Player Matchup

Fafnir
Fafnir
Carmac-
Fafnir
Level 67
God Stats
3W - 2L
1,815 SR
Queue Stats
79W - 100L
1,308 Elo+
Party 2
Vamana
Vamana
Elmo694893
Vamana
Level 37
God Stats
171W - 161L
1,546 SR
Queue Stats
295W - 316L
1,396 Elo+
Solo
Awilix
Awilix
Ignaztio
Awilix
Level 56
God Stats
0W - 3L
1,205 SR
Queue Stats
69W - 90L
1,357 Elo+
Party 2
Vulcan
Vulcan
The-Rictator
Vulcan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 219L
1,330 Elo+
Solo
Hou Yi
Hou Yi
josed3701
Hou Yi
Level 46
God Stats
28W - 44L
1,365 SR
Queue Stats
91W - 144L
1,308 Elo+
Party 2
Team Averages
Level 51
1,486 SR
1,340 Elo+

VS

Team Averages
Level 71
1,490 SR
1,323 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Adyss973
Ymir
Level 16
God Stats
1W - 2L
1,529 SR
Queue Stats
5W - 7L
1,104 Elo+
Party 1
Chernobog
Chernobog
MrNoob1188
Chernobog
Level 46
God Stats
3W - 3L
1,481 SR
Queue Stats
158W - 192L
1,329 Elo+
Solo
Fenrir
Fenrir
STYLES-973
Fenrir
Level 130
God Stats
5W - 5L
1,439 SR
Queue Stats
124W - 156L
1,301 Elo+
Party 1
Scylla
Scylla
thekaizin
Scylla
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 63L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carmac-
Fafnir
14
8 / 2 / 2
10,897
495
8,233
16,046
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Elmo694893
Vamana
17
0 / 2 / 3
10,285
468
9,295
14,296
14,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Ignaztio
Awilix
15
4 / 4 / 5
10,284
467
8,766
12,123
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
0 / 11 / 1
8,282
376
5,945
19,111
7,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
josed3701
Hou Yi
14
2 / 6 / 7
9,261
421
10,106
11,475
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 1 / 8
11,423
519
19,989
16,886
12,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 4 / 6
7,814
355
1,636
9,363
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
MrNoob1188
Chernobog
17
5 / 0 / 7
10,735
488
12,017
10,494
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
STYLES-973
Fenrir
16
6 / 3 / 5
10,186
463
7,453
14,850
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
thekaizin
Scylla
16
9 / 6 / 8
10,645
484
12,144
16,047
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
25
25
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
8
9
W
Ymir
0
4
6
0.75
L
Fafnir
Carmac-
Fafnir
8
2
2
4.5
L
Vamana
Elmo694893
Vamana
0
2
3
0.75
L
Awilix
Ignaztio
Awilix
4
4
5
1.63
W
Chernobog
MrNoob1188
Chernobog
5
0
7
8.5
W
Fenrir
STYLES-973
Fenrir
6
3
5
2.83
L
Vulcan
0
11
1
0.05
L
Hou Yi
josed3701
Hou Yi
2
6
7
0.92
W
Scylla
thekaizin
Scylla
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
53,239
73,051
Taken
67,640
55,347
Mitigated
38,109
19,141
Healing
23,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,989
6,978
0
11,258
16,886
12,047
412
1,937
13,779
0
83,315
W
Ymir
1,636
274
0
706
9,363
8,350
0
3,082
6,179
8,348
0
L
Fafnir
Carmac-
Fafnir
8,233
2,990
0
4,079
16,046
23,974
184
1,830
14,216
29,623
0
L
Vamana
Elmo694893
Vamana
9,295
2,808
0
7,058
14,296
14,346
487
2,286
12,010
0
61,266
L
Awilix
Ignaztio
Awilix
8,766
3,976
0
3,222
12,123
4,955
0
1,265
10,858
0
59,124
W
Chernobog
MrNoob1188
Chernobog
12,017
8,003
0
2,273
10,494
4,190
1,105
3,460
6,943
0
67,421
W
Fenrir
STYLES-973
Fenrir
7,453
1,296
0
4,831
14,850
7,953
0
2,433
12,288
0
56,989
L
Vulcan
5,945
839
119
3,264
19,111
7,528
540
7,765
11,346
34,197
0
L
Hou Yi
josed3701
Hou Yi
10,106
4,669
0
1,399
11,475
4,544
995
1,110
10,365
0
45,958
W
Scylla
thekaizin
Scylla
12,144
1,943
410
3,730
16,047
5,569
0
3,334
12,614
56,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
50,803
392
Minions Killed
434
0
Camps Cleared
0
1,871,438
Distance Traveled
1,993,311
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,423
519
147
7
0
466,215
1
W
Ymir
7,814
355
14
1
0
351,102
0
L
Fafnir
10,897
495
24
1
0
399,051
10
L
Vamana
10,285
468
124
6
0
435,819
2
L
Awilix
10,284
467
101
5
0
341,685
2
W
Chernobog
10,735
488
98
4
0
389,668
5
W
Fenrir
10,186
463
93
4
0
418,552
0
L
Vulcan
8,282
376
61
3
0
305,483
0
L
Hou Yi
9,261
421
82
4
0
389,400
0
W
Scylla
10,645
484
82
4
0
367,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role