Player Matchup

Agni
Agni
HuesitosTsD
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 32L
1,770 Elo+
Solo
Sylvanus
Sylvanus
On My Homie
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,563 Elo+
Solo
Ymir
Ymir
TwitchJtayrk
Ymir
Level 27
God Stats
1W - 2L
1,307 SR
Queue Stats
65W - 51L
1,513 Elo+
Solo
Loki
Loki
Vennnssss
Loki
Level 6
God Stats
2W - 4L
1,428 SR
Queue Stats
4W - 6L
1,279 Elo+
Solo
Izanami
Izanami
manuelojeda12
Izanami
Level 23
God Stats
137W - 134L
1,541 SR
Queue Stats
218W - 227L
1,471 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,519 Elo+

VS

Team Averages
Level 14
1,581 SR
1,623 Elo+
Artio
Artio
Babushhka
Artio
Level 28
God Stats
18W - 16L
1,703 SR
Queue Stats
252W - 168L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
CapitanC-Squad
Sun Wukong
Level 4
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 7L
1,690 Elo+
Solo
Fenrir
Fenrir
soul-eater202
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,693 Elo+
Solo
Chronos
Chronos
unfittyron
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,580 Elo+
Party 1
Mercury
Mercury
upfront-clod
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 1
8,660
787
9,443
4,914
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
On My Homie
Sylvanus
13
3 / 0 / 1
7,178
653
4,317
4,664
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 3
5,539
504
3,780
8,424
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
1 / 1 / 3
6,101
555
889
4,607
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
2 / 2 / 2
5,425
493
3,797
5,525
1,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Babushhka
Artio
9
1 / 0 / 3
5,448
495
8,038
8,109
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
CapitanC-Squad
Sun Wukong
7
1 / 5 / 3
4,831
439
1,020
6,901
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 7 / 0
4,612
419
670
7,227
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
unfittyron
Chronos
8
2 / 1 / 2
5,274
479
2,215
5,481
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
upfront-clod
Mercury
8
1 / 6 / 0
5,233
476
1,546
6,555
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
19
Kills
5
5
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
Babushhka
Artio
1
0
3
2.5
L
Sun Wukong
CapitanC-Squad
Sun Wukong
1
5
3
0.5
W
12
0
1
12.5
W
Sylvanus
On My Homie
Sylvanus
3
0
1
3.5
W
1
2
3
1.25
W
Loki
1
1
3
2.5
W
Izanami
2
2
2
1.5
L
0
7
0
0
L
Chronos
unfittyron
Chronos
2
1
2
3
L
Mercury
upfront-clod
Mercury
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
13,489
28,134
Taken
34,273
11,343
Mitigated
12,967
9,935
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Babushhka
Artio
8,038
1,113
520
5,493
8,109
3,689
0
2,465
5,616
23,902
0
L
Sun Wukong
CapitanC-Squad
Sun Wukong
1,020
136
0
489
6,901
3,823
236
2,642
4,177
0
11,698
W
9,443
1,620
0
1,670
4,914
1,508
524
943
3,971
56,447
0
W
Sylvanus
On My Homie
Sylvanus
4,317
1,350
0
2,035
4,664
3,093
302
365
4,257
35,683
9,803
W
3,780
918
860
1,544
8,424
3,744
268
5,159
3,035
15,920
0
W
Loki
889
312
0
2,832
4,607
1,233
0
88
4,519
0
29,633
W
Izanami
3,797
2,003
0
994
5,525
1,765
170
3,698
1,827
0
28,115
L
670
389
0
236
7,227
2,152
104
5,264
1,723
0
12,794
L
Chronos
unfittyron
Chronos
2,215
467
0
188
5,481
1,231
0
3,289
2,150
21,414
0
L
Mercury
upfront-clod
Mercury
1,546
659
0
1,244
6,555
2,072
0
2,903
3,523
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
25,398
363
Minions Killed
188
0
Camps Cleared
0
972,181
Distance Traveled
1,023,313
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,448
495
45
4
0
231,728
3
L
Sun Wukong
4,831
439
19
2
0
175,133
0
W
Agni
8,660
787
119
11
0
221,849
1
W
Sylvanus
7,178
653
101
9
0
192,231
4
W
Ymir
5,539
504
22
2
0
173,298
0
W
Loki
6,101
555
66
6
0
211,853
1
W
Izanami
5,425
493
55
5
0
172,950
0
L
Fenrir
4,612
419
28
3
0
204,320
0
L
Chronos
5,274
479
39
4
0
205,291
3
L
Mercury
5,233
476
57
5
0
206,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role