Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
EndemicWalk8069
Hou Yi
Silver I
Level 127
God Stats
0W - 1L
1,607 SR
Queue Stats
44W - 51L
1,210 MMR
Solo
Nu Wa
Nu Wa
Silver II
Zora619
Nu Wa
Silver II
Level 67
God Stats
4W - 3L
1,787 SR
Queue Stats
146W - 149L
1,042 MMR
Solo
Bakasura
Bakasura
Silver II
oBig Munchy
Bakasura
Silver II
Level 160
God Stats
22W - 18L
1,569 SR
Queue Stats
366W - 376L
1,002 MMR
Solo
King Arthur
King Arthur
Silver I
ullrblink
King Arthur
Silver I
Level 48
God Stats
11W - 16L
1,665 SR
Queue Stats
124W - 138L
1,208 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,626 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,573 SR
1,220 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
EmoMARCY
Agni
Silver I
Level 121
God Stats
52W - 41L
1,610 SR
Queue Stats
245W - 260L
1,262 MMR
Solo
Artio
Artio
Silver IV
FatSunnyD
Artio
Silver IV
Level 84
God Stats
6W - 3L
1,706 SR
Queue Stats
69W - 73L
960 MMR
Solo
Awilix
Awilix
Bronze I
HEEHAAWW
Awilix
Bronze I
Level 146
God Stats
7W - 11L
1,354 SR
Queue Stats
86W - 98L
1,106 MMR
Solo
Bellona
Bellona
Silver I
MUUSSCCUUS
Bellona
Silver I
Level 132
God Stats
10W - 4L
1,695 SR
Queue Stats
284W - 274L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 7 / 3
7,660
365
5,864
21,113
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 2
9,541
454
9,571
11,099
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Zora619
Nu Wa
14
2 / 9 / 3
8,436
402
13,135
13,661
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
oBig Munchy
Bakasura
12
1 / 4 / 3
8,170
389
1,824
13,162
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ullrblink
King Arthur
12
0 / 12 / 5
8,274
394
7,447
30,072
17,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HadesMorgan Le FayTsukuyomiTiamatGilgamesh

VS

Bans
CthulhuHeraCupidPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 1 / 5
12,561
598
11,455
18,148
7,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
17
4 / 3 / 11
12,388
590
19,014
15,362
6,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
FatSunnyD
Artio
16
6 / 1 / 13
11,271
537
9,106
23,897
35,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
HEEHAAWW
Awilix
16
9 / 2 / 8
12,153
579
12,852
12,170
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
MUUSSCCUUS
Bellona
19
10 / 1 / 7
13,352
636
17,114
20,811
21,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
8
Kills
35
35
Deaths
8
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
3
0.36
W
Charybdis
 
Charybdis
6
1
5
8.5
W
Agni
4
3
11
3.17
L
4
3
2
1.67
W
Artio
FatSunnyD
Artio
6
1
13
12.5
W
Awilix
HEEHAAWW
Awilix
9
2
8
6.5
W
Bellona
MUUSSCCUUS
Bellona
10
1
7
13.5
L
Nu Wa
Zora619
Nu Wa
2
9
3
0.39
L
Bakasura
oBig Munchy
Bakasura
1
4
3
0.63
L
King Arthur
ullrblink
King Arthur
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
69,541
89,107
Taken
90,388
47,038
Mitigated
75,766
14,322
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,864
929
0
2,698
21,113
16,473
0
6,717
14,396
20,013
0
W
Charybdis
 
Charybdis
11,455
7,158
0
6,277
18,148
7,480
5,104
3,032
15,028
0
131,541
W
Agni
19,014
1,374
735
8,165
15,362
6,641
1,505
5,706
8,965
89,762
0
L
9,571
5,374
0
2,589
11,099
3,472
0
1,762
9,337
0
39,995
W
Artio
FatSunnyD
Artio
9,106
1,603
3,613
8,804
23,897
35,642
247
4,739
18,868
39,405
0
W
Awilix
HEEHAAWW
Awilix
12,852
5,455
0
2,484
12,170
4,976
1,467
5,066
6,808
0
57,913
W
Bellona
MUUSSCCUUS
Bellona
17,114
9,515
0
8,299
20,811
21,027
3,454
3,536
17,163
0
93,125
L
Nu Wa
Zora619
Nu Wa
13,135
2,967
0
1,104
13,661
4,318
0
6,671
6,990
50,042
0
L
Bakasura
oBig Munchy
Bakasura
1,824
1,305
0
2,772
13,162
5,234
16
6,019
7,143
0
22,233
L
King Arthur
ullrblink
King Arthur
7,447
378
0
5,159
30,072
17,541
0
6,951
23,121
0
39,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
61,725
273
Minions Killed
576
0
Camps Cleared
0
1,609,178
Distance Traveled
2,043,546
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,660
365
31
1
0
279,260
0
W
Charybdis
12,561
598
163
8
0
374,272
0
W
Agni
12,388
590
153
7
0
365,198
5
L
Hou Yi
9,541
454
59
3
0
267,762
1
W
Artio
11,271
537
50
2
0
423,042
0
W
Awilix
12,153
579
82
4
0
463,187
10
W
Bellona
13,352
636
128
6
0
417,847
0
L
Nu Wa
8,436
402
54
3
0
322,966
1
L
Bakasura
8,170
389
69
3
0
400,150
0
L
King Arthur
8,274
394
60
3
0
339,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role