Player Matchup

Chaac
Chaac
GranSanFran
Chaac
Level 86
God Stats
11W - 17L
1,382 SR
Queue Stats
124W - 164L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
MRS9901
Ne Zha
Level 136
God Stats
10W - 10L
1,497 SR
Queue Stats
457W - 437L
1,499 Elo+
Solo
Sobek
Sobek
Papa Majada
Sobek
Level 99
God Stats
3W - 7L
1,327 SR
Queue Stats
108W - 156L
1,439 Elo+
Party 1
Hera
Hera
Sorullos
Hera
Level 139
God Stats
8W - 9L
1,455 SR
Queue Stats
354W - 399L
1,463 Elo+
Party 1
Izanami
Izanami
XnxxAlbajarMamal
Izanami
Level 114
God Stats
41W - 37L
1,562 SR
Queue Stats
330W - 388L
1,452 Elo+
Party 1
Team Averages
Level 115
1,445 SR
1,450 Elo+

VS

Team Averages
Level 133
1,462 SR
1,442 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Buttah2x-YT
Sylvanus
Level 122
God Stats
12W - 29L
1,340 SR
Queue Stats
487W - 528L
1,458 Elo+
Party 3
Loki
Loki
CptMani
Loki
Level 121
God Stats
12W - 24L
1,374 SR
Queue Stats
164W - 251L
1,371 Elo+
Party 3
Baron Samedi
Baron Samedi
Kay_James691
Baron Samedi
Level 144
God Stats
13W - 10L
1,461 SR
Queue Stats
227W - 307L
1,388 Elo+
Party 3
Neith
Neith
pwuseidon
Neith
Level 122
God Stats
39W - 28L
1,634 SR
Queue Stats
304W - 315L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,804
480
2,044
6,543
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
MRS9901
Ne Zha
9
0 / 2 / 1
5,300
530
1,958
6,561
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,887
489
902
8,594
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
10
3 / 2 / 0
6,103
610
8,361
4,361
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,404
540
3,070
4,205
715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 1
5,893
589
3,242
4,515
3,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Buttah2x-YT
Sylvanus
10
3 / 1 / 5
6,101
610
2,823
6,298
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
CptMani
Loki
10
1 / 1 / 1
5,527
553
1,631
6,125
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Kay_James691
Baron Samedi
10
2 / 1 / 2
5,596
560
3,614
7,919
3,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pwuseidon
Neith
9
3 / 1 / 2
5,800
580
6,049
3,993
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Sylvanus
Buttah2x-YT
Sylvanus
3
1
5
5.5
W
Loki
CptMani
Loki
1
1
1
1.5
L
0
1
1
0.5
W
Baron Samedi
Kay_James691
Baron Samedi
2
1
2
3
L
Ne Zha
MRS9901
Ne Zha
0
2
1
0.25
L
0
2
2
0.5
L
Hera
3
2
0
1.5
L
1
2
1
0.75
W
Neith
pwuseidon
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
17,359
30,264
Taken
28,850
12,775
Mitigated
15,366
10,946
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,242
549
0
1,954
4,515
3,330
400
1,009
3,139
30,833
0
W
Sylvanus
Buttah2x-YT
Sylvanus
2,823
863
939
2,932
6,298
5,807
505
1,822
4,387
19,571
5,627
W
Loki
CptMani
Loki
1,631
459
0
3,074
6,125
1,644
524
1,501
4,403
0
25,158
L
2,044
113
0
3,286
6,543
4,025
0
3,088
3,455
0
15,811
W
Baron Samedi
Kay_James691
Baron Samedi
3,614
251
493
4,055
7,919
3,026
514
4,311
3,250
25,790
0
L
Ne Zha
MRS9901
Ne Zha
1,958
390
0
2,728
6,561
2,024
0
1,417
5,144
0
28,810
L
902
117
91
2,911
8,594
4,611
0
1,822
6,772
6,639
0
L
Hera
8,361
1,591
0
1,334
4,361
1,400
189
2,528
1,833
39,090
0
L
3,070
1,951
0
596
4,205
715
1,116
620
3,585
0
28,789
W
Neith
pwuseidon
Neith
6,049
2,839
0
1,492
3,993
1,559
623
150
3,843
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
28,917
250
Minions Killed
279
0
Camps Cleared
0
930,046
Distance Traveled
891,317
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,893
589
65
7
0
176,860
3
W
Sylvanus
6,101
610
48
5
0
174,491
4
W
Loki
5,527
553
64
6
0
207,177
0
L
Chaac
4,804
480
26
3
0
162,105
0
W
Baron Samedi
5,596
560
44
4
0
173,818
0
L
Ne Zha
5,300
530
67
7
0
195,865
3
L
Sobek
4,887
489
11
1
0
193,460
3
L
Hera
6,103
610
71
7
0
199,676
6
L
Izanami
5,404
540
75
8
0
178,940
3
W
Neith
5,800
580
58
6
0
158,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role