Player Matchup

Medusa
Medusa
AwardedKoala772
Medusa
Level 137
God Stats
6W - 7L
1,698 SR
Queue Stats
509W - 436L
1,549 Elo+
Party 1
Loki
Loki
Cook up Quay
Loki
Level 80
God Stats
17W - 12L
1,620 SR
Queue Stats
165W - 144L
1,498 Elo+
Party 1
Anubis
Anubis
SwaggerTom
Anubis
Level 108
God Stats
11W - 10L
1,684 SR
Queue Stats
359W - 299L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
TrentGoKrazy
Jormungandr
Level 122
God Stats
2W - 3L
1,525 SR
Queue Stats
186W - 181L
1,529 Elo+
Party 1
Osiris
Osiris
pasciakos
Osiris
Level 106
God Stats
11W - 13L
1,490 SR
Queue Stats
550W - 486L
1,569 Elo+
Party 1
Team Averages
Level 111
1,603 SR
1,548 Elo+

VS

Team Averages
Level 120
1,520 SR
1,557 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Ardvarrkk
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 423L
1,567 Elo+
Solo
Mulan
Mulan
NaokoSuicid4
Mulan
Level 106
God Stats
17W - 9L
1,491 SR
Queue Stats
378W - 337L
1,539 Elo+
Party 2
Thanatos
Thanatos
Sleepcalled
Thanatos
Level 72
God Stats
10W - 7L
1,610 SR
Queue Stats
24W - 15L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,391
581
4,917
5,656
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 1 / 0
5,681
516
2,526
4,677
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SwaggerTom
Anubis
12
4 / 2 / 0
7,144
649
4,679
6,731
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TrentGoKrazy
Jormungandr
10
0 / 1 / 4
5,929
539
4,868
5,711
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
pasciakos
Osiris
11
2 / 2 / 2
6,525
593
4,358
6,695
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 2
6,404
582
4,927
4,612
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
10
3 / 2 / 2
6,331
576
3,731
7,540
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Ardvarrkk
He Bo
10
4 / 2 / 2
6,478
589
4,541
4,282
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 7
5,882
535
2,264
9,864
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sleepcalled
Thanatos
7
0 / 3 / 0
4,875
443
2,207
4,668
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
8
8
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
2
2
L
Rama
 
Rama
3
2
2
2
L
He Bo
Ardvarrkk
He Bo
4
2
2
2.5
W
2
2
0
1
W
2
1
0
2
L
0
2
7
1.75
L
Thanatos
Sleepcalled
Thanatos
0
3
0
0
W
Anubis
SwaggerTom
Anubis
4
2
0
2
W
Jormungandr
TrentGoKrazy
Jormungandr
0
1
4
2
W
Osiris
pasciakos
Osiris
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
17,670
29,470
Taken
30,966
14,416
Mitigated
9,386
11,036
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,927
948
0
1,068
4,612
1,308
0
2,662
1,950
42,402
0
L
Rama
 
Rama
3,731
3,071
0
1,737
7,540
2,151
0
2,243
5,297
0
32,696
L
He Bo
Ardvarrkk
He Bo
4,541
332
0
1,818
4,282
1,038
0
1,332
2,858
28,178
0
W
4,917
2,863
0
1,788
5,656
1,574
230
1,063
4,593
0
35,886
W
2,526
568
0
2,005
4,677
1,704
0
1,096
3,581
0
26,042
L
2,264
586
0
3,546
9,864
3,352
0
3,310
6,464
0
23,758
L
Thanatos
Sleepcalled
Thanatos
2,207
994
0
1,699
4,668
1,537
0
0
4,278
0
18,723
W
Anubis
SwaggerTom
Anubis
4,679
110
0
4,028
6,731
3,259
485
3,181
3,550
50,199
0
W
Jormungandr
TrentGoKrazy
Jormungandr
4,868
1,143
0
1,227
5,711
2,955
0
2,285
3,426
18,266
0
W
Osiris
pasciakos
Osiris
4,358
1,699
0
1,988
6,695
4,924
180
2,050
4,645
37
32,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
29,970
333
Minions Killed
305
0
Camps Cleared
0
1,117,786
Distance Traveled
989,324
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,404
582
88
8
0
208,499
7
L
Rama
6,331
576
70
6
0
204,664
2
L
He Bo
6,478
589
51
5
0
224,026
3
W
Medusa
6,391
581
70
6
0
220,349
1
W
Loki
5,681
516
56
5
0
251,812
0
L
Mulan
5,882
535
54
5
0
222,694
1
L
Thanatos
4,875
443
42
4
0
129,441
0
W
Anubis
7,144
649
106
10
0
205,304
6
W
Jormungandr
5,929
539
36
3
0
228,745
5
W
Osiris
6,525
593
65
6
0
211,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role