Player Matchup

Cerberus
Cerberus
DAC169
Cerberus
Level 157
God Stats
8W - 2L
1,729 SR
Queue Stats
357W - 343L
1,476 Elo+
Party 3
Janus
Janus
DRAGON MANIA
Janus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 168L
1,492 Elo+
Party 3
Charybdis
Charybdis
Joker38127333
Charybdis
Level 138
God Stats
6W - 2L
1,612 SR
Queue Stats
85W - 76L
1,517 Elo+
Party 2
Set
Set
PyroGundam
Set
Level 160
God Stats
13W - 14L
1,418 SR
Queue Stats
863W - 905L
1,451 Elo+
Party 3
Rama
Rama
wla1mgd
Rama
Level 57
God Stats
108W - 97L
1,516 SR
Queue Stats
193W - 182L
1,501 Elo+
Party 2
Team Averages
Level 127
1,555 SR
1,487 Elo+

VS

Team Averages
Level 111
1,376 SR
1,484 Elo+
Chang'e
Chang'e
Aphrodite046826
Chang'e
Level 106
God Stats
0W - 1L
1,534 SR
Queue Stats
66W - 64L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
NoodlesW0rth
Aphrodite
Level 94
God Stats
0W - 4L
1,157 SR
Queue Stats
46W - 45L
1,483 Elo+
Party 1
Horus
Horus
SugaaDev
Horus
Level 109
God Stats
0W - 1L
1,435 SR
Queue Stats
22W - 33L
1,416 Elo+
Party 1
Chaac
Chaac
VengfulAzula
Chaac
Level 148
God Stats
1W - 1L
1,476 SR
Queue Stats
74W - 79L
1,488 Elo+
Party 1
Cupid
Cupid
warriorbeast837
Cupid
Level 96
God Stats
3W - 6L
1,276 SR
Queue Stats
273W - 297L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAC169
Cerberus
20
8 / 3 / 27
14,344
1,025
29,196
35,138
54,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 22
13,231
945
26,331
14,579
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Joker38127333
Charybdis
20
13 / 1 / 21
15,087
1,078
47,884
22,267
9,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 5 / 18
12,149
868
12,432
27,518
31,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
wla1mgd
Rama
20
9 / 2 / 19
14,109
1,008
26,431
16,985
7,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 11
11,472
819
18,763
29,674
17,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
NoodlesW0rth
Aphrodite
19
7 / 9 / 6
13,891
992
22,523
31,639
28,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SugaaDev
Horus
19
3 / 4 / 7
12,528
895
19,305
33,523
38,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 11 / 11
12,729
909
31,676
41,152
44,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 9
12,315
880
17,223
16,941
8,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
58
37
Kills
14
14
Deaths
37
107
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
W
Cerberus
DAC169
Cerberus
8
3
27
7.17
W
5
3
22
5.33
W
Charybdis
Joker38127333
Charybdis
13
1
21
23.5
L
Aphrodite
NoodlesW0rth
Aphrodite
7
9
6
1.11
W
2
5
18
2.2
L
Horus
SugaaDev
Horus
3
4
7
1.63
L
3
11
11
0.77
L
1
4
9
1.38
W
Rama
wla1mgd
Rama
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,274
Damage
109,490
116,487
Taken
152,929
108,467
Mitigated
136,866
37,190
Healing
53,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,763
1,516
9,468
6,447
29,674
17,442
0
11,925
17,749
32,195
0
W
Cerberus
DAC169
Cerberus
29,196
2,040
140
20,794
35,138
54,242
0
13,663
20,865
46,582
0
W
26,331
938
396
2,148
14,579
5,244
0
3,956
10,391
39,243
0
W
Charybdis
Joker38127333
Charybdis
47,884
24,225
0
5,454
22,267
9,773
0
7,877
13,854
0
97,211
L
Aphrodite
NoodlesW0rth
Aphrodite
22,523
4,883
7,122
9,893
31,639
28,848
0
11,801
19,838
38,858
0
W
12,432
5,001
0
2,608
27,518
31,796
0
11,049
15,831
0
19,522
L
Horus
SugaaDev
Horus
19,305
7,614
2,318
5,484
33,523
38,091
0
12,719
20,659
0
34,124
L
31,676
5,691
966
8,176
41,152
44,232
0
14,926
26,226
0
43,103
L
17,223
8,968
1,173
2,668
16,941
8,253
0
4,156
12,785
0
58,834
W
Rama
wla1mgd
Rama
26,431
24,650
0
5,650
16,985
7,412
0
4,741
12,062
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,920
Gold Earned
62,935
308
Minions Killed
251
4
Camps Cleared
3
1,163,162
Distance Traveled
1,223,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,472
819
40
3
2
231,153
0
W
Cerberus
14,344
1,025
58
4
0
254,460
1
W
Janus
13,231
945
37
3
1
215,704
0
W
Charybdis
15,087
1,078
148
11
1
238,845
0
L
Aphrodite
13,891
992
43
3
1
243,550
0
W
Set
12,149
868
12
1
1
235,836
0
L
Horus
12,528
895
23
2
0
263,081
0
L
Chaac
12,729
909
41
3
0
261,804
0
L
Cupid
12,315
880
104
7
0
224,386
0
W
Rama
14,109
1,008
53
4
1
218,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role