Player Matchup

Heimdallr
Heimdallr
Ezy E7261
Heimdallr
Level 29
God Stats
5W - 4L
1,847 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Grizman2004
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,348 Elo+
Solo
Scylla
Scylla
SightlyZebra188
Scylla
Level 88
God Stats
1W - 2L
1,748 SR
Queue Stats
80W - 75L
1,526 Elo+
Party 2
Team Averages
Level 49
1,698 SR
1,465 Elo+

VS

Team Averages
Level 36
1,571 SR
1,374 Elo+
Gilgamesh
Gilgamesh
LionHFH
Gilgamesh
Level 67
God Stats
19W - 14L
1,510 SR
Queue Stats
84W - 93L
1,429 Elo+
Party 1
Pele
Pele
RevereMercy
Pele
Level 29
God Stats
25W - 12L
1,677 SR
Queue Stats
146W - 125L
1,515 Elo+
Party 1
Ra
Ra
Zwadsthegecko
Ra
Level 13
God Stats
1W - 1L
1,526 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ezy E7261
Heimdallr
12
2 / 6 / 1
8,999
643
8,136
12,460
4,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Grizman2004
Sylvanus
12
1 / 4 / 2
8,888
635
6,636
13,889
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 2 / 3
8,092
578
6,761
8,052
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LionHFH
Gilgamesh
13
1 / 1 / 10
9,039
646
9,704
12,117
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 4
10,182
727
10,718
13,168
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
9,740
696
7,913
6,354
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ezy E7261
Heimdallr
2
6
1
0.42
L
Sylvanus
Grizman2004
Sylvanus
1
4
2
0.5
W
Gilgamesh
LionHFH
Gilgamesh
1
1
10
6
W
8
2
4
5
L
0
2
3
0.75
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
28,335
34,401
Taken
31,639
20,060
Mitigated
24,737
7,678
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ezy E7261
Heimdallr
8,136
3,718
0
1,431
12,460
4,409
0
2,172
9,937
0
33,788
L
Sylvanus
Grizman2004
Sylvanus
6,636
1,067
1,047
4,649
13,889
13,444
0
4,541
8,253
15,390
0
W
Gilgamesh
LionHFH
Gilgamesh
9,704
1,112
471
3,341
12,117
13,742
364
4,738
7,379
0
19,738
W
10,718
2,329
370
3,310
13,168
8,685
833
5,555
7,609
0
49,535
L
6,761
493
0
551
8,052
2,207
0
1,907
5,876
32,353
0
W
7,913
1,720
2,892
2,983
6,354
2,310
1,591
3,469
2,885
42,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
28,961
138
Minions Killed
181
3
Camps Cleared
9
676,529
Distance Traveled
870,091
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,999
643
61
4
2
228,042
4
L
Sylvanus
8,888
635
21
2
0
217,181
3
W
Gilgamesh
9,039
646
17
1
0
284,449
0
W
Pele
10,182
727
62
4
7
309,857
1
L
Scylla
8,092
578
56
4
1
231,306
4
W
Ra
9,740
696
102
7
2
275,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role