Player Matchup

King Arthur
King Arthur
JDROW12
King Arthur
Level 25
God Stats
11W - 20L
1,466 SR
Queue Stats
220W - 195L
1,546 Elo+
Solo
Danzaburou
Danzaburou
KevinDMB
Danzaburou
Level 7
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 13L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
Romarac
Gilgamesh
Level 23
God Stats
7W - 2L
1,798 SR
Queue Stats
82W - 44L
1,647 Elo+
Party 2
Chang'e
Chang'e
screwrezhi
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,703 Elo+
Party 1
Aphrodite
Aphrodite
weirdchampoo
Aphrodite
Level 7
God Stats
12W - 9L
1,895 SR
Queue Stats
27W - 18L
1,703 Elo+
Party 1
Team Averages
Level 14
1,566 SR
1,631 Elo+

VS

Team Averages
Level 25
1,547 SR
1,559 Elo+
Nu Wa
Nu Wa
FreedomBeans150
Nu Wa
Level 29
God Stats
102W - 85L
1,583 SR
Queue Stats
354W - 397L
1,489 Elo+
Solo
Ra
Ra
Gritooooooo
Ra
Level 21
God Stats
2W - 3L
1,327 SR
Queue Stats
40W - 24L
1,541 Elo+
Party 3
Apollo
Apollo
LeoYe
Apollo
Level 23
God Stats
1W - 2L
1,640 SR
Queue Stats
27W - 18L
1,576 Elo+
Solo
Fafnir
Fafnir
Peluffo
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,600 Elo+
Party 3
Loki
Loki
RevengeOfTheGays
Loki
Level 25
God Stats
4W - 1L
1,686 SR
Queue Stats
89W - 62L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JDROW12
King Arthur
18
1 / 9 / 9
11,283
940
14,786
28,293
26,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KevinDMB
Danzaburou
18
1 / 10 / 4
10,820
902
6,917
18,339
6,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Romarac
Gilgamesh
19
4 / 11 / 12
13,019
1,085
22,462
34,136
33,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
screwrezhi
Chang'e
18
4 / 10 / 10
12,148
1,012
17,940
26,170
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
weirdchampoo
Aphrodite
19
8 / 7 / 7
13,841
1,153
15,011
25,667
12,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 26
11,947
996
21,525
17,291
7,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 5 / 31
13,565
1,130
20,474
12,207
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
LeoYe
Apollo
20
14 / 1 / 26
15,156
1,263
37,329
14,976
7,715
Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Peluffo
Fafnir
20
10 / 3 / 26
13,733
1,144
19,187
19,867
15,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 24
14,617
1,218
25,027
18,552
19,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
180
18
Kills
47
47
Deaths
18
42
Assists
133
Player
Kills
Deaths
Assists
KDA
W
2
8
26
1.88
W
8
5
31
4.7
L
King Arthur
JDROW12
King Arthur
1
9
9
0.61
L
Danzaburou
KevinDMB
Danzaburou
1
10
4
0.3
W
Apollo
LeoYe
Apollo
14
1
26
27
W
Fafnir
Peluffo
Fafnir
10
3
26
7.67
W
13
1
24
25
L
Gilgamesh
Romarac
Gilgamesh
4
11
12
0.91
L
Chang'e
screwrezhi
Chang'e
4
10
10
0.9
L
Aphrodite
weirdchampoo
Aphrodite
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,116
Damage
123,542
132,605
Taken
82,893
86,479
Mitigated
55,205
25,827
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,525
4,254
0
0
17,291
7,164
0
7,099
10,192
37,437
0
W
20,474
2,785
3,945
2,849
12,207
5,550
0
7,016
5,191
45,724
0
L
King Arthur
JDROW12
King Arthur
14,786
1,385
400
516
28,293
26,912
0
12,446
15,599
597
58,813
L
Danzaburou
KevinDMB
Danzaburou
6,917
3,481
0
783
18,339
6,350
0
6,133
12,136
0
28,506
W
Apollo
LeoYe
Apollo
37,329
30,206
0
4,057
14,976
7,715
0
4,503
10,473
0
72,519
W
Fafnir
Peluffo
Fafnir
19,187
7,892
0
3,521
19,867
15,039
0
7,554
12,313
24,755
0
W
25,027
6,100
0
3,670
18,552
19,737
0
7,240
11,312
761
37,448
L
Gilgamesh
Romarac
Gilgamesh
22,462
6,923
0
375
34,136
33,012
0
14,395
19,499
0
45,666
L
Chang'e
screwrezhi
Chang'e
17,940
822
6,167
3,207
26,170
8,064
0
16,283
9,681
42,348
0
L
Aphrodite
weirdchampoo
Aphrodite
15,011
607
5,890
8,489
25,667
12,141
0
11,768
13,743
27,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,111
Gold Earned
69,018
227
Minions Killed
238
8
Camps Cleared
10
1,165,780
Distance Traveled
1,168,615
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,947
996
41
3
1
194,849
0
W
Ra
13,565
1,130
86
7
1
221,997
1
L
King Arthur
11,283
940
68
6
1
239,261
1
L
Danzaburou
10,820
902
44
4
1
187,621
0
W
Apollo
15,156
1,263
82
7
1
238,560
1
W
Fafnir
13,733
1,144
16
1
3
232,496
0
W
Loki
14,617
1,218
13
1
4
280,713
1
L
Gilgamesh
13,019
1,085
36
3
4
239,270
0
L
Chang'e
12,148
1,012
50
4
0
224,421
0
L
Aphrodite
13,841
1,153
29
2
2
275,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role