Player Matchup

Loki
Loki
Dutifulpitt
Loki
Level 38
God Stats
15W - 15L
1,070 SR
Queue Stats
98W - 119L
1,269 Elo+
Party 4
Anhur
Anhur
Javgoblin
Anhur
Level 40
God Stats
15W - 13L
1,512 SR
Queue Stats
143W - 130L
1,469 Elo+
Party 1
Anubis
Anubis
Pertol14
Anubis
Level 42
God Stats
54W - 60L
1,396 SR
Queue Stats
139W - 160L
1,302 Elo+
Party 4
Chaac
Chaac
blaizer99
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 146L
1,486 Elo+
Party 1
Yemoja
Yemoja
ceesy2
Yemoja
Level 28
God Stats
1W - 3L
1,159 SR
Queue Stats
98W - 84L
1,480 Elo+
Party 1
Team Averages
Level 39
1,328 SR
1,401 Elo+

VS

Team Averages
Level 58
1,502 SR
1,424 Elo+
Nu Wa
Nu Wa
EmpressSinSRB
Nu Wa
Level 48
God Stats
9W - 13L
1,502 SR
Queue Stats
146W - 171L
1,419 Elo+
Party 3
Thanatos
Thanatos
EmpresssRevenant
Thanatos
Level 17
God Stats
24W - 13L
1,267 SR
Queue Stats
102W - 97L
1,214 Elo+
Party 3
Yemoja
Yemoja
Zaibi
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
danielira114
Fenrir
Level 105
God Stats
26W - 24L
1,661 SR
Queue Stats
321W - 292L
1,438 Elo+
Party 2
King Arthur
King Arthur
jack12025
King Arthur
Level 105
God Stats
23W - 20L
1,579 SR
Queue Stats
320W - 290L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
12,607
525
11,610
17,438
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Javgoblin
Anhur
18
9 / 3 / 9
12,749
531
20,737
15,693
6,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Pertol14
Anubis
20
10 / 3 / 5
14,054
586
20,914
21,082
12,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
blaizer99
Chaac
20
4 / 1 / 4
13,268
553
11,197
16,276
24,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
ceesy2
Yemoja
18
3 / 1 / 15
12,513
521
5,859
12,477
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,613
442
14,580
16,531
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 12 / 2
9,705
404
5,523
17,157
3,866
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Zaibi
Yemoja
15
1 / 6 / 7
9,834
410
9,039
14,781
12,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
20
4 / 4 / 6
12,339
514
16,298
22,369
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
jack12025
King Arthur
19
2 / 2 / 5
11,527
480
10,337
21,820
24,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
31
Kills
12
12
Deaths
31
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
2
7
6
0.71
L
3
12
2
0.33
W
Anhur
Javgoblin
Anhur
9
3
9
4.5
W
Anubis
Pertol14
Anubis
10
3
5
4.17
L
Yemoja
Zaibi
Yemoja
1
6
7
0.75
W
Chaac
blaizer99
Chaac
4
1
4
6
W
Yemoja
ceesy2
Yemoja
3
1
15
10.5
L
Fenrir
4
4
6
1.75
L
King Arthur
jack12025
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,317
Damage
55,777
82,966
Taken
92,658
61,678
Mitigated
53,921
38,762
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,610
3,430
0
4,386
17,438
6,084
1,076
5,604
11,834
0
92,811
L
14,580
3,667
0
3,224
16,531
5,269
0
4,370
12,106
61,951
0
L
5,523
2,463
0
3,866
17,157
3,866
0
4,813
12,296
0
32,491
W
Anhur
Javgoblin
Anhur
20,737
10,426
0
3,698
15,693
6,207
3,453
6,205
9,488
0
109,973
W
Anubis
Pertol14
Anubis
20,914
1,315
0
12,769
21,082
12,257
2,014
6,261
14,821
117,408
0
L
Yemoja
Zaibi
Yemoja
9,039
2,083
1,734
352
14,781
12,653
0
6,677
7,996
36,061
0
W
Chaac
blaizer99
Chaac
11,197
1,365
0
6,032
16,276
24,939
1,023
2,786
13,490
768
96,735
W
Yemoja
ceesy2
Yemoja
5,859
1,904
7,819
4,058
12,477
12,191
1,899
3,111
9,366
28,036
0
L
Fenrir
16,298
4,096
0
9,576
22,369
8,121
0
5,057
17,110
0
106,679
L
King Arthur
jack12025
King Arthur
10,337
1,159
0
2,778
21,820
24,012
0
6,028
14,810
372
77,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,191
Gold Earned
54,018
678
Minions Killed
503
0
Camps Cleared
0
2,253,732
Distance Traveled
2,214,730
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,607
525
127
5
0
510,646
4
L
Nu Wa
10,613
442
103
4
0
376,547
6
L
Thanatos
9,705
404
43
2
0
444,263
3
W
Anhur
12,749
531
159
7
0
421,389
6
W
Anubis
14,054
586
185
8
0
393,339
1
L
Yemoja
9,834
410
60
3
0
363,700
1
W
Chaac
13,268
553
177
7
0
484,599
3
W
Yemoja
12,513
521
30
1
0
443,759
2
L
Fenrir
12,339
514
149
6
0
531,108
4
L
King Arthur
11,527
480
148
6
0
499,112
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role