Player Matchup

Fenrir
Fenrir
CoatlTail
Fenrir
Level 145
God Stats
39W - 11L
1,737 SR
Queue Stats
282W - 255L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Lucacide
Baron Samedi
Level 8
God Stats
17W - 11L
1,720 SR
Queue Stats
38W - 24L
1,498 Elo+
Party 1
Izanami
Izanami
ToG0din
Izanami
Level 86
God Stats
14W - 4L
1,990 SR
Queue Stats
24W - 21L
1,498 Elo+
Party 1
Team Averages
Level 80
1,816 SR
1,523 Elo+

VS

Team Averages
Level 80
1,340 SR
1,249 Elo+
Kuzenbo
Kuzenbo
Adoras_Catra14
Kuzenbo
Level 86
God Stats
1W - 2L
1,302 SR
Queue Stats
90W - 163L
1,244 Elo+
Party 2
Tiamat
Tiamat
SummedPuppy76
Tiamat
Level 87
God Stats
6W - 18L
1,195 SR
Queue Stats
127W - 194L
1,298 Elo+
Party 2
Erlang Shen
Erlang Shen
XxDireFangxX
Erlang Shen
Level 67
God Stats
2W - 3L
1,524 SR
Queue Stats
97W - 172L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoatlTail
Fenrir
12
4 / 1 / 16
8,331
926
6,411
9,417
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Lucacide
Baron Samedi
12
7 / 1 / 13
8,031
892
7,148
7,385
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ToG0din
Izanami
12
11 / 0 / 9
8,689
965
12,187
4,794
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,841
649
3,829
10,864
9,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 5 / 0
5,740
638
5,323
10,288
8,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
XxDireFangxX
Erlang Shen
7
0 / 9 / 0
5,173
575
2,019
11,419
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
22
Kills
2
2
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Fenrir
CoatlTail
Fenrir
4
1
16
12
W
Baron Samedi
Lucacide
Baron Samedi
7
1
13
13.5
L
1
5
0
0.2
W
Izanami
ToG0din
Izanami
11
0
9
15.5
L
Erlang Shen
XxDireFangxX
Erlang Shen
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
11,171
21,596
Taken
32,571
12,002
Mitigated
24,464
9,400
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,329
223
722
10,864
9,828
0
3,664
7,200
12,055
0
W
Fenrir
CoatlTail
Fenrir
6,411
1,423
0
3,121
9,417
6,740
513
3,267
6,150
0
18,472
W
Baron Samedi
Lucacide
Baron Samedi
7,148
1,606
1,657
2,722
7,385
3,578
247
4,029
3,356
21,998
0
L
5,323
596
202
2,058
10,288
8,516
0
2,153
8,135
18,875
0
W
Izanami
ToG0din
Izanami
12,187
9,203
0
1,900
4,794
1,684
1,719
2,609
2,185
0
41,729
L
Erlang Shen
XxDireFangxX
Erlang Shen
2,019
612
164
549
11,419
6,120
0
1,773
9,646
0
6,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
16,754
115
Minions Killed
51
6
Camps Cleared
3
496,103
Distance Traveled
406,843
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,841
649
13
1
0
135,386
1
W
Fenrir
8,331
926
20
2
2
195,866
5
W
Baron Samedi
8,031
892
23
3
2
148,805
2
L
Tiamat
5,740
638
30
3
3
144,018
2
W
Izanami
8,689
965
72
8
2
151,432
0
L
Erlang Shen
5,173
575
8
1
0
127,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role