Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Daddy Sulky
Anubis
Level 86
God Stats
8W - 2L
1,716 SR
Queue Stats
48W - 67L
1,380 Elo+
Party 2
Raijin
Raijin
MisaAmaneRem
Raijin
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 38L
1,255 Elo+
Party 2
Sylvanus
Sylvanus
OMEGA D63
Sylvanus
Level 106
God Stats
5W - 3L
1,558 SR
Queue Stats
128W - 126L
1,434 Elo+
Solo
Fafnir
Fafnir
lilwolf-95
Fafnir
Level 107
God Stats
38W - 39L
1,515 SR
Queue Stats
561W - 576L
1,378 Elo+
Solo
Team Averages
Level 101
1,558 SR
1,389 Elo+

VS

Team Averages
Level 51
1,475 SR
1,278 Elo+
Odin
Odin
AznSensation433
Odin
Level 54
God Stats
18W - 27L
1,395 SR
Queue Stats
162W - 205L
1,319 Elo+
Party 1
Fenrir
Fenrir
SeannPabloo17
Fenrir
Level 29
God Stats
33W - 20L
1,617 SR
Queue Stats
85W - 100L
1,363 Elo+
Party 1
Tiamat
Tiamat
Shando44
Tiamat
Level 100
God Stats
3W - 8L
1,413 SR
Queue Stats
36W - 61L
1,257 Elo+
Solo
Neith
Neith
Stevi G810
Neith
Level 25
God Stats
2W - 13L
1,466 SR
Queue Stats
2W - 14L
1,102 Elo+
Party 1
Cthulhu
Cthulhu
conner253
Cthulhu
Level 47
God Stats
13W - 17L
1,483 SR
Queue Stats
140W - 175L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 2
6,504
434
2,443
7,424
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
5 / 4 / 3
8,238
549
9,333
6,271
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
5 / 0 / 2
8,757
584
6,851
6,726
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OMEGA D63
Sylvanus
13
1 / 0 / 4
7,561
504
6,912
7,993
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
lilwolf-95
Fafnir
11
2 / 0 / 3
7,938
529
2,750
10,831
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,134
409
2,054
10,188
4,392
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 2
6,107
407
6,266
8,970
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Shando44
Tiamat
12
0 / 3 / 1
6,672
445
4,208
9,077
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
10
0 / 3 / 3
5,993
400
1,978
6,393
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
conner253
Cthulhu
10
2 / 3 / 1
6,084
406
4,937
10,583
4,882
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
4
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
L
1
3
1
0.5
W
Anubis
5
4
3
1.63
W
Raijin
5
0
2
6
W
Sylvanus
OMEGA D63
Sylvanus
1
0
4
3
L
1
1
2
2
L
Tiamat
Shando44
Tiamat
0
3
1
0.17
L
Neith
0
3
3
0.5
L
Cthulhu
conner253
Cthulhu
2
3
1
0.83
W
Fafnir
lilwolf-95
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
19,443
39,245
Taken
45,211
28,993
Mitigated
17,803
11,817
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,443
301
0
1,580
7,424
5,778
566
921
6,403
0
33,427
L
2,054
396
0
1,858
10,188
4,392
360
5,723
4,417
0
25,370
W
Anubis
9,333
315
102
459
6,271
2,498
1,606
1,225
5,046
47,692
0
W
Raijin
6,851
323
0
1,870
6,726
2,622
0
1,917
4,499
62,264
0
W
Sylvanus
OMEGA D63
Sylvanus
6,912
1,458
470
4,759
7,993
7,840
303
1,132
6,833
34,399
8,596
L
6,266
1,079
0
3,454
8,970
3,297
385
4,635
4,295
0
26,731
L
Tiamat
Shando44
Tiamat
4,208
192
0
3,460
9,077
4,382
0
3,578
5,372
40,158
0
L
Neith
1,978
1,178
0
1,448
6,393
850
332
5,083
1,310
0
23,934
L
Cthulhu
conner253
Cthulhu
4,937
349
692
1,957
10,583
4,882
0
6,022
4,430
24,440
0
W
Fafnir
lilwolf-95
Fafnir
2,750
770
0
2,577
10,831
10,255
280
3,332
7,319
22,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
30,990
389
Minions Killed
288
0
Camps Cleared
0
1,387,187
Distance Traveled
1,396,347
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,504
434
72
5
0
324,980
3
L
Odin
6,134
409
56
4
0
265,145
5
W
Anubis
8,238
549
82
5
0
236,770
2
W
Raijin
8,757
584
127
8
0
278,085
2
W
Sylvanus
7,561
504
79
5
0
249,725
0
L
Fenrir
6,107
407
42
3
0
327,548
1
L
Tiamat
6,672
445
92
6
0
282,493
5
L
Neith
5,993
400
60
4
0
244,497
2
L
Cthulhu
6,084
406
38
3
0
276,664
4
W
Fafnir
7,938
529
29
2
0
297,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role