Player Matchup

Terra
Terra
Bobbiflayed83
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JrockNurWorld
Kukulkan
Level 15
God Stats
35W - 33L
1,478 SR
Queue Stats
229W - 272L
1,182 Elo+
Party 1
Cernunnos
Cernunnos
Luangczr06
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
rodrigogls10
Neith
Level 17
God Stats
0W - 2L
1,246 SR
Queue Stats
30W - 27L
1,321 Elo+
Solo
Loki
Loki
tmarshall23
Loki
Level 28
God Stats
4W - 5L
1,464 SR
Queue Stats
166W - 204L
1,305 Elo+
Party 1
Team Averages
Level 16
1,438 SR
1,362 Elo+

VS

Team Averages
Level 24
1,328 SR
1,263 Elo+
Guan Yu
Guan Yu
BigSchmit
Guan Yu
Level 16
God Stats
4W - 5L
1,301 SR
Queue Stats
16W - 29L
1,242 Elo+
Party 2
Skadi
Skadi
MaNa_619
Skadi
Level 24
God Stats
17W - 16L
1,455 SR
Queue Stats
150W - 221L
1,250 Elo+
Solo
Scylla
Scylla
NutZillaa
Scylla
Level 29
God Stats
12W - 15L
1,247 SR
Queue Stats
69W - 70L
1,388 Elo+
Party 2
Khepri
Khepri
Racecargamer4326
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,167 Elo+
Solo
Susano
Susano
richmoose69
Susano
Level 38
God Stats
6W - 15L
1,137 SR
Queue Stats
86W - 109L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,540
359
1,869
21,152
18,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JrockNurWorld
Kukulkan
15
1 / 8 / 2
9,282
442
6,184
11,726
3,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Luangczr06
Cernunnos
9
1 / 6 / 1
7,235
345
2,355
6,392
1,779
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 4 / 0
7,215
344
2,450
8,585
2,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 2
9,034
430
7,389
16,222
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigSchmit
Guan Yu
17
11 / 0 / 1
11,229
535
14,790
10,673
12,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
MaNa_619
Skadi
15
7 / 1 / 2
10,808
515
7,692
10,849
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
NutZillaa
Scylla
19
8 / 1 / 2
12,056
574
10,127
8,621
3,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 3
10,456
498
2,294
11,109
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
17
1 / 3 / 6
10,893
519
8,793
15,936
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
29
29
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigSchmit
Guan Yu
11
0
1
11.5
L
0
7
1
0.07
L
Kukulkan
JrockNurWorld
Kukulkan
1
8
2
0.25
L
Cernunnos
Luangczr06
Cernunnos
1
6
1
0.25
W
Skadi
MaNa_619
Skadi
7
1
2
8
W
Scylla
NutZillaa
Scylla
8
1
2
9
W
2
4
3
0.88
W
Susano
1
3
6
1.33
L
2
4
0
0.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
43,696
64,077
Taken
57,188
29,903
Mitigated
37,813
11,566
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigSchmit
Guan Yu
14,790
2,311
425
3,098
10,673
12,013
1,922
1,645
9,028
0
49,964
L
1,869
1,068
1,216
5,106
21,152
18,003
156
0
21,152
13,943
0
L
Kukulkan
JrockNurWorld
Kukulkan
6,184
710
0
523
11,726
3,445
361
6,649
5,077
61,766
0
L
Cernunnos
Luangczr06
Cernunnos
2,355
1,319
0
93
6,392
1,779
594
1,112
5,280
0
18,882
W
Skadi
MaNa_619
Skadi
7,692
5,609
0
2,081
10,849
3,326
7,012
1,622
9,227
0
53,844
W
Scylla
NutZillaa
Scylla
10,127
1,772
0
3,022
8,621
3,376
902
1,431
7,190
82,753
0
W
2,294
174
0
523
11,109
12,811
1,559
1,656
9,375
35,068
0
W
Susano
8,793
2,244
0
7,486
15,936
6,287
1,190
1,699
14,237
0
79,210
L
2,450
1,367
0
2,143
8,585
2,258
306
0
8,585
0
20,650
L
7,389
2,645
0
2,485
16,222
4,418
476
4,660
11,562
0
43,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
55,442
303
Minions Killed
513
0
Camps Cleared
0
1,532,837
Distance Traveled
1,889,331
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,229
535
78
4
0
415,417
0
L
Terra
7,540
359
17
1
0
438,405
0
L
Kukulkan
9,282
442
139
7
0
342,158
0
L
Cernunnos
7,235
345
36
2
0
152,637
0
W
Skadi
10,808
515
100
5
0
321,395
0
W
Scylla
12,056
574
141
7
0
373,086
1
W
Khepri
10,456
498
65
3
0
325,325
0
W
Susano
10,893
519
129
6
0
454,108
0
L
Neith
7,215
344
36
2
0
203,209
4
L
Loki
9,034
430
75
4
0
396,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role