Player Matchup

Cthulhu
Cthulhu
Hetreo
Cthulhu
Level 5
God Stats
1W - 1L
1,317 SR
Queue Stats
10W - 7L
1,511 Elo+
Solo
Thanatos
Thanatos
Nothinhaha
Thanatos
Level 10
God Stats
1W - 0L
1,526 SR
Queue Stats
9W - 3L
1,748 Elo+
Party 1
Guan Yu
Guan Yu
Rezel1012
Guan Yu
Level 28
God Stats
1W - 1L
1,120 SR
Queue Stats
11W - 16L
1,345 Elo+
Solo
Nu Wa
Nu Wa
ZenBoi
Nu Wa
Level 134
God Stats
9W - 6L
1,445 SR
Queue Stats
154W - 153L
1,557 Elo+
Party 1
Sol
Sol
goldfishy23
Sol
Level 22
God Stats
5W - 0L
1,977 SR
Queue Stats
26W - 23L
1,523 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,537 Elo+

VS

Team Averages
Level 45
1,513 SR
1,471 Elo+
Xing Tian
Xing Tian
KIEKOX
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,328 Elo+
Solo
Nemesis
Nemesis
ShepherdG
Nemesis
Level 7
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2
Ullr
Ullr
TooSwag4You
Ullr
Level 26
God Stats
4W - 1L
1,901 SR
Queue Stats
32W - 25L
1,567 Elo+
Solo
Thanatos
Thanatos
hotcarel
Thanatos
Level 28
God Stats
14W - 16L
1,392 SR
Queue Stats
17W - 24L
1,397 Elo+
Solo
Chang'e
Chang'e
kckw21
Chang'e
Level 149
God Stats
0W - 1L
1,558 SR
Queue Stats
8W - 8L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hetreo
Cthulhu
20
8 / 3 / 29
13,068
1,188
23,219
16,101
17,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Nothinhaha
Thanatos
20
28 / 4 / 11
17,623
1,602
44,712
18,110
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Rezel1012
Guan Yu
20
1 / 7 / 32
11,687
1,062
10,953
17,307
19,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
ZenBoi
Nu Wa
20
8 / 1 / 28
13,548
1,232
21,746
6,593
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 19
11,438
1,040
6,067
18,257
5,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

209

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KIEKOX
Xing Tian
18
0 / 8 / 17
11,610
1,055
9,663
23,530
23,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ShepherdG
Nemesis
18
4 / 11 / 11
11,360
1,033
8,485
23,270
5,590
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
5 / 9 / 9
12,038
1,094
16,173
20,180
4,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
hotcarel
Thanatos
18
6 / 10 / 7
11,425
1,039
13,201
24,128
4,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
kckw21
Chang'e
18
4 / 9 / 11
12,241
1,113
21,685
24,762
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
74
47
Kills
19
19
Deaths
47
119
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hetreo
Cthulhu
8
3
29
7.5
L
Xing Tian
KIEKOX
Xing Tian
0
8
17
1.06
W
Thanatos
Nothinhaha
Thanatos
28
4
11
8.38
W
Guan Yu
Rezel1012
Guan Yu
1
7
32
2.43
L
Nemesis
ShepherdG
Nemesis
4
11
11
0.86
L
5
9
9
1.06
W
Nu Wa
ZenBoi
Nu Wa
8
1
28
22
W
2
4
19
2.88
L
Thanatos
hotcarel
Thanatos
6
10
7
0.95
L
Chang'e
kckw21
Chang'e
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,697
Damage
69,207
76,368
Taken
115,870
50,864
Mitigated
42,444
34,062
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hetreo
Cthulhu
23,219
2,393
1,201
1,422
16,101
17,091
0
6,776
9,092
32,461
0
L
Xing Tian
KIEKOX
Xing Tian
9,663
1,080
0
1,013
23,530
23,701
0
11,145
11,967
23,493
0
W
Thanatos
Nothinhaha
Thanatos
44,712
19,435
0
16,408
18,110
7,542
0
8,071
8,881
0
73,754
W
Guan Yu
Rezel1012
Guan Yu
10,953
1,492
4,570
3,704
17,307
19,118
0
8,762
8,123
0
16,883
L
Nemesis
ShepherdG
Nemesis
8,485
3,086
0
893
23,270
5,590
0
10,283
12,667
0
27,329
L
16,173
10,207
0
242
20,180
4,238
0
8,754
11,234
0
37,767
W
Nu Wa
ZenBoi
Nu Wa
21,746
4,602
106
1,098
6,593
2,058
0
1,986
4,561
50,935
0
W
6,067
1,237
1,575
3,978
18,257
5,055
0
4,710
13,443
12,461
0
L
Thanatos
hotcarel
Thanatos
13,201
5,160
258
8,194
24,128
4,242
0
9,516
14,264
0
24,463
L
Chang'e
kckw21
Chang'e
21,685
2,027
5,108
4,814
24,762
4,673
0
9,868
14,706
65,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,364
Gold Earned
58,674
185
Minions Killed
197
12
Camps Cleared
5
1,140,077
Distance Traveled
1,076,088
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,068
1,188
27
2
0
234,738
0
L
Xing Tian
11,610
1,055
18
2
1
207,729
0
W
Thanatos
17,623
1,602
57
5
10
261,885
2
W
Guan Yu
11,687
1,062
11
1
1
212,800
2
L
Nemesis
11,360
1,033
29
3
2
250,360
0
L
Ullr
12,038
1,094
38
3
1
184,140
0
W
Nu Wa
13,548
1,232
74
7
0
223,879
0
W
Sol
11,438
1,040
16
1
1
206,775
0
L
Thanatos
11,425
1,039
14
1
1
220,836
0
L
Chang'e
12,241
1,113
98
9
0
213,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role