Player Matchup

Scylla
Scylla
DampestBread
Scylla
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,540 Elo+
Party 2
Khepri
Khepri
DrPurpleGlow
Khepri
Level 108
God Stats
1W - 0L
1,544 SR
Queue Stats
43W - 26L
1,624 Elo+
Party 2
Merlin
Merlin
HDPandas
Merlin
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
7W - 11L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
Logisticz
Xbalanque
Level 142
God Stats
2W - 1L
1,685 SR
Queue Stats
77W - 58L
1,647 Elo+
Party 2
Freya
Freya
WhiteRachel
Freya
Level 131
God Stats
5W - 3L
1,659 SR
Queue Stats
88W - 80L
1,583 Elo+
Party 2
Team Averages
Level 93
1,527 SR
1,559 Elo+

VS

Team Averages
Level 42
1,596 SR
1,582 Elo+
Vulcan
Vulcan
BestChaccNamibia
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,520 Elo+
Party 1
Scylla
Scylla
FrogKonan
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,505 Elo+
Party 1
Raijin
Raijin
GhosteManexD
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,791 Elo+
Solo
Chaac
Chaac
Shmoneymiles
Chaac
Level 24
God Stats
1W - 1L
1,774 SR
Queue Stats
128W - 155L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Sholf219
Ne Zha
Level 28
God Stats
4W - 3L
1,706 SR
Queue Stats
82W - 61L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 5 / 10
9,474
632
9,335
11,595
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
1 / 2 / 21
11,423
762
6,777
18,040
24,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
HDPandas
Merlin
19
2 / 3 / 14
10,845
723
7,042
10,943
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Logisticz
Xbalanque
20
15 / 3 / 11
13,341
889
26,903
17,128
10,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
10 / 2 / 14
11,965
798
20,264
15,260
8,380
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 6
12,408
827
12,354
13,028
5,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
FrogKonan
Scylla
17
5 / 6 / 7
11,197
746
13,759
13,110
5,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
1 / 7 / 6
9,070
605
4,956
10,905
4,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
9,240
616
10,878
24,901
34,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
Sholf219
Ne Zha
18
5 / 4 / 4
10,337
689
21,315
19,077
11,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
30
Kills
15
15
Deaths
30
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Scylla
2
5
10
1.4
W
Khepri
1
2
21
5.75
L
Scylla
FrogKonan
Scylla
5
6
7
1.42
L
Raijin
1
7
6
0.57
W
Merlin
HDPandas
Merlin
2
3
14
3
W
Xbalanque
Logisticz
Xbalanque
15
3
11
6.83
L
0
6
3
0.25
L
Ne Zha
Sholf219
Ne Zha
5
4
4
1.75
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,321
Damage
63,262
72,966
Taken
81,021
54,210
Mitigated
60,881
32,769
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,354
4,042
565
1,591
13,028
5,542
747
7,411
5,617
27,795
0
W
Scylla
9,335
1,262
2,707
2,186
11,595
5,130
777
4,376
7,114
18,125
0
W
Khepri
6,777
740
3,551
3,855
18,040
24,208
293
9,492
7,938
20,414
0
L
Scylla
FrogKonan
Scylla
13,759
535
1,002
2,098
13,110
5,238
278
7,368
5,742
26,101
0
L
Raijin
4,956
511
381
1,545
10,905
4,255
102
6,747
4,158
12,109
0
W
Merlin
HDPandas
Merlin
7,042
301
1,675
1,685
10,943
6,151
724
4,637
5,826
29,690
0
W
Xbalanque
Logisticz
Xbalanque
26,903
12,671
1,177
6,829
17,128
10,341
5,150
4,556
12,230
0
59,774
L
10,878
584
2,046
11,003
24,901
34,725
383
13,768
11,133
510
22,108
L
Ne Zha
Sholf219
Ne Zha
21,315
2,292
1,425
5,316
19,077
11,121
277
8,124
10,953
0
41,319
W
20,264
6,871
3,321
5,783
15,260
8,380
768
7,560
7,371
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
52,252
184
Minions Killed
159
0
Camps Cleared
0
1,389,260
Distance Traveled
1,296,376
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,408
827
43
3
0
265,259
3
W
Scylla
9,474
632
29
2
0
235,068
0
W
Khepri
11,423
762
24
2
0
303,656
6
L
Scylla
11,197
746
47
3
0
252,071
1
L
Raijin
9,070
605
13
1
0
212,270
0
W
Merlin
10,845
723
54
4
0
295,389
0
W
Xbalanque
13,341
889
58
4
0
256,605
0
L
Chaac
9,240
616
23
2
0
260,630
0
L
Ne Zha
10,337
689
33
2
0
306,146
1
W
Freya
11,965
798
19
1
0
298,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role