Player Matchup

Hel
Hel
Jackdian
Hel
Level 108
God Stats
1W - 1L
1,684 SR
Queue Stats
107W - 114L
1,474 Elo+
Party 4
Neith
Neith
Razzeth
Neith
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 38L
1,485 Elo+
Party 4
Persephone
Persephone
RedCasterQ
Persephone
Level 23
God Stats
0W - 1L
1,377 SR
Queue Stats
19W - 29L
1,473 Elo+
Party 2
Kali
Kali
TheCurlsAreReal
Kali
Level 41
God Stats
1W - 2L
1,395 SR
Queue Stats
16W - 26L
1,425 Elo+
Party 2
Chernobog
Chernobog
sarcasticjake
Chernobog
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 55L
1,333 Elo+
Party 2
Team Averages
Level 60
1,491 SR
1,438 Elo+

VS

Team Averages
Level 83
1,464 SR
1,499 Elo+
Persephone
Persephone
Fad3d Mom3nts
Persephone
Level 62
God Stats
2W - 1L
1,298 SR
Queue Stats
217W - 260L
1,433 Elo+
Party 3
Hachiman
Hachiman
Fad3d Pharaoh
Hachiman
Level 81
God Stats
19W - 15L
1,524 SR
Queue Stats
539W - 655L
1,405 Elo+
Party 3
Yemoja
Yemoja
Laveia
Yemoja
Level 27
God Stats
40W - 16L
1,644 SR
Queue Stats
78W - 54L
1,542 Elo+
Party 1
Chang'e
Chang'e
Madisonku
Chang'e
Level 127
God Stats
11W - 11L
1,345 SR
Queue Stats
399W - 363L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WECKEDCHUCKYBEAR
Tsukuyomi
Level 120
God Stats
10W - 14L
1,508 SR
Queue Stats
261W - 235L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,416
947
11,421
15,678
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Razzeth
Neith
16
2 / 7 / 5
10,744
977
13,172
14,718
4,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
RedCasterQ
Persephone
17
0 / 7 / 6
10,646
968
12,239
12,236
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 4
11,086
1,008
7,600
20,227
8,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
sarcasticjake
Chernobog
16
1 / 10 / 4
9,789
890
11,427
19,718
6,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

51

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fad3d Mom3nts
Persephone
18
2 / 1 / 13
10,930
994
9,430
4,604
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Fad3d Pharaoh
Hachiman
18
4 / 2 / 18
11,068
1,006
12,140
10,992
4,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Laveia
Yemoja
20
2 / 0 / 32
13,145
1,195
8,667
13,079
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Madisonku
Chang'e
19
14 / 2 / 15
13,766
1,251
17,848
13,958
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
19
18 / 3 / 12
13,546
1,231
30,380
17,568
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
8
Kills
40
40
Deaths
8
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Persephone
Fad3d Mom3nts
Persephone
2
1
13
8.5
W
Hachiman
Fad3d Pharaoh
Hachiman
4
2
18
6.5
L
2
7
5
0.64
W
Yemoja
Laveia
Yemoja
2
0
32
18
W
Chang'e
Madisonku
Chang'e
14
2
15
10.75
L
Neith
Razzeth
Neith
2
7
5
0.64
L
Persephone
RedCasterQ
Persephone
0
7
6
0.43
L
3
9
4
0.56
W
Tsukuyomi
18
3
12
8
L
Chernobog
sarcasticjake
Chernobog
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
78,465
82,577
Taken
60,201
28,423
Mitigated
38,462
12,129
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Fad3d Mom3nts
Persephone
9,430
162
484
1,011
4,604
1,854
0
2,390
2,213
38,834
0
W
Hachiman
Fad3d Pharaoh
Hachiman
12,140
6,534
212
711
10,992
4,835
0
4,504
6,488
0
19,925
L
11,421
1,219
2,634
3,565
15,678
5,139
0
8,206
7,158
33,554
0
W
Yemoja
Laveia
Yemoja
8,667
1,619
7,179
2,295
13,079
16,147
0
5,649
7,430
15,177
0
W
Chang'e
Madisonku
Chang'e
17,848
1,614
4,237
6,043
13,958
7,000
0
5,383
8,575
43,693
0
L
Neith
Razzeth
Neith
13,172
6,537
0
560
14,718
4,998
0
6,487
8,071
0
35,183
L
Persephone
RedCasterQ
Persephone
12,239
623
0
597
12,236
3,238
0
5,514
6,514
38,602
0
L
7,600
3,210
281
3,754
20,227
8,558
0
7,022
12,927
0
13,896
W
Tsukuyomi
30,380
10,537
0
2,631
17,568
8,626
0
5,733
11,835
0
40,578
L
Chernobog
sarcasticjake
Chernobog
11,427
6,709
0
738
19,718
6,490
0
7,458
11,956
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
62,455
212
Minions Killed
188
5
Camps Cleared
8
913,446
Distance Traveled
1,036,388
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,930
994
82
7
1
177,065
0
W
Hachiman
11,068
1,006
15
1
0
223,588
0
L
Hel
10,416
947
54
5
0
172,887
0
W
Yemoja
13,145
1,195
9
1
2
200,088
0
W
Chang'e
13,766
1,251
55
5
2
207,973
0
L
Neith
10,744
977
51
5
0
176,504
1
L
Persephone
10,646
968
59
5
1
194,972
0
L
Kali
11,086
1,008
11
1
2
187,085
1
W
Tsukuyomi
13,546
1,231
27
2
3
227,674
0
L
Chernobog
9,789
890
37
3
2
181,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role