Player Matchup

Neith
Neith
HatchHut
Neith
Level 27
God Stats
1W - 1L
1,491 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 2
Zeus
Zeus
Irie707
Zeus
Level 24
God Stats
1W - 1L
1,381 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 2
Awilix
Awilix
Stonedraptor92
Awilix
Level 26
God Stats
4W - 7L
1,268 SR
Queue Stats
26W - 35L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
Tixx018
Sylvanus
Level 21
God Stats
2W - 1L
1,534 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 2
Chaac
Chaac
ginger93152
Chaac
Level 18
God Stats
5W - 6L
1,605 SR
Queue Stats
12W - 16L
1,397 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,407 Elo+

VS

Team Averages
Level 21
1,398 SR
1,286 Elo+
Bakasura
Bakasura
Dragogamer01
Bakasura
Level 23
God Stats
37W - 37L
1,449 SR
Queue Stats
203W - 257L
1,331 Elo+
Party 1
Hel
Hel
OneEyed_God9
Hel
Level 28
God Stats
4W - 7L
1,330 SR
Queue Stats
20W - 26L
1,314 Elo+
Solo
Medusa
Medusa
Rockmanduu
Medusa
Level 24
God Stats
20W - 24L
1,005 SR
Queue Stats
266W - 323L
1,282 Elo+
Party 1
Loki
Loki
Toogoo96
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,223 Elo+
Solo
Chang'e
Chang'e
sant11711
Chang'e
Level 23
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HatchHut
Neith
18
5 / 0 / 3
12,992
520
11,351
12,637
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Irie707
Zeus
18
5 / 4 / 5
12,223
489
12,904
14,114
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 3
14,494
580
13,685
14,993
6,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Tixx018
Sylvanus
18
3 / 0 / 8
12,329
493
5,199
13,184
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 3
12,877
515
10,024
20,808
19,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dragogamer01
Bakasura
18
1 / 8 / 5
11,342
454
11,878
23,508
10,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 0
10,004
400
9,139
16,293
12,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Rockmanduu
Medusa
17
1 / 6 / 2
10,624
425
5,127
14,736
5,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Loki
3
0 / 5 / 0
6,445
258
51
4,116
840
Chang'e
sant11711
Chang'e
17
3 / 3 / 0
10,743
430
12,091
15,166
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
8
9
Deaths
27
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dragogamer01
Bakasura
1
8
5
0.44
W
Neith
HatchHut
Neith
5
0
3
6.5
W
Zeus
Irie707
Zeus
5
4
5
1.88
L
3
5
0
0.6
L
Medusa
Rockmanduu
Medusa
1
6
2
0.33
W
8
3
3
3.17
W
Sylvanus
Tixx018
Sylvanus
3
0
8
7
L
Loki
0
5
0
0
W
5
2
3
3.25
L
Chang'e
sant11711
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
38,286
75,736
Taken
73,819
56,957
Mitigated
36,062
34,268
Healing
23,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dragogamer01
Bakasura
11,878
8,871
0
5,293
23,508
10,654
116
6,060
17,448
0
82,369
W
Neith
HatchHut
Neith
11,351
6,607
273
4,232
12,637
11,681
8,152
2,661
9,766
0
73,075
W
Zeus
Irie707
Zeus
12,904
2,320
754
5,370
14,114
5,440
917
4,204
9,450
71,987
0
L
9,139
259
501
6,987
16,293
12,550
192
8,299
7,994
62,578
0
L
Medusa
Rockmanduu
Medusa
5,127
1,700
0
2,206
14,736
5,085
612
2,034
12,702
0
54,210
W
13,685
4,592
178
5,540
14,993
6,332
3,337
1,984
12,799
0
114,895
W
Sylvanus
Tixx018
Sylvanus
5,199
2,427
2,517
4,448
13,184
14,383
2,988
3,878
8,949
26,646
0
L
Loki
51
13
0
0
4,116
840
0
1,033
3,083
0
2,522
W
10,024
1,374
0
10,956
20,808
19,121
2,308
8,691
11,897
849
86,809
L
Chang'e
sant11711
Chang'e
12,091
790
658
8,312
15,166
6,933
0
912
14,254
67,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,915
Gold Earned
49,158
607
Minions Killed
484
0
Camps Cleared
0
2,303,192
Distance Traveled
1,858,464
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,342
454
142
6
0
471,752
0
W
Neith
12,992
520
132
5
0
432,964
0
W
Zeus
12,223
489
113
5
0
435,370
0
L
Hel
10,004
400
117
5
0
423,603
0
L
Medusa
10,624
425
106
4
0
396,645
2
W
Awilix
14,494
580
156
6
0
503,026
0
W
Sylvanus
12,329
493
54
2
0
444,906
3
L
Loki
6,445
258
2
0
0
157,560
0
W
Chaac
12,877
515
152
6
0
486,926
0
L
Chang'e
10,743
430
117
5
0
408,904
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role