Player Matchup

Tiamat
Tiamat
Alreves123_YT
Tiamat
Level 66
God Stats
1W - 7L
1,199 SR
Queue Stats
345W - 451L
1,354 Elo+
Party 1
Loki
Loki
Derek_Robles
Loki
Level 65
God Stats
24W - 38L
1,390 SR
Queue Stats
207W - 267L
1,333 Elo+
Party 1
Bellona
Bellona
Diegoalfonso09
Bellona
Level 46
God Stats
21W - 42L
1,245 SR
Queue Stats
144W - 231L
1,257 Elo+
Party 1
Apollo
Apollo
TML Green
Apollo
Level 83
God Stats
3W - 1L
1,686 SR
Queue Stats
221W - 251L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
icyapple32
Nu Wa
Level 58
God Stats
16W - 14L
1,382 SR
Queue Stats
227W - 336L
1,278 Elo+
Party 1
Team Averages
Level 64
1,381 SR
1,316 Elo+

VS

Team Averages
Level 92
1,637 SR
1,464 Elo+
Ra
Ra
Icemakker21
Ra
Level 125
God Stats
5W - 0L
1,904 SR
Queue Stats
72W - 65L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
JustinBetter
Jing Wei
Level 147
God Stats
3W - 2L
1,611 SR
Queue Stats
140W - 126L
1,555 Elo+
Party 2
Bakasura
Bakasura
UrbanUnicorn414
Bakasura
Level 127
God Stats
4W - 7L
1,384 SR
Queue Stats
323W - 294L
1,536 Elo+
Party 2
Geb
Geb
WellHelloMaMa
Geb
Level 23
God Stats
1W - 0L
1,785 SR
Queue Stats
16W - 14L
1,478 Elo+
Party 2
Arachne
Arachne
WhatsTheMoveYT
Arachne
Level 38
God Stats
4W - 0L
1,503 SR
Queue Stats
9W - 14L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,805
528
1,894
3,361
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,135
467
1,163
5,543
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,405
491
955
5,784
3,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
TML Green
Apollo
9
2 / 3 / 1
5,676
516
4,030
6,756
2,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
9
0 / 4 / 0
5,006
455
3,262
4,865
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,993
636
4,329
4,816
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JustinBetter
Jing Wei
12
2 / 1 / 2
6,637
603
5,770
5,455
1,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
13
2 / 0 / 0
7,217
656
1,779
5,592
2,249
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 3
5,333
485
1,287
6,609
3,593
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
4 / 1 / 1
5,577
507
2,558
4,416
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
1
2
1
0.75
W
4
0
1
4.5
W
Jing Wei
JustinBetter
Jing Wei
2
1
2
3
L
Apollo
TML Green
Apollo
2
3
1
0.83
W
Bakasura
2
0
0
2
W
0
2
3
0.75
W
4
1
1
4.5
L
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
15,723
26,309
Taken
26,888
10,383
Mitigated
10,574
8,027
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,894
367
0
860
3,361
1,078
0
0
3,216
34,447
0
L
1,163
70
0
1,506
5,543
1,951
0
1,322
4,141
0
27,387
L
955
318
20
2,242
5,784
3,818
0
407
5,377
0
17,960
W
4,329
693
406
2,975
4,816
1,897
448
1,563
3,253
52,148
0
W
Jing Wei
JustinBetter
Jing Wei
5,770
4,986
0
3,072
5,455
1,365
738
111
5,344
0
44,338
L
Apollo
TML Green
Apollo
4,030
2,003
370
2,473
6,756
2,078
78
202
6,554
0
28,046
W
Bakasura
1,779
1,360
0
3,745
5,592
2,249
0
1,927
3,665
0
35,425
W
1,287
69
95
1,290
6,609
3,593
147
1,020
5,589
11,522
0
W
2,558
1,686
0
1,545
4,416
1,470
0
535
3,881
0
15,986
L
Nu Wa
3,262
417
0
556
4,865
1,458
0
3,433
1,260
31,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
31,757
265
Minions Killed
356
0
Camps Cleared
0
1,063,008
Distance Traveled
1,111,192
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,805
528
74
7
0
194,530
0
L
Loki
5,135
467
60
5
0
243,749
2
L
Bellona
5,405
491
31
3
0
241,775
1
W
Ra
6,993
636
111
10
0
213,366
0
W
Jing Wei
6,637
603
83
8
0
201,764
1
L
Apollo
5,676
516
58
5
0
189,775
1
W
Bakasura
7,217
656
123
11
0
213,792
0
W
Geb
5,333
485
14
1
0
228,880
0
W
Arachne
5,577
507
25
2
0
253,390
0
L
Nu Wa
5,006
455
42
4
0
193,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role