Player Matchup

Neith
Neith
Bogimp
Neith
Level 13
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
LegalThief
Nu Wa
Level 26
God Stats
0W - 2L
1,545 SR
Queue Stats
8W - 13L
1,432 Elo+
Party 2
Ymir
Ymir
Munkywrench
Ymir
Level 8
God Stats
1W - 2L
1,445 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 2
Team Averages
Level 16
1,479 SR
1,381 Elo+

VS

Team Averages
Level 68
1,457 SR
1,608 Elo+
Arachne
Arachne
bloodclaw09090
Arachne
Level 109
God Stats
27W - 6L
1,694 SR
Queue Stats
216W - 94L
1,729 Elo+
Party 1
Olorun
Olorun
jrayflowers2002
Olorun
Level 66
God Stats
4W - 4L
1,263 SR
Queue Stats
113W - 108L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
topramenman1
Gilgamesh
Level 29
God Stats
52W - 16L
1,413 SR
Queue Stats
180W - 113L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bogimp
Neith
9
0 / 7 / 3
6,376
638
7,866
9,047
2,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
10
1 / 10 / 2
6,611
661
7,306
9,409
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 8 / 0
6,496
650
4,787
12,411
14,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 7
10,234
1,023
14,089
9,282
3,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 11
7,784
778
4,465
5,907
1,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
topramenman1
Gilgamesh
13
5 / 0 / 18
8,908
891
9,622
10,946
6,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
25
25
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
Bogimp
Neith
0
7
3
0.21
L
Nu Wa
1
10
2
0.2
L
2
8
0
0.25
W
17
1
7
20.5
W
3
2
11
4.25
W
Gilgamesh
topramenman1
Gilgamesh
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
28,176
30,867
Taken
26,135
19,094
Mitigated
11,930
1,792
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bogimp
Neith
7,866
4,540
0
1,350
9,047
2,717
0
1,063
7,984
0
20,643
L
Nu Wa
7,306
2,315
0
292
9,409
2,253
0
953
8,456
21,803
0
L
4,787
1,633
0
150
12,411
14,124
0
2,449
9,962
7,587
0
W
14,089
8,620
0
5,315
9,282
3,390
508
4,258
4,758
0
36,581
W
4,465
2,550
388
1,945
5,907
1,880
1,737
2,310
3,529
30,872
0
W
Gilgamesh
topramenman1
Gilgamesh
9,622
2,426
156
4,458
10,946
6,660
172
5,488
5,138
0
17,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
26,926
88
Minions Killed
112
0
Camps Cleared
9
435,721
Distance Traveled
589,764
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,376
638
40
4
0
154,484
3
L
Nu Wa
6,611
661
33
3
0
146,982
4
L
Ymir
6,496
650
15
2
0
134,255
3
W
Arachne
10,234
1,023
46
5
7
188,488
0
W
Olorun
7,784
778
43
4
2
179,733
0
W
Gilgamesh
8,908
891
23
2
0
221,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role