Player Matchup

Baba Yaga
Baba Yaga
Absellom
Baba Yaga
Level 25
God Stats
15W - 14L
1,548 SR
Queue Stats
135W - 174L
1,367 Elo+
Solo
Da Ji
Da Ji
Beetato
Da Ji
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
14W - 23L
1,236 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DismallyCaffed
Ah Muzen Cab
Level 8
God Stats
4W - 7L
1,236 SR
Queue Stats
7W - 20L
1,326 Elo+
Solo
Cernunnos
Cernunnos
Rubiconjon
Cernunnos
Level 16
God Stats
45W - 38L
1,581 SR
Queue Stats
92W - 86L
1,485 Elo+
Party 1
Neith
Neith
nuttNmutt
Neith
Level 17
God Stats
1W - 6L
1,263 SR
Queue Stats
113W - 104L
1,485 Elo+
Party 1
Team Averages
Level 14
1,370 SR
1,380 Elo+

VS

Team Averages
Level 28
1,522 SR
1,438 Elo+
Zeus
Zeus
LucyYay
Zeus
Level 69
God Stats
7W - 5L
1,680 SR
Queue Stats
110W - 108L
1,448 Elo+
Party 2
Hachiman
Hachiman
PWNFACENINJA
Hachiman
Level 27
God Stats
4W - 0L
1,815 SR
Queue Stats
48W - 41L
1,610 Elo+
Solo
Ares
Ares
PedroHrk
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Loki
Loki
YоgSотнотн
Loki
Level 28
God Stats
2W - 3L
1,408 SR
Queue Stats
20W - 18L
1,551 Elo+
Solo
Merlin
Merlin
buckfutter69
Merlin
Level 15
God Stats
2W - 3L
1,209 SR
Queue Stats
7W - 12L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Absellom
Baba Yaga
20
4 / 10 / 14
12,857
1,071
13,452
17,000
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Beetato
Da Ji
18
7 / 12 / 9
12,807
1,067
10,806
24,141
8,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
DismallyCaffed
Ah Muzen Cab
19
0 / 10 / 16
11,343
945
8,016
20,372
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Rubiconjon
Cernunnos
18
1 / 6 / 15
11,439
953
16,440
15,834
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
nuttNmutt
Neith
20
14 / 12 / 6
15,416
1,285
26,070
22,672
8,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LucyYay
Zeus
20
9 / 1 / 22
14,402
1,200
21,940
9,374
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
PWNFACENINJA
Hachiman
20
21 / 6 / 17
16,443
1,370
33,617
19,019
9,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
20
1 / 8 / 22
12,147
1,012
3,386
23,139
31,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 3 / 9
15,390
1,283
28,477
15,317
13,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
0 / 8 / 19
11,552
963
7,082
12,654
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
139
26
Kills
50
50
Deaths
26
60
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Absellom
Baba Yaga
4
10
14
1.1
L
Da Ji
Beetato
Da Ji
7
12
9
0.96
L
Ah Muzen Cab
DismallyCaffed
Ah Muzen Cab
0
10
16
0.8
W
Zeus
LucyYay
Zeus
9
1
22
20
W
Hachiman
PWNFACENINJA
Hachiman
21
6
17
4.92
W
Ares
1
8
22
1.5
L
Cernunnos
Rubiconjon
Cernunnos
1
6
15
1.42
W
19
3
9
7.83
W
Merlin
0
8
19
1.19
L
Neith
nuttNmutt
Neith
14
12
6
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,784
Damage
94,502
100,019
Taken
79,503
34,787
Mitigated
65,605
7,842
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Absellom
Baba Yaga
13,452
1,863
0
1,621
17,000
5,679
0
4,845
12,155
55,402
0
L
Da Ji
Beetato
Da Ji
10,806
2,984
0
883
24,141
8,201
0
11,231
12,910
0
19,515
L
Ah Muzen Cab
DismallyCaffed
Ah Muzen Cab
8,016
3,736
0
2,814
20,372
7,561
0
5,856
14,516
0
18,548
W
Zeus
LucyYay
Zeus
21,940
1,893
0
2,482
9,374
5,229
0
2,112
7,262
59,114
0
W
Hachiman
PWNFACENINJA
Hachiman
33,617
19,177
0
3,561
19,019
9,698
0
1,644
17,375
0
60,253
W
Ares
3,386
357
0
0
23,139
31,667
0
5,113
18,026
11,039
0
L
Cernunnos
Rubiconjon
Cernunnos
16,440
7,708
0
881
15,834
4,562
0
5,325
10,509
0
46,848
W
28,477
10,249
0
3,736
15,317
13,315
0
1,354
13,963
0
40,801
W
Merlin
7,082
1,232
0
472
12,654
5,696
0
3,229
9,425
27,549
0
L
Neith
nuttNmutt
Neith
26,070
16,629
0
1,643
22,672
8,784
0
5,151
17,521
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,862
Gold Earned
69,934
221
Minions Killed
242
4
Camps Cleared
10
987,583
Distance Traveled
1,016,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,857
1,071
94
8
0
173,887
3
L
Da Ji
12,807
1,067
25
2
2
216,141
1
L
Ah Muzen Cab
11,343
945
12
1
0
187,191
0
W
Zeus
14,402
1,200
72
6
1
222,303
1
W
Hachiman
16,443
1,370
58
5
5
205,439
0
W
Ares
12,147
1,012
28
2
0
206,903
1
L
Cernunnos
11,439
953
64
5
1
222,808
1
W
Loki
15,390
1,283
27
2
4
243,062
2
W
Merlin
11,552
963
57
5
0
139,069
0
L
Neith
15,416
1,285
26
2
1
187,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role