Player Matchup

Terra
Terra
Decko101016
Terra
Level 141
God Stats
10W - 5L
1,639 SR
Queue Stats
228W - 267L
1,542 Elo+
Solo
Heimdallr
Heimdallr
SackofHair
Heimdallr
Level 114
God Stats
11W - 24L
1,492 SR
Queue Stats
634W - 780L
1,556 Elo+
Party 1
Vulcan
Vulcan
SoundXV
Vulcan
Level 118
God Stats
0W - 2L
1,205 SR
Queue Stats
328W - 419L
1,508 Elo+
Party 1
Team Averages
Level 124
1,445 SR
1,535 Elo+

VS

Team Averages
Level 98
1,493 SR
1,541 Elo+
Cerberus
Cerberus
KEVINN 7
Cerberus
Level 86
God Stats
23W - 19L
1,607 SR
Queue Stats
128W - 107L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The Cruelty
Morgan Le Fay
Level 64
God Stats
48W - 44L
1,575 SR
Queue Stats
115W - 100L
1,537 Elo+
Party 2
Chiron
Chiron
devildog3543
Chiron
Level 144
God Stats
1W - 1L
1,297 SR
Queue Stats
42W - 44L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,964
645
5,932
22,370
27,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SackofHair
Heimdallr
13
4 / 10 / 5
10,716
630
16,661
20,954
6,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SoundXV
Vulcan
15
3 / 4 / 7
11,169
657
17,124
18,137
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KEVINN 7
Cerberus
15
3 / 2 / 11
12,388
729
11,673
25,833
29,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
The Cruelty
Morgan Le Fay
15
6 / 6 / 6
12,047
709
17,967
11,903
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
10 / 3 / 6
12,933
761
25,545
17,103
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
19
19
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Cerberus
KEVINN 7
Cerberus
3
2
11
4.25
L
Heimdallr
SackofHair
Heimdallr
4
10
5
0.65
L
Vulcan
SoundXV
Vulcan
3
4
7
1.63
W
Morgan Le Fay
The Cruelty
Morgan Le Fay
6
6
6
1.5
W
Chiron
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
55,185
61,461
Taken
54,839
40,074
Mitigated
39,485
11,836
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
928
1,861
3,632
22,370
27,295
0
8,749
13,103
18,104
0
W
Cerberus
KEVINN 7
Cerberus
11,673
529
0
8,787
25,833
29,125
182
9,257
16,576
41,784
0
L
Heimdallr
SackofHair
Heimdallr
16,661
6,100
0
3,042
20,954
6,692
0
9,057
11,477
0
47,897
L
Vulcan
SoundXV
Vulcan
17,124
3,986
0
3,301
18,137
6,087
0
10,597
7,161
46,878
0
W
Morgan Le Fay
The Cruelty
Morgan Le Fay
17,967
1,362
105
1,697
11,903
4,283
527
5,011
6,892
53,298
0
W
Chiron
25,545
11,919
1,439
3,496
17,103
6,077
1,901
9,300
7,803
0
62,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
37,368
157
Minions Killed
257
3
Camps Cleared
11
885,570
Distance Traveled
1,031,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,964
645
20
1
0
308,603
1
W
Cerberus
12,388
729
64
4
1
354,396
1
L
Heimdallr
10,716
630
72
4
0
266,571
4
L
Vulcan
11,169
657
65
4
3
310,396
3
W
Morgan Le Fay
12,047
709
77
5
9
328,774
3
W
Chiron
12,933
761
116
7
1
348,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role