Player Matchup

Awilix
Awilix
Cookieseck
Awilix
Level 118
God Stats
6W - 5L
1,477 SR
Queue Stats
116W - 114L
1,441 Elo+
Party 3
Jormungandr
Jormungandr
DifferentOne645
Jormungandr
Level 146
God Stats
5W - 7L
1,407 SR
Queue Stats
121W - 153L
1,473 Elo+
Party 3
Geb
Geb
Gayseck
Geb
Level 45
God Stats
3W - 1L
1,705 SR
Queue Stats
40W - 29L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
HolySimpson8
Kukulkan
Level 125
God Stats
10W - 5L
1,630 SR
Queue Stats
388W - 383L
1,511 Elo+
Party 3
Izanami
Izanami
bailuktro
Izanami
Level 157
God Stats
3W - 1L
1,549 SR
Queue Stats
154W - 173L
1,473 Elo+
Party 3
Team Averages
Level 118
1,554 SR
1,491 Elo+

VS

Team Averages
Level 67
1,570 SR
1,488 Elo+
Ah Puch
Ah Puch
SHOOT THE M00S3
Ah Puch
Level 37
God Stats
15W - 10L
1,678 SR
Queue Stats
98W - 73L
1,619 Elo+
Party 1
Ymir
Ymir
SlimG1213
Ymir
Level 4
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Cabrakan
Cabrakan
WolfdogTYT
Cabrakan
Level 144
God Stats
30W - 14L
1,708 SR
Queue Stats
226W - 212L
1,520 Elo+
Party 2
Neith
Neith
blastinonfools23
Neith
Level 46
God Stats
54W - 49L
1,542 SR
Queue Stats
62W - 67L
1,457 Elo+
Party 2
Ravana
Ravana
xxx Korin xxx
Ravana
Level 104
God Stats
26W - 19L
1,681 SR
Queue Stats
185W - 143L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cookieseck
Awilix
15
7 / 1 / 5
9,164
655
8,497
9,837
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DifferentOne645
Jormungandr
12
1 / 2 / 6
7,411
529
4,613
7,731
3,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
11
4 / 2 / 7
7,971
569
2,545
8,927
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
HolySimpson8
Kukulkan
14
5 / 3 / 2
8,655
618
7,271
6,270
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bailuktro
Izanami
16
7 / 2 / 2
9,817
701
9,961
10,692
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,153
511
7,876
8,653
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
0 / 6 / 1
6,126
438
2,287
12,416
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
WolfdogTYT
Cabrakan
11
2 / 4 / 0
6,991
499
4,343
7,998
6,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 6 / 1
6,876
491
3,395
8,598
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 1
7,408
529
5,420
8,161
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
24
Kills
9
10
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cookieseck
Awilix
7
1
5
9.5
W
Jormungandr
DifferentOne645
Jormungandr
1
2
6
2
W
Geb
4
2
7
3.75
W
Kukulkan
HolySimpson8
Kukulkan
5
3
2
2
L
3
4
0
0.75
L
Ymir
0
6
1
0.08
L
Cabrakan
WolfdogTYT
Cabrakan
2
4
0
0.5
W
Izanami
bailuktro
Izanami
7
2
2
4
L
2
6
1
0.42
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
23,321
43,457
Taken
45,826
20,153
Mitigated
24,361
11,609
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cookieseck
Awilix
8,497
4,022
0
2,480
9,837
3,433
480
2,805
7,032
0
58,860
W
Jormungandr
DifferentOne645
Jormungandr
4,613
1,454
0
1,610
7,731
3,658
240
3,439
4,202
36,319
0
W
Geb
2,545
403
0
940
8,927
7,236
273
3,929
4,952
9,597
0
W
Kukulkan
HolySimpson8
Kukulkan
7,271
716
0
878
6,270
2,510
0
3,556
2,714
50,370
0
L
7,876
114
0
2,712
8,653
3,166
47
4,892
3,581
47,485
0
L
Ymir
2,287
337
0
2,124
12,416
9,712
0
3,309
9,017
25,191
0
L
Cabrakan
WolfdogTYT
Cabrakan
4,343
867
0
2,003
7,998
6,013
0
3,243
4,744
37,767
0
W
Izanami
bailuktro
Izanami
9,961
7,717
0
5,701
10,692
3,316
814
641
10,051
0
96,057
L
3,395
1,746
0
1,081
8,598
2,877
150
476
8,122
0
51,101
L
5,420
1,592
0
1,990
8,161
2,593
0
2,315
5,775
0
36,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
34,554
468
Minions Killed
401
0
Camps Cleared
0
1,350,072
Distance Traveled
1,239,909
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,164
655
102
7
0
308,673
2
W
Jormungandr
7,411
529
86
6
0
249,685
2
W
Geb
7,971
569
9
1
0
296,259
2
W
Kukulkan
8,655
618
110
8
0
256,007
2
L
Ah Puch
7,153
511
84
6
0
257,502
2
L
Ymir
6,126
438
51
4
0
259,149
2
L
Cabrakan
6,991
499
93
7
0
219,513
0
W
Izanami
9,817
701
161
12
0
239,448
1
L
Neith
6,876
491
93
7
0
238,862
3
L
Ravana
7,408
529
80
6
0
264,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role