Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Kennia12
Anhur
Level 22
God Stats
1W - 0L
1,750 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Prodiggy9909
Sylvanus
Level 123
God Stats
1W - 0L
1,752 SR
Queue Stats
83W - 82L
1,513 Elo+
Party 1
Fafnir
Fafnir
VicWax99
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 241L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
moopehaa8547
Baba Yaga
Level 128
God Stats
1W - 0L
1,644 SR
Queue Stats
166W - 170L
1,464 Elo+
Party 1
Team Averages
Level 109
1,629 SR
1,477 Elo+

VS

Team Averages
Level 81
1,408 SR
1,504 Elo+
Bellona
Bellona
Djaxe97
Bellona
Level 18
God Stats
5W - 6L
1,449 SR
Queue Stats
18W - 28L
1,367 Elo+
Party 2
Fenrir
Fenrir
Fernhardt
Fenrir
Level 127
God Stats
6W - 8L
1,488 SR
Queue Stats
81W - 70L
1,615 Elo+
Party 3
Artemis
Artemis
HeroicAdrian
Artemis
Level 41
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 9L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
LordGhosty21
Sylvanus
Level 155
God Stats
1W - 6L
1,286 SR
Queue Stats
307W - 272L
1,665 Elo+
Party 3
Vulcan
Vulcan
venomous2056x
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
22 / 2 / 8
14,313
573
29,022
23,241
14,684
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Kennia12
Anhur
20
7 / 1 / 10
12,959
518
15,212
18,437
7,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Prodiggy9909
Sylvanus
15
0 / 4 / 12
9,874
395
5,517
17,026
19,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
VicWax99
Fafnir
17
1 / 0 / 9
11,647
466
7,517
19,232
16,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
moopehaa8547
Baba Yaga
18
7 / 4 / 13
12,096
484
21,916
17,985
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Djaxe97
Bellona
16
1 / 4 / 0
10,105
404
4,772
18,868
18,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Fernhardt
Fenrir
19
7 / 8 / 2
11,865
475
12,043
21,967
9,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
HeroicAdrian
Artemis
16
1 / 9 / 4
10,259
410
8,291
13,208
4,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
LordGhosty21
Sylvanus
13
1 / 8 / 5
9,727
389
12,722
29,124
34,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 8 / 2
9,945
398
15,884
17,222
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
37
Kills
11
11
Deaths
37
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
22
2
8
13
L
Bellona
Djaxe97
Bellona
1
4
0
0.25
L
Fenrir
Fernhardt
Fenrir
7
8
2
1
L
Artemis
HeroicAdrian
Artemis
1
9
4
0.33
W
Anhur
Kennia12
Anhur
7
1
10
12
L
Sylvanus
LordGhosty21
Sylvanus
1
8
5
0.44
W
Sylvanus
Prodiggy9909
Sylvanus
0
4
12
1.5
W
Fafnir
VicWax99
Fafnir
1
0
9
5.5
W
Baba Yaga
moopehaa8547
Baba Yaga
7
4
13
3.38
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
53,712
95,921
Taken
100,389
66,993
Mitigated
72,397
42,183
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
29,022
6,970
0
11,538
23,241
14,684
1,652
6,567
16,674
0
126,473
L
Bellona
Djaxe97
Bellona
4,772
1,270
334
2,383
18,868
18,080
324
7,975
10,893
0
43,166
L
Fenrir
Fernhardt
Fenrir
12,043
2,399
0
4,948
21,967
9,015
0
3,847
18,120
0
90,565
L
Artemis
HeroicAdrian
Artemis
8,291
3,151
0
250
13,208
4,219
0
7,843
5,365
0
52,642
W
Anhur
Kennia12
Anhur
15,212
9,211
675
7,163
18,437
7,937
3,061
4,706
13,640
0
99,675
L
Sylvanus
LordGhosty21
Sylvanus
12,722
3,850
1,095
6,448
29,124
34,031
0
12,921
16,203
36,845
0
W
Sylvanus
Prodiggy9909
Sylvanus
5,517
1,744
4,123
5,791
17,026
19,296
653
6,812
10,214
28,027
0
W
Fafnir
VicWax99
Fafnir
7,517
1,031
0
8,155
19,232
16,908
1,032
5,134
14,098
68,739
0
W
Baba Yaga
moopehaa8547
Baba Yaga
21,916
1,010
0
4,738
17,985
8,168
990
5,296
12,689
82,727
0
L
15,884
5,578
744
2,482
17,222
7,052
793
2,441
14,781
76,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,889
Gold Earned
51,901
586
Minions Killed
508
0
Camps Cleared
0
2,344,225
Distance Traveled
2,126,871
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,313
573
158
6
0
521,001
2
L
Bellona
10,105
404
105
4
0
441,996
4
L
Fenrir
11,865
475
135
5
0
493,596
3
L
Artemis
10,259
410
109
4
0
366,276
4
W
Anhur
12,959
518
156
6
0
489,623
0
L
Sylvanus
9,727
389
42
2
0
392,743
6
W
Sylvanus
9,874
395
65
3
0
402,706
5
W
Fafnir
11,647
466
101
4
0
463,654
0
W
Baba Yaga
12,096
484
106
4
0
467,241
1
L
Vulcan
9,945
398
117
5
0
432,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role