Player Matchup

Awilix
Awilix
Bobbilluey
Awilix
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 343L
1,632 Elo+
Party 3
Mulan
Mulan
MammothMatt
Mulan
Level 159
God Stats
11W - 3L
1,894 SR
Queue Stats
416W - 414L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sisolym
Ah Muzen Cab
Level 131
God Stats
8W - 12L
1,554 SR
Queue Stats
530W - 494L
1,649 Elo+
Party 3
Merlin
Merlin
Vegital
Merlin
Level 89
God Stats
10W - 13L
1,512 SR
Queue Stats
227W - 200L
1,612 Elo+
Party 3
Khepri
Khepri
mdslush
Khepri
Level 160
God Stats
1W - 3L
1,228 SR
Queue Stats
284W - 268L
1,635 Elo+
Party 1
Team Averages
Level 133
1,537 SR
1,631 Elo+

VS

Team Averages
Level 136
1,471 SR
1,585 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Guilloseph
Thor
Level 160
God Stats
2W - 6L
1,236 SR
Queue Stats
134W - 123L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
Jared9876545
Sylvanus
Level 109
God Stats
6W - 5L
1,620 SR
Queue Stats
228W - 208L
1,609 Elo+
Party 2
Vulcan
Vulcan
ShirtlessGoku
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 381L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bobbilluey
Awilix
14
5 / 2 / 5
8,411
601
4,956
8,394
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 4
8,443
603
10,182
12,088
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Sisolym
Ah Muzen Cab
15
1 / 1 / 1
8,142
582
3,691
9,041
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vegital
Merlin
15
3 / 0 / 4
8,481
606
9,742
5,654
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mdslush
Khepri
12
0 / 1 / 6
7,012
501
4,664
11,180
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 4 / 1
7,488
535
6,746
10,786
7,995
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
 
Izanami
11
1 / 2 / 1
6,821
487
5,050
6,046
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 0
7,003
500
5,381
9,944
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jared9876545
Sylvanus
11
1 / 2 / 4
6,538
467
6,310
12,199
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 1
7,064
505
5,481
6,861
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
6
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
L
Izanami
 
Izanami
1
2
1
0.75
W
Awilix
Bobbilluey
Awilix
5
2
5
3.75
L
2
4
0
0.5
L
Sylvanus
Jared9876545
Sylvanus
1
2
4
1.5
W
5
2
4
3.5
L
0
2
1
0.25
W
Ah Muzen Cab
Sisolym
Ah Muzen Cab
1
1
1
1.5
W
Merlin
Vegital
Merlin
3
0
4
5
W
Khepri
mdslush
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
28,968
46,357
Taken
45,836
24,280
Mitigated
24,672
18,603
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,746
1,046
0
4,300
10,786
7,995
0
1,226
9,560
38,977
0
L
Izanami
 
Izanami
5,050
2,888
0
1,373
6,046
1,495
347
645
5,401
0
49,756
W
Awilix
Bobbilluey
Awilix
4,956
1,960
0
3,692
8,394
3,016
0
2,958
5,294
0
48,535
L
5,381
1,338
0
1,538
9,944
4,451
0
2,548
7,396
0
44,776
L
Sylvanus
Jared9876545
Sylvanus
6,310
2,456
1,540
3,907
12,199
8,261
0
6,307
5,892
18,218
7,549
W
10,182
2,908
0
5,308
12,088
8,064
0
6,305
5,570
0
49,340
L
5,481
727
0
1,234
6,861
2,470
0
3,680
3,181
46,291
0
W
Ah Muzen Cab
Sisolym
Ah Muzen Cab
3,691
1,082
0
3,485
9,041
2,719
657
664
8,315
0
68,758
W
Merlin
Vegital
Merlin
9,742
498
0
3,466
5,654
2,236
63
2,513
3,015
70,376
0
W
Khepri
mdslush
Khepri
4,664
342
0
2,652
11,180
8,245
27
4,249
6,616
18,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
34,914
498
Minions Killed
431
0
Camps Cleared
0
1,442,139
Distance Traveled
1,261,778
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,488
535
81
6
0
240,804
2
L
Izanami
6,821
487
117
8
0
204,063
1
W
Awilix
8,411
601
91
7
0
319,446
6
L
Thor
7,003
500
86
6
0
267,790
1
L
Sylvanus
6,538
467
37
3
0
249,990
0
W
Mulan
8,443
603
100
7
0
267,830
4
L
Vulcan
7,064
505
110
8
0
299,131
3
W
Ah Muzen Cab
8,142
582
148
11
0
272,244
3
W
Merlin
8,481
606
145
10
0
276,007
3
W
Khepri
7,012
501
14
1
0
306,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role