Player Matchup

Sun Wukong
Sun Wukong
BigNastyDuplex
Sun Wukong
Level 82
God Stats
26W - 22L
1,581 SR
Queue Stats
184W - 178L
1,454 Elo+
Party 2
Fafnir
Fafnir
CDZ-_-20
Fafnir
Level 123
God Stats
0W - 2L
1,499 SR
Queue Stats
139W - 139L
1,423 Elo+
Party 1
Cerberus
Cerberus
Deathtrap981
Cerberus
Level 64
God Stats
4W - 2L
1,838 SR
Queue Stats
282W - 258L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Jincx_TTV
Cernunnos
Level 119
God Stats
3W - 5L
1,564 SR
Queue Stats
152W - 144L
1,404 Elo+
Party 1
Raijin
Raijin
mufasacasa
Raijin
Level 68
God Stats
1W - 3L
1,477 SR
Queue Stats
78W - 77L
1,417 Elo+
Party 2
Team Averages
Level 91
1,592 SR
1,421 Elo+

VS

Team Averages
Level 94
1,584 SR
1,448 Elo+
Vulcan
Vulcan
BroodPhoenix809
Vulcan
Level 126
God Stats
1W - 0L
1,654 SR
Queue Stats
417W - 351L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Poetic_Sinner666
Ah Puch
Level 87
God Stats
32W - 10L
1,736 SR
Queue Stats
151W - 134L
1,441 Elo+
Solo
Olorun
Olorun
WyperHatuey
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 142L
1,449 Elo+
Solo
Fenrir
Fenrir
enama47
Fenrir
Level 101
God Stats
46W - 36L
1,529 SR
Queue Stats
300W - 321L
1,442 Elo+
Solo
Achilles
Achilles
iCuajes
Achilles
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
467W - 418L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigNastyDuplex
Sun Wukong
11
4 / 3 / 4
6,649
511
5,021
9,119
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
CDZ-_-20
Fafnir
9
1 / 4 / 7
6,054
466
3,462
11,247
7,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Deathtrap981
Cerberus
12
0 / 3 / 1
6,398
492
2,161
11,644
5,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Jincx_TTV
Cernunnos
12
2 / 2 / 2
6,623
509
5,782
9,832
3,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
mufasacasa
Raijin
9
2 / 6 / 2
6,189
476
4,489
8,615
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
7,433
572
8,379
7,202
2,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 7
6,732
518
9,331
6,905
2,396
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
10
0 / 3 / 2
6,383
491
4,406
6,044
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
enama47
Fenrir
13
6 / 1 / 4
7,598
584
5,770
8,465
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
iCuajes
Achilles
11
5 / 2 / 9
6,976
537
7,226
9,982
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
18
18
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigNastyDuplex
Sun Wukong
4
3
4
2
W
6
3
4
2.67
L
Fafnir
CDZ-_-20
Fafnir
1
4
7
1.13
L
Cerberus
Deathtrap981
Cerberus
0
3
1
0.17
L
Cernunnos
Jincx_TTV
Cernunnos
2
2
2
1.5
W
1
0
7
4.5
W
Olorun
0
3
2
0.33
W
Fenrir
enama47
Fenrir
6
1
4
8
W
Achilles
iCuajes
Achilles
5
2
9
4.75
L
Raijin
mufasacasa
Raijin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
35,112
50,457
Taken
38,598
21,641
Mitigated
20,205
15,886
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigNastyDuplex
Sun Wukong
5,021
1,601
0
3,297
9,119
3,572
0
3,071
5,964
0
34,777
W
8,379
2,947
680
2,478
7,202
2,540
808
3,418
3,784
39,233
0
L
Fafnir
CDZ-_-20
Fafnir
3,462
620
75
2,201
11,247
7,256
0
4,902
5,702
8,924
0
L
Cerberus
Deathtrap981
Cerberus
2,161
78
0
4,692
11,644
5,045
0
7,667
3,977
37,798
0
L
Cernunnos
Jincx_TTV
Cernunnos
5,782
2,947
0
4,537
9,832
3,067
0
3,586
6,010
0
35,076
W
9,331
632
0
4,360
6,905
2,396
825
2,071
4,834
36,772
0
W
Olorun
4,406
2,247
148
760
6,044
1,795
0
722
5,322
40,313
0
W
Fenrir
enama47
Fenrir
5,770
1,376
0
3,010
8,465
3,535
65
2,304
6,161
0
44,691
W
Achilles
iCuajes
Achilles
7,226
1,220
0
1,896
9,982
9,939
0
1,597
8,385
5,444
10,953
L
Raijin
mufasacasa
Raijin
4,489
764
0
1,084
8,615
2,701
148
4,433
4,097
32,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
35,122
305
Minions Killed
309
0
Camps Cleared
0
1,211,807
Distance Traveled
1,215,313
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,649
511
65
5
0
268,253
3
W
Vulcan
7,433
572
70
5
0
266,839
2
L
Fafnir
6,054
466
8
1
0
255,361
3
L
Cerberus
6,398
492
99
8
0
239,544
2
L
Cernunnos
6,623
509
73
6
0
237,343
4
W
Ah Puch
6,732
518
65
5
0
202,504
0
W
Olorun
6,383
491
70
5
0
224,988
1
W
Fenrir
7,598
584
82
6
0
253,867
4
W
Achilles
6,976
537
22
2
0
267,115
2
L
Raijin
6,189
476
60
5
0
211,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role