Player Matchup

Gilgamesh
Gilgamesh
Silver I
HarbaeTheGoat
Gilgamesh
Silver I
Level 86
God Stats
8W - 2L
1,544 SR
Queue Stats
45W - 33L
1,268 MMR
Party 2
Neith
Neith
Silver I
callmedaddy170
Neith
Silver I
Level 129
God Stats
3W - 0L
1,637 SR
Queue Stats
52W - 45L
1,400 MMR
Party 2
Sol
Sol
Gold V
the-weed-weasel
Sol
Gold V
Level 102
God Stats
6W - 0L
1,698 SR
Queue Stats
11W - 5L
1,614 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,626 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,517 SR
1,158 MMR
Nu Wa
Nu Wa
Silver IV
BrunoVania313
Nu Wa
Silver IV
Level 154
God Stats
222W - 233L
1,490 SR
Queue Stats
237W - 277L
663 MMR
Solo
Bacchus
Bacchus
Silver I
JAMZ7676
Bacchus
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,667 MMR
Party 1
Medusa
Medusa
Gold V
takeflip2
Medusa
Gold V
Level 109
God Stats
49W - 43L
1,562 SR
Queue Stats
186W - 206L
1,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarbaeTheGoat
Gilgamesh
13
7 / 1 / 6
8,770
797
9,784
10,490
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 8
8,360
760
9,238
4,588
1,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 10
8,090
735
7,979
6,578
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ChaacCthulhuMorgan Le FayKukulkanZeus

VS

Bans
ArtemisHadesTiamatAh PuchAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,909
628
5,370
8,626
2,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JAMZ7676
Bacchus
9
1 / 3 / 2
6,848
623
3,895
11,903
10,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
takeflip2
Medusa
11
2 / 5 / 2
7,438
676
6,871
10,096
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Gilgamesh
HarbaeTheGoat
Gilgamesh
7
1
6
10
L
Bacchus
JAMZ7676
Bacchus
1
3
2
0.67
W
4
0
8
8
L
Medusa
takeflip2
Medusa
2
5
2
0.6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
16,136
21,656
Taken
30,625
11,391
Mitigated
16,299
5,563
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,370
2,465
783
1,575
8,626
2,585
184
4,016
4,258
22,139
0
W
Gilgamesh
HarbaeTheGoat
Gilgamesh
9,784
2,441
0
1,760
10,490
7,691
350
4,469
6,021
0
23,667
L
Bacchus
JAMZ7676
Bacchus
3,895
576
105
1,065
11,903
10,113
0
2,003
9,449
5,724
0
W
9,238
4,357
0
2,945
4,588
1,585
1,565
3,106
1,482
0
40,222
L
Medusa
takeflip2
Medusa
6,871
2,226
0
1,193
10,096
3,601
0
2,203
7,855
0
26,015
W
7,979
2,158
0
858
6,578
2,115
672
2,226
4,352
29,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
21,195
145
Minions Killed
99
6
Camps Cleared
3
611,300
Distance Traveled
590,380
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,909
628
37
3
2
185,524
6
W
Gilgamesh
8,770
797
22
2
3
221,183
4
L
Bacchus
6,848
623
7
1
0
217,098
0
W
Neith
8,360
760
70
6
2
197,701
1
L
Medusa
7,438
676
55
5
1
187,758
3
W
Sol
8,090
735
53
5
1
192,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role