Player Matchup

Chaac
Chaac
CarToOnZ4553244
Chaac
Level 20
God Stats
9W - 7L
1,510 SR
Queue Stats
74W - 103L
1,246 Elo+
Party 2
Fafnir
Fafnir
Jakeboi6506
Fafnir
Level 28
God Stats
9W - 5L
1,661 SR
Queue Stats
94W - 116L
1,286 Elo+
Party 2
Thanatos
Thanatos
KaleosAscendant
Thanatos
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 100L
1,597 Elo+
Party 1
Izanami
Izanami
Mythleon
Izanami
Level 28
God Stats
3W - 1L
1,475 SR
Queue Stats
30W - 25L
1,574 Elo+
Party 1
Ra
Ra
TheSexyBananaMan
Ra
Level 16
God Stats
8W - 7L
1,395 SR
Queue Stats
19W - 38L
1,216 Elo+
Party 2
Team Averages
Level 25
1,508 SR
1,384 Elo+

VS

Team Averages
Level 33
1,410 SR
1,442 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Icaruskyy
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
SexyColdNoodles
Hachiman
Level 17
God Stats
1W - 1L
1,173 SR
Queue Stats
11W - 14L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
xHaleybby
Nu Wa
Level 29
God Stats
8W - 6L
1,506 SR
Queue Stats
113W - 131L
1,483 Elo+
Solo
Cthulhu
Cthulhu
zombie10101
Cthulhu
Level 46
God Stats
7W - 9L
1,373 SR
Queue Stats
15W - 30L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
11,109
585
9,401
14,737
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
15
0 / 0 / 14
10,733
565
3,599
11,589
13,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
20
22 / 1 / 1
13,274
699
21,725
17,770
10,975
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Mythleon
Izanami
17
7 / 1 / 4
11,097
584
14,813
10,725
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 5
10,886
573
3,998
10,322
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 5 / 0
8,593
452
7,363
15,198
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 0
6,641
350
3,161
8,962
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
13
1 / 8 / 2
7,940
418
5,546
13,710
2,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
xHaleybby
Nu Wa
12
0 / 11 / 0
7,246
381
3,434
14,333
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
zombie10101
Cthulhu
13
2 / 5 / 1
7,872
414
7,719
16,669
12,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
35
Kills
6
6
Deaths
35
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
0
0.6
W
4
4
2
1.25
L
0
6
0
0
W
Fafnir
0
0
14
7
W
Thanatos
22
1
1
22.5
W
Izanami
Mythleon
Izanami
7
1
4
9
L
Hachiman
1
8
2
0.25
W
2
0
5
4.5
L
Nu Wa
xHaleybby
Nu Wa
0
11
0
0
L
Cthulhu
zombie10101
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
27,223
65,143
Taken
68,872
43,010
Mitigated
26,217
44,048
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,363
4,058
0
3,983
15,198
6,046
0
723
14,475
0
54,393
W
9,401
3,086
0
6,029
14,737
10,191
3,503
1,601
13,136
0
57,756
L
3,161
711
0
961
8,962
1,634
917
1,972
6,990
24,511
0
W
Fafnir
3,599
703
2,866
3,578
11,589
13,361
801
3,128
8,461
14,961
0
W
Thanatos
21,725
6,634
0
22,117
17,770
10,975
90
2,579
15,191
0
104,184
W
Izanami
Mythleon
Izanami
14,813
8,835
0
3,765
10,725
4,108
6,781
3,620
7,105
0
107,711
L
Hachiman
5,546
2,170
0
492
13,710
2,719
0
1,260
12,450
0
31,368
W
3,998
1,114
1,055
4,638
10,322
4,375
973
3,449
6,873
75,670
0
L
Nu Wa
xHaleybby
Nu Wa
3,434
301
0
1,590
14,333
3,389
0
1,264
13,069
42,607
0
L
Cthulhu
zombie10101
Cthulhu
7,719
46
87
1,807
16,669
12,429
0
2,378
14,291
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
38,292
582
Minions Killed
321
0
Camps Cleared
0
1,912,604
Distance Traveled
1,659,892
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,593
452
95
5
0
374,961
1
W
Chaac
11,109
585
116
6
0
364,972
0
L
Sol
6,641
350
47
2
0
343,394
1
W
Fafnir
10,733
565
22
1
0
392,176
0
W
Thanatos
13,274
699
139
7
0
422,341
0
W
Izanami
11,097
584
175
9
0
332,684
3
L
Hachiman
7,940
418
59
3
0
296,340
3
W
Ra
10,886
573
130
7
0
400,431
0
L
Nu Wa
7,246
381
72
4
0
261,813
1
L
Cthulhu
7,872
414
48
3
0
383,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role