Player Matchup

Zhong Kui
Zhong Kui
Casti_Wolf
Zhong Kui
Level 124
God Stats
0W - 1L
1,725 SR
Queue Stats
30W - 37L
1,410 Elo+
Party 3
Bacchus
Bacchus
DeadlyGaming21
Bacchus
Level 81
God Stats
2W - 4L
1,618 SR
Queue Stats
38W - 38L
1,468 Elo+
Party 3
Hun Batz
Hun Batz
GoldRED
Hun Batz
Level 68
God Stats
2W - 3L
1,694 SR
Queue Stats
72W - 74L
1,462 Elo+
Solo
Eset
Eset
apocalypticFarce
Eset
Level 115
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 11L
1,452 Elo+
Solo
Charybdis
Charybdis
tigoro619
Charybdis
Level 72
God Stats
5W - 3L
1,631 SR
Queue Stats
28W - 34L
1,433 Elo+
Party 3
Team Averages
Level 92
1,609 SR
1,445 Elo+

VS

Team Averages
Level 102
1,563 SR
1,414 Elo+
Loki
Loki
DuckTheChicken
Loki
Level 95
God Stats
8W - 9L
1,477 SR
Queue Stats
44W - 56L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
HesAPhantom3
Ne Zha
Level 87
God Stats
16W - 9L
1,529 SR
Queue Stats
401W - 408L
1,423 Elo+
Party 2
Nox
Nox
PhatAssDom
Nox
Level 152
God Stats
2W - 0L
1,502 SR
Queue Stats
58W - 58L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Rushtiger-
Hou Yi
Level 126
God Stats
1W - 1L
1,589 SR
Queue Stats
12W - 19L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
SeriouslyOsman
Cthulhu
Level 49
God Stats
12W - 6L
1,716 SR
Queue Stats
42W - 59L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Casti_Wolf
Zhong Kui
17
2 / 6 / 4
10,087
721
12,332
14,890
11,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 5
9,805
700
9,826
16,653
12,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
GoldRED
Hun Batz
16
2 / 4 / 5
9,279
663
4,638
11,525
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 5
11,115
794
12,981
14,075
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
tigoro619
Charybdis
16
1 / 9 / 3
9,284
663
4,777
12,915
4,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
12,983
927
9,482
9,428
4,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
18
6 / 4 / 11
11,333
810
13,270
15,990
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 3 / 16
12,077
863
9,683
10,441
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Rushtiger-
Hou Yi
19
8 / 1 / 15
12,666
905
14,882
9,673
3,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 16
11,421
816
10,106
12,138
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
12
Kills
34
34
Deaths
12
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Casti_Wolf
Zhong Kui
2
6
4
0.67
L
3
6
5
0.92
W
10
2
15
8.75
L
Hun Batz
GoldRED
Hun Batz
2
4
5
1.13
W
Ne Zha
6
4
11
2.88
W
6
3
16
4.67
W
Hou Yi
Rushtiger-
Hou Yi
8
1
15
15.5
W
4
2
16
6
L
4
9
5
0.72
L
Charybdis
tigoro619
Charybdis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,554
Damage
57,423
70,058
Taken
57,670
40,063
Mitigated
33,090
9,488
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Casti_Wolf
Zhong Kui
12,332
687
0
3,884
14,890
11,689
30
3,725
10,756
38,512
0
L
9,826
1,228
283
2,188
16,653
12,085
0
4,019
12,464
30,322
0
W
9,482
1,859
0
125
9,428
4,841
677
6,307
3,022
0
39,318
L
Hun Batz
GoldRED
Hun Batz
4,638
783
0
879
11,525
6,551
0
2,303
9,047
0
25,991
W
Ne Zha
13,270
3,685
0
3,928
15,990
6,912
147
7,946
7,673
0
33,850
W
9,683
897
0
3,554
10,441
4,529
928
6,930
3,191
43,152
0
W
Hou Yi
Rushtiger-
Hou Yi
14,882
8,597
0
3,244
9,673
3,384
2,688
6,104
3,247
0
46,186
W
10,106
307
944
1,831
12,138
13,424
0
7,559
4,099
28,699
0
L
12,981
454
319
1,935
14,075
5,261
52
4,830
8,862
28,540
0
L
Charybdis
tigoro619
Charybdis
4,777
660
0
0
12,915
4,477
207
4,100
8,721
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
60,480
279
Minions Killed
344
4
Camps Cleared
13
1,158,479
Distance Traveled
1,363,738
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,087
721
74
5
3
247,021
1
L
Bacchus
9,805
700
46
3
0
237,899
0
W
Loki
12,983
927
75
5
6
279,129
0
L
Hun Batz
9,279
663
54
4
1
259,402
4
W
Ne Zha
11,333
810
50
4
1
268,741
6
W
Nox
12,077
863
87
6
3
251,893
1
W
Hou Yi
12,666
905
87
6
2
277,493
0
W
Cthulhu
11,421
816
45
3
1
286,482
0
L
Eset
11,115
794
54
4
0
210,553
1
L
Charybdis
9,284
663
51
4
0
203,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role