Player Matchup

Ao Kuang
Ao Kuang
Bronze II
 
Ao Kuang
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Jasonacr3
Izanami
Bronze III
Level 55
God Stats
13W - 19L
1,381 SR
Queue Stats
311W - 325L
-98 MMR
Solo
Sol
Sol
Silver III
TheRealBadBoybk
Sol
Silver III
Level 148
God Stats
13W - 10L
1,476 SR
Queue Stats
175W - 192L
823 MMR
Solo
Ymir
Ymir
Bronze I
bobycha321
Ymir
Bronze I
Level 129
God Stats
5W - 8L
1,254 SR
Queue Stats
389W - 401L
345 MMR
Solo
King Arthur
King Arthur
Bronze III
juanpavg97
King Arthur
Bronze III
Level 148
God Stats
37W - 52L
1,396 SR
Queue Stats
477W - 563L
-89 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,401 SR
496 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,296 SR
178 MMR
Yemoja
Yemoja
Silver III
DeepWaterJew1
Yemoja
Silver III
Level 46
God Stats
4W - 42L
1,148 SR
Queue Stats
86W - 74L
260 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Fercho7-8
Kukulkan
Bronze III
Level 49
God Stats
27W - 50L
1,394 SR
Queue Stats
76W - 125L
-315 MMR
Solo
Chaac
Chaac
Silver IV
GAMERGOLFYT
Chaac
Silver IV
Level 69
God Stats
8W - 12L
1,364 SR
Queue Stats
143W - 157L
797 MMR
Solo
Loki
Loki
Bronze II
jpruneda03
Loki
Bronze II
Level 64
God Stats
1W - 4L
1,177 SR
Queue Stats
210W - 244L
184 MMR
Solo
Neith
Neith
Bronze III
sponge rods
Neith
Bronze III
Level 122
God Stats
48W - 64L
1,399 SR
Queue Stats
356W - 416L
-38 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 2
9,308
517
7,186
14,722
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Jasonacr3
Izanami
16
3 / 1 / 2
10,540
586
5,865
10,550
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 3
9,346
519
11,838
8,541
3,034
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 1 / 3
8,011
445
2,657
11,962
11,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
juanpavg97
King Arthur
14
1 / 1 / 4
8,436
469
5,904
19,023
10,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FaySylvanusDanzaburouKhepriCharybdis

VS

Bans
GilgameshKaliThanatosArtemisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,063
337
418
2,847
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Fercho7-8
Kukulkan
15
1 / 4 / 0
8,703
484
6,834
10,776
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 0
9,081
505
14,878
19,846
16,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
5,720
318
2,372
5,719
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
7,661
426
3,235
7,498
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
4
4
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
L
0
0
0
0
L
Kukulkan
Fercho7-8
Kukulkan
1
4
0
0.25
L
3
3
0
1
W
Izanami
Jasonacr3
Izanami
3
1
2
4
W
3
1
3
4.5
W
1
1
3
2.5
L
0
2
0
0
W
King Arthur
juanpavg97
King Arthur
1
1
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
27,737
64,798
Taken
46,686
34,727
Mitigated
24,625
26,159
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,186
2,209
0
7,216
14,722
5,668
889
528
14,194
60,172
0
L
418
228
85
470
2,847
1,246
0
969
1,878
13,798
3,508
L
Kukulkan
Fercho7-8
Kukulkan
6,834
331
0
2,881
10,776
3,593
406
7,760
3,016
62,502
0
L
14,878
3,410
0
10,947
19,846
16,135
0
9,801
10,045
0
65,119
W
Izanami
Jasonacr3
Izanami
5,865
3,623
0
2,894
10,550
4,338
4,065
1,861
8,689
0
85,573
W
11,838
3,625
294
3,839
8,541
3,034
587
3,724
4,817
57,344
0
W
2,657
677
340
2,952
11,962
11,160
410
632
11,330
36,767
0
L
2,372
587
0
2,782
5,719
1,772
0
3,092
2,627
0
18,163
W
King Arthur
juanpavg97
King Arthur
5,904
497
0
8,624
19,023
10,527
170
431
18,592
2,543
40,594
L
3,235
730
54
3,254
7,498
1,879
27
616
6,882
0
50,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,641
Gold Earned
37,228
479
Minions Killed
396
0
Camps Cleared
0
1,661,358
Distance Traveled
1,484,610
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,308
517
86
5
0
362,904
1
L
Yemoja
6,063
337
27
2
0
319,478
1
L
Kukulkan
8,703
484
123
7
0
304,914
8
L
Chaac
9,081
505
115
6
0
318,212
6
W
Izanami
10,540
586
150
8
0
328,742
2
W
Sol
9,346
519
112
6
0
318,468
3
W
Ymir
8,011
445
53
3
0
314,573
2
L
Loki
5,720
318
45
3
0
221,872
0
W
King Arthur
8,436
469
78
4
0
336,671
3
L
Neith
7,661
426
86
5
0
320,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role