Player Matchup

Apollo
Apollo
XxPercyxX9151
Apollo
Level 14
God Stats
50W - 54L
1,294 SR
Queue Stats
59W - 71L
1,405 Elo+
Party 1
Loki
Loki
YonatronCarmesi
Loki
Level 24
God Stats
1W - 3L
1,300 SR
Queue Stats
92W - 77L
1,569 Elo+
Party 3
Fafnir
Fafnir
camareno27
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,492 Elo+
Party 3
Hel
Hel
guinapo_idoneo
Hel
Level 16
God Stats
4W - 4L
1,422 SR
Queue Stats
47W - 35L
1,648 Elo+
Party 3
Ao Kuang
Ao Kuang
w-mega
Ao Kuang
Level 14
God Stats
1W - 1L
1,509 SR
Queue Stats
6W - 17L
1,670 Elo+
Party 1
Team Averages
Level 18
1,405 SR
1,557 Elo+

VS

Team Averages
Level 22
1,604 SR
1,547 Elo+
Nemesis
Nemesis
BExAxKING
Nemesis
Level 14
God Stats
2W - 1L
1,463 SR
Queue Stats
14W - 12L
1,594 Elo+
Solo
Nu Wa
Nu Wa
Helios OX5743
Nu Wa
Level 29
God Stats
3W - 1L
1,855 SR
Queue Stats
10W - 7L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
OpelotudoBoludo
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,335 Elo+
Party 2
Jormungandr
Jormungandr
bbhouston9
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,470 Elo+
Party 2
Izanami
Izanami
xCha0tic Gmx
Izanami
Level 28
God Stats
8W - 2L
1,704 SR
Queue Stats
159W - 85L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
9,156
458
4,330
14,326
3,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 4 / 3
10,647
532
10,632
14,701
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
camareno27
Fafnir
11
0 / 6 / 3
7,752
388
3,616
15,763
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 8 / 3
9,506
475
11,189
16,188
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
w-mega
Ao Kuang
11
0 / 7 / 2
7,118
356
2,507
15,714
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BExAxKING
Nemesis
16
7 / 2 / 5
11,696
585
6,035
12,620
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 1 / 8
12,951
648
17,190
6,617
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
OpelotudoBoludo
Tsukuyomi
16
10 / 9 / 7
11,810
591
16,266
15,842
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
bbhouston9
Jormungandr
15
1 / 4 / 12
10,820
541
4,867
16,395
15,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xCha0tic Gmx
Izanami
20
9 / 1 / 6
14,963
748
15,631
15,125
7,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
17
Kills
33
34
Deaths
17
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BExAxKING
Nemesis
7
2
5
4.75
W
6
1
8
10
W
Tsukuyomi
OpelotudoBoludo
Tsukuyomi
10
9
7
1.5
L
2
9
3
0.39
L
10
4
3
2.88
W
Jormungandr
bbhouston9
Jormungandr
1
4
12
1.75
L
Fafnir
camareno27
Fafnir
0
6
3
0.25
L
5
8
3
0.81
L
Ao Kuang
w-mega
Ao Kuang
0
7
2
0.14
W
Izanami
xCha0tic Gmx
Izanami
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
59,989
76,692
Taken
66,599
33,818
Mitigated
38,474
17,109
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BExAxKING
Nemesis
6,035
2,833
0
2,868
12,620
6,194
0
2,875
9,699
0
60,777
W
17,190
3,549
0
2,865
6,617
2,130
3,452
1,264
5,281
96,026
0
W
Tsukuyomi
OpelotudoBoludo
Tsukuyomi
16,266
4,532
433
2,832
15,842
7,383
2,389
4,785
10,723
0
42,127
L
4,330
1,992
0
2,030
14,326
3,151
1,142
5,685
8,641
0
43,416
L
10,632
2,753
0
3,101
14,701
5,480
0
3,182
11,519
0
60,885
W
Jormungandr
bbhouston9
Jormungandr
4,867
1,031
0
1,931
16,395
15,210
585
4,300
11,809
39,187
0
L
Fafnir
camareno27
Fafnir
3,616
802
0
1,895
15,763
12,052
0
2,367
13,396
23,297
0
L
11,189
226
1,778
6,001
16,188
8,559
122
4,407
11,781
43,781
0
L
Ao Kuang
w-mega
Ao Kuang
2,507
596
0
2,304
15,714
4,576
0
6,416
9,298
29,435
0
W
Izanami
xCha0tic Gmx
Izanami
15,631
8,144
0
5,108
15,125
7,557
7,110
3,470
11,563
0
165,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
62,240
376
Minions Killed
574
0
Camps Cleared
0
1,741,297
Distance Traveled
1,950,811
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,696
585
81
4
0
453,733
2
W
Nu Wa
12,951
648
148
7
0
371,056
2
W
Tsukuyomi
11,810
591
47
2
0
400,980
0
L
Apollo
9,156
458
92
5
0
351,992
0
L
Loki
10,647
532
106
5
0
415,681
2
W
Jormungandr
10,820
541
59
3
0
370,099
0
L
Fafnir
7,752
388
36
2
0
312,193
1
L
Hel
9,506
475
90
5
0
318,220
0
L
Ao Kuang
7,118
356
52
3
0
343,211
0
W
Izanami
14,963
748
239
12
0
354,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role