Player Matchup

Hades
Hades
ChiefThunder758
Hades
Level 150
God Stats
24W - 28L
1,580 SR
Queue Stats
415W - 401L
1,407 Elo+
Party 1
Chaac
Chaac
Jackhamir
Chaac
Level 13
God Stats
7W - 6L
1,539 SR
Queue Stats
22W - 32L
1,427 Elo+
Party 1
Yemoja
Yemoja
PinkSockLicker6
Yemoja
Level 15
God Stats
4W - 2L
1,510 SR
Queue Stats
23W - 25L
1,338 Elo+
Party 1
Sol
Sol
TitanPT2616
Sol
Level 109
God Stats
32W - 24L
1,605 SR
Queue Stats
143W - 131L
1,417 Elo+
Party 1
Neith
Neith
xlZizZoUlx
Neith
Level 8
God Stats
22W - 25L
1,421 SR
Queue Stats
182W - 214L
1,298 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,377 Elo+

VS

Team Averages
Level 17
1,459 SR
1,311 Elo+
Bacchus
Bacchus
ENDGAME1998
Bacchus
Level 29
God Stats
15W - 15L
1,650 SR
Queue Stats
111W - 139L
1,406 Elo+
Solo
Guan Yu
Guan Yu
ElderMuffin32
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Baron Samedi
Baron Samedi
GodIsAFly
Baron Samedi
Level 3
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 5L
1,196 Elo+
Solo
Sol
Sol
OniKing592
Sol
Level 29
God Stats
10W - 11L
1,439 SR
Queue Stats
197W - 202L
1,429 Elo+
Solo
Loki
Loki
poetisa-avispado
Loki
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 104L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 10
13,589
618
19,693
20,862
11,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Jackhamir
Chaac
16
3 / 2 / 9
11,351
516
10,644
16,093
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 6 / 10
9,534
433
8,462
14,902
5,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 3 / 6
13,981
636
13,371
16,849
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
17
5 / 4 / 10
11,686
531
15,606
11,468
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ENDGAME1998
Bacchus
14
1 / 7 / 6
9,561
435
8,912
29,026
26,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
6
0 / 2 / 1
6,896
313
1,200
3,455
1,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
GodIsAFly
Baron Samedi
14
1 / 11 / 3
9,564
435
12,605
18,229
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 6 / 2
11,168
508
20,879
21,873
8,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 1
12,156
553
8,422
16,848
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
29
Kills
18
19
Deaths
29
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
4
10
4
L
Bacchus
ENDGAME1998
Bacchus
1
7
6
0.57
L
Guan Yu
0
2
1
0.25
L
Baron Samedi
GodIsAFly
Baron Samedi
1
11
3
0.23
W
Chaac
Jackhamir
Chaac
3
2
9
3.75
L
10
6
2
1.83
W
0
6
10
0.83
W
10
3
6
4.33
L
6
3
1
2.17
W
Neith
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,776
Damage
52,018
80,174
Taken
89,431
39,234
Mitigated
50,146
33,717
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,693
1,052
728
10,186
20,862
11,446
1,168
11,897
8,965
94,502
0
L
Bacchus
ENDGAME1998
Bacchus
8,912
1,256
831
7,321
29,026
26,648
289
13,461
15,255
33,047
0
L
Guan Yu
1,200
181
0
534
3,455
1,685
0
0
3,023
0
7,413
L
Baron Samedi
GodIsAFly
Baron Samedi
12,605
1,520
938
3,256
18,229
7,221
1,022
12,123
5,960
56,414
0
W
Chaac
Jackhamir
Chaac
10,644
2,542
0
7,583
16,093
12,382
2,407
6,751
9,342
0
57,973
L
20,879
6,009
0
10,092
21,873
8,700
0
11,159
10,616
79,896
0
W
8,462
958
1,003
930
14,902
5,077
515
10,022
4,880
29,313
0
W
13,371
2,413
0
9,108
16,849
6,913
11,268
6,137
10,712
106,455
0
L
8,422
2,625
0
4,075
16,848
5,892
2,644
5,425
11,285
0
85,724
W
Neith
15,606
6,332
0
4,179
11,468
3,416
642
7,589
3,879
0
56,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,141
Gold Earned
49,345
550
Minions Killed
426
0
Camps Cleared
0
1,972,818
Distance Traveled
1,600,810
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,589
618
148
7
0
428,897
5
L
Bacchus
9,561
435
39
2
0
344,231
5
L
Guan Yu
6,896
313
12
1
0
130,779
1
L
Baron Samedi
9,564
435
103
5
0
324,410
0
W
Chaac
11,351
516
94
4
0
413,172
0
L
Sol
11,168
508
113
5
0
352,138
2
W
Yemoja
9,534
433
59
3
0
343,783
0
W
Sol
13,981
636
175
8
0
411,479
6
L
Loki
12,156
553
159
7
0
449,252
0
W
Neith
11,686
531
74
3
0
375,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role