Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
U1Fluxx
Hera
Level 102
God Stats
2W - 1L
1,794 SR
Queue Stats
67W - 83L
1,521 Elo+
Solo
Osiris
Osiris
Xbocks
Osiris
Level 144
God Stats
1W - 6L
1,450 SR
Queue Stats
92W - 84L
1,663 Elo+
Party 1
Team Averages
Level 134
1,582 SR
1,561 Elo+

VS

Team Averages
Level 131
1,476 SR
1,545 Elo+
Ullr
Ullr
DRKLivesMatter
Ullr
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
43W - 39L
1,511 Elo+
Party 2
Khepri
Khepri
DarklordZuriel
Khepri
Level 129
God Stats
10W - 7L
1,620 SR
Queue Stats
78W - 67L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShayTheNaga
Morgan Le Fay
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 8L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
12 / 0 / 4
9,876
988
14,307
9,677
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
U1Fluxx
Hera
12
4 / 1 / 11
8,148
815
7,694
5,771
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Xbocks
Osiris
11
0 / 3 / 10
7,320
732
4,481
8,489
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,544
654
3,344
10,124
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 2
6,379
638
3,192
12,207
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ShayTheNaga
Morgan Le Fay
9
2 / 4 / 1
6,422
642
6,960
6,884
2,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
0
4
14
L
1
6
2
0.33
L
0
6
2
0.17
L
Morgan Le Fay
ShayTheNaga
Morgan Le Fay
2
4
1
0.63
W
Hera
U1Fluxx
Hera
4
1
11
9.5
W
Osiris
Xbocks
Osiris
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
13,496
23,937
Taken
29,215
10,066
Mitigated
15,069
9,532
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,307
7,026
0
4,990
9,677
3,158
1,808
3,538
5,644
0
41,334
L
3,344
1,115
0
463
10,124
3,341
0
2,184
7,664
0
15,981
L
3,192
27
350
1,336
12,207
9,386
0
2,526
9,414
11,629
0
L
Morgan Le Fay
ShayTheNaga
Morgan Le Fay
6,960
828
34
1,118
6,884
2,342
0
2,251
4,443
19,112
0
W
Hera
U1Fluxx
Hera
7,694
1,849
237
2,430
5,771
1,688
420
3,359
2,412
26,255
0
W
Osiris
Xbocks
Osiris
4,481
1,257
0
1,875
8,489
5,220
92
4,036
4,453
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
19,345
146
Minions Killed
79
9
Camps Cleared
0
590,139
Distance Traveled
524,428
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,876
988
70
7
6
208,880
4
L
Ullr
6,544
654
35
4
0
172,654
3
L
Khepri
6,379
638
19
2
0
174,817
2
L
Morgan Le Fay
6,422
642
25
3
0
176,957
1
W
Hera
8,148
815
50
5
1
189,576
0
W
Osiris
7,320
732
26
3
2
191,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role