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Serpxnt
Danzaburou
7
0 / 2 / 2
9,979
475
550
3,234
996
Short Bow

Short Bow

+15%
Attack Speed

19
6 / 2 / 6
13,843
659
13,813
9,878
5,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
18
8 / 3 / 6
13,904
662
21,667
15,259
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 5 / 4
12,310
586
5,645
12,978
2,516
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
HarryBawls
Hercules
14
1 / 3 / 6
11,514
548
4,993
30,326
23,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 6 / 4
13,166
627
11,044
12,855
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
7
7
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
5
4
1
W
Hercules
HarryBawls
Hercules
1
3
6
1.33
W
3
6
4
0.83
L
Danzaburou
Serpxnt
Danzaburou
0
2
2
0.5
L
6
2
6
4.5
L
Set
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
21,682
28,371
Taken
56,159
19,148
Mitigated
28,886
7,521
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,645
644
863
1,785
12,978
2,516
1,538
3,661
9,317
39,072
0
W
Hercules
HarryBawls
Hercules
4,993
930
467
11,769
30,326
23,416
46
7,083
23,243
0
18,598
W
11,044
5,806
0
1,146
12,855
2,954
2,635
4,328
8,527
0
54,057
L
Danzaburou
Serpxnt
Danzaburou
550
294
0
742
3,234
996
0
646
2,588
0
4,576
L
13,813
956
0
4,010
9,878
5,680
191
2,784
7,094
77,575
0
L
Set
21,667
6,864
0
2,769
15,259
12,472
0
2,700
12,559
0
68,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
36,990
210
Minions Killed
198
9
Camps Cleared
4
734,004
Distance Traveled
988,796
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,310
586
59
3
2
294,936
1
W
Hercules
11,514
548
21
1
1
362,900
5
W
Neith
13,166
627
118
6
1
330,960
3
L
Danzaburou
9,979
475
14
1
0
60,135
1
L
Anubis
13,843
659
109
5
2
356,028
0
L
Set
13,904
662
87
4
7
317,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role