Player Matchup

Cthulhu
Cthulhu
AsPv2455
Cthulhu
Level 18
God Stats
6W - 7L
1,426 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 2
Thor
Thor
Baka bio04
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
Frozen_Grape_01
Hera
Level 15
God Stats
2W - 0L
1,622 SR
Queue Stats
8W - 5L
1,638 Elo+
Party 1
Loki
Loki
Frozen_Melon_05
Loki
Level 18
God Stats
4W - 1L
1,670 SR
Queue Stats
4W - 3L
1,646 Elo+
Party 1
Chernobog
Chernobog
kevin360Val
Chernobog
Level 28
God Stats
5W - 1L
1,676 SR
Queue Stats
337W - 376L
1,557 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,559 Elo+

VS

Team Averages
Level 16
1,417 SR
1,488 Elo+
Izanami
Izanami
Guru_Slatt
Izanami
Level 25
God Stats
95W - 68L
1,643 SR
Queue Stats
245W - 219L
1,603 Elo+
Solo
Bellona
Bellona
MartianHunter45
Bellona
Level 21
God Stats
2W - 5L
1,484 SR
Queue Stats
95W - 95L
1,462 Elo+
Party 3
Merlin
Merlin
Martiuz
Merlin
Level 6
God Stats
14W - 14L
1,154 SR
Queue Stats
17W - 19L
1,212 Elo+
Solo
Yemoja
Yemoja
Nagatopain150
Yemoja
Level 21
God Stats
0W - 2L
1,304 SR
Queue Stats
84W - 76L
1,525 Elo+
Solo
Ra
Ra
Zio Light
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsPv2455
Cthulhu
20
5 / 2 / 17
14,505
967
18,422
18,327
29,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
0 / 7 / 13
12,560
837
6,502
17,424
8,608
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
13 / 1 / 5
16,370
1,091
29,806
11,726
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 4 / 12
12,386
826
5,469
11,385
4,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
kevin360Val
Chernobog
20
7 / 2 / 15
14,515
968
19,187
15,900
7,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guru_Slatt
Izanami
20
5 / 5 / 8
14,769
985
28,997
23,463
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 2 / 6
14,343
956
17,882
25,096
28,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Martiuz
Merlin
19
0 / 7 / 7
12,028
802
3,887
12,040
4,461
17
0 / 0 / 2
10,774
718
722
1,734
848
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 12 / 7
13,484
899
15,153
20,613
8,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
26
Kills
16
16
Deaths
26
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsPv2455
Cthulhu
5
2
17
6.75
W
0
7
13
0.93
W
13
1
5
15.5
W
1
4
12
1.75
L
Izanami
Guru_Slatt
Izanami
5
5
8
1.8
L
9
2
6
6
L
Merlin
Martiuz
Merlin
0
7
7
0.5
L
0
0
2
1
L
2
12
7
0.46
W
Chernobog
kevin360Val
Chernobog
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,386
Damage
66,641
74,762
Taken
82,946
57,234
Mitigated
51,021
9,937
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsPv2455
Cthulhu
18,422
531
3,087
1,623
18,327
29,765
0
5,922
12,405
37,651
0
W
6,502
1,001
0
211
17,424
8,608
0
4,103
13,321
0
13,454
W
29,806
6,181
790
644
11,726
6,921
0
2,597
9,129
73,537
0
W
5,469
508
235
510
11,385
4,800
0
2,173
9,212
0
17,732
L
Izanami
Guru_Slatt
Izanami
28,997
16,593
0
4,852
23,463
8,755
0
15,534
7,929
0
88,422
L
17,882
2,399
0
1,565
25,096
28,790
0
13,759
11,337
0
35,791
L
Merlin
Martiuz
Merlin
3,887
192
0
0
12,040
4,461
0
6,521
5,519
13,886
0
L
722
0
42
0
1,734
848
0
1,358
376
1,661
0
L
15,153
2,283
1,896
648
20,613
8,167
0
11,056
9,557
49,877
0
W
Chernobog
kevin360Val
Chernobog
19,187
12,302
0
2,837
15,900
7,140
0
4,967
10,933
0
54,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,336
Gold Earned
65,398
292
Minions Killed
263
8
Camps Cleared
12
1,334,505
Distance Traveled
1,065,938
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,505
967
46
3
2
328,883
2
W
Thor
12,560
837
9
1
3
223,247
3
W
Hera
16,370
1,091
122
8
2
263,189
2
W
Loki
12,386
826
22
1
0
263,177
0
L
Izanami
14,769
985
108
7
10
244,318
0
L
Bellona
14,343
956
33
2
1
299,349
0
L
Merlin
12,028
802
16
1
0
224,832
0
L
Yemoja
10,774
718
0
0
0
43,831
2
L
Ra
13,484
899
106
7
1
253,608
1
W
Chernobog
14,515
968
93
6
1
256,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role