Player Matchup

Neith
Neith
AnnieExplorer
Neith
Level 103
God Stats
7W - 6L
1,764 SR
Queue Stats
41W - 26L
1,638 Elo+
Party 3
Ra
Ra
MonkeyCheeseBoi
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
VeryAngery
Zeus
Level 55
God Stats
9W - 8L
1,624 SR
Queue Stats
33W - 22L
1,616 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
robay1
Morgan Le Fay
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,640 Elo+
Party 2
Hercules
Hercules
xXfirehawkXx69
Hercules
Level 89
God Stats
6W - 5L
1,577 SR
Queue Stats
44W - 26L
1,641 Elo+
Party 2
Team Averages
Level 52
1,593 SR
1,607 Elo+

VS

Team Averages
Level 98
1,567 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
WorldForged
Horus
Level 77
God Stats
14W - 15L
1,517 SR
Queue Stats
287W - 276L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WorldMaster2598
Ah Muzen Cab
Level 126
God Stats
7W - 1L
1,686 SR
Queue Stats
155W - 134L
1,585 Elo+
Party 1
Ganesha
Ganesha
WorldRunnR
Ganesha
Level 152
God Stats
91W - 63L
1,566 SR
Queue Stats
313W - 272L
1,606 Elo+
Party 1
Vulcan
Vulcan
WyPie25
Vulcan
Level 7
God Stats
5W - 6L
1,565 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 6
13,025
1,184
18,950
25,999
6,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 15 / 11
10,085
917
7,085
18,559
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 12 / 11
10,667
970
14,145
20,107
3,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
robay1
Morgan Le Fay
17
3 / 13 / 8
10,918
993
12,436
22,560
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
17
6 / 3 / 7
12,331
1,121
11,260
30,530
14,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 4 / 12
11,848
1,077
19,664
11,841
4,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 28
11,741
1,067
11,562
17,014
18,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ah Muzen Cab
WorldMaster2598
Ah Muzen Cab
20
31 / 3 / 14
15,222
1,384
47,180
20,447
8,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
WorldRunnR
Ganesha
20
2 / 2 / 37
12,226
1,111
19,187
16,970
13,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
WyPie25
Vulcan
17
7 / 6 / 12
11,539
1,049
14,129
9,196
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
18
Kills
53
53
Deaths
18
43
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
12
3.75
L
8
10
6
1.1
L
0
15
11
0.37
L
1
12
11
0.54
W
4
3
28
6
W
Ah Muzen Cab
WorldMaster2598
Ah Muzen Cab
31
3
14
12.67
W
Ganesha
WorldRunnR
Ganesha
2
2
37
10.25
W
Vulcan
WyPie25
Vulcan
7
6
12
2.17
L
Morgan Le Fay
robay1
Morgan Le Fay
3
13
8
0.54
L
Hercules
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,876
Damage
111,722
117,755
Taken
75,468
34,058
Mitigated
49,740
19,926
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,664
7,754
0
190
11,841
4,917
0
3,896
7,945
0
35,483
L
18,950
11,125
0
5,715
25,999
6,956
0
5,918
20,081
0
48,280
L
7,085
1,591
838
65
18,559
4,123
0
6,132
12,427
28,248
0
L
14,145
818
0
188
20,107
3,470
0
4,757
15,350
31,203
0
W
11,562
4,182
3,984
5,041
17,014
18,958
0
7,253
9,761
0
17,466
W
Ah Muzen Cab
WorldMaster2598
Ah Muzen Cab
47,180
26,422
0
8,225
20,447
8,439
0
10,627
9,820
0
68,918
W
Ganesha
WorldRunnR
Ganesha
19,187
1,217
180
1,212
16,970
13,330
0
7,834
7,786
28,729
0
W
Vulcan
WyPie25
Vulcan
14,129
2,788
0
0
9,196
4,096
0
4,108
5,088
41,084
0
L
Morgan Le Fay
robay1
Morgan Le Fay
12,436
1,722
0
259
22,560
5,053
0
5,985
16,575
25,123
0
L
Hercules
11,260
3,516
1,570
11,291
30,530
14,456
0
10,524
20,006
230
22,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
62,576
203
Minions Killed
180
8
Camps Cleared
8
930,858
Distance Traveled
1,055,911
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,848
1,077
40
4
3
185,117
0
L
Neith
13,025
1,184
50
5
5
199,160
0
L
Ra
10,085
917
50
5
0
163,759
1
L
Zeus
10,667
970
57
5
1
175,209
0
W
Horus
11,741
1,067
22
2
1
235,396
0
W
Ah Muzen Cab
15,222
1,384
49
4
4
232,044
1
W
Ganesha
12,226
1,111
8
1
0
199,858
0
W
Vulcan
11,539
1,049
61
6
0
203,496
0
L
Morgan Le Fay
10,918
993
22
2
0
180,992
0
L
Hercules
12,331
1,121
24
2
2
211,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role