Player Matchup

Osiris
Osiris
Delta_Pringles
Osiris
Level 15
God Stats
6W - 7L
1,400 SR
Queue Stats
32W - 39L
1,251 Elo+
Party 1
Mercury
Mercury
DiabloUchiha420
Mercury
Level 47
God Stats
23W - 30L
1,181 SR
Queue Stats
63W - 73L
1,380 Elo+
Party 2
Thanatos
Thanatos
TrulyKazu
Thanatos
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
4W - 24L
1,500 Elo+
Party 2
Bastet
Bastet
bigbangattack93
Bastet
Level 22
God Stats
9W - 6L
1,493 SR
Queue Stats
41W - 44L
1,312 Elo+
Solo
Merlin
Merlin
tuwohh
Merlin
Level 26
God Stats
3W - 5L
1,289 SR
Queue Stats
73W - 84L
1,281 Elo+
Party 1
Team Averages
Level 23
1,334 SR
1,345 Elo+

VS

Team Averages
Level 29
1,350 SR
1,244 Elo+
Bellona
Bellona
Kauehenricok0723
Bellona
Level 22
God Stats
3W - 9L
1,324 SR
Queue Stats
83W - 192L
1,199 Elo+
Party 3
Ares
Ares
Lionelastorga
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Aphrodite
Aphrodite
enzospeed33
Aphrodite
Level 18
God Stats
6W - 5L
1,337 SR
Queue Stats
75W - 108L
1,185 Elo+
Party 3
Skadi
Skadi
jaggedmichael
Skadi
Level 87
God Stats
1W - 4L
1,302 SR
Queue Stats
243W - 346L
1,275 Elo+
Party 3
Fenrir
Fenrir
phtesser1021_PBE
Fenrir
Level 11
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 17L
1,062 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,241
291
271
1,018
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 7 / 1
8,071
448
9,918
16,182
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TrulyKazu
Thanatos
10
2 / 13 / 0
6,773
376
5,874
14,410
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 10 / 2
7,917
440
11,248
12,646
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
tuwohh
Merlin
10
2 / 3 / 3
7,323
407
4,460
5,494
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
10,615
590
7,919
9,731
9,165
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 6
9,194
511
4,665
14,746
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
enzospeed33
Aphrodite
14
3 / 3 / 8
9,153
509
5,688
9,412
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 2 / 4
11,763
654
17,296
11,200
4,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 3
9,158
509
1,425
9,219
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
11
Kills
32
34
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
3
7
1
0.5
W
10
0
4
12
W
4
7
6
1
L
Thanatos
TrulyKazu
Thanatos
2
13
0
0.15
L
4
10
2
0.5
W
Aphrodite
enzospeed33
Aphrodite
3
3
8
2.33
W
14
2
4
8
W
1
0
3
2.5
L
Merlin
tuwohh
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
36,993
49,750
Taken
54,308
16,729
Mitigated
31,347
5,972
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
271
155
0
209
1,018
415
0
0
1,018
0
2,136
L
9,918
5,943
0
1,220
16,182
4,348
963
2,589
13,593
0
28,749
W
7,919
1,856
0
526
9,731
9,165
3,341
112
9,601
0
38,444
W
4,665
539
0
2,124
14,746
11,204
735
2,251
12,245
19,709
0
L
Thanatos
TrulyKazu
Thanatos
5,874
1,610
0
4,308
14,410
4,977
207
2,953
11,457
0
22,865
L
11,248
2,847
0
105
12,646
5,417
0
3,055
9,591
0
37,462
W
Aphrodite
enzospeed33
Aphrodite
5,688
1,491
3,365
3,873
9,412
3,156
2,904
1,358
7,826
37,783
0
W
17,296
9,867
0
4,490
11,200
4,321
8,139
191
10,957
0
79,279
W
1,425
335
0
4,489
9,219
3,501
2,725
0
9,219
0
49,259
L
Merlin
tuwohh
Merlin
4,460
619
0
130
5,494
1,572
1,110
1,756
3,738
31,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
49,883
183
Minions Killed
406
0
Camps Cleared
0
1,200,372
Distance Traveled
1,635,043
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,241
291
7
0
0
31,298
0
L
Mercury
8,071
448
31
2
0
357,519
0
W
Bellona
10,615
590
83
5
0
353,009
0
W
Ares
9,194
511
34
2
0
303,864
1
L
Thanatos
6,773
376
30
2
0
267,769
2
L
Bastet
7,917
440
58
3
0
311,109
0
W
Aphrodite
9,153
509
69
4
0
306,034
2
W
Skadi
11,763
654
128
7
0
309,366
2
W
Fenrir
9,158
509
92
5
0
362,770
0
L
Merlin
7,323
407
57
3
0
232,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role