Player Matchup

Achilles
Achilles
JCozzo53
Achilles
Level 142
God Stats
3W - 1L
1,390 SR
Queue Stats
91W - 86L
1,532 Elo+
Party 1
Charybdis
Charybdis
N7 Nightwolf
Charybdis
Level 119
God Stats
7W - 2L
1,467 SR
Queue Stats
41W - 21L
1,646 Elo+
Party 1
Loki
Loki
RedLeader Roach
Loki
Level 91
God Stats
2W - 1L
1,399 SR
Queue Stats
34W - 21L
1,575 Elo+
Party 1
Discordia
Discordia
Sehad
Discordia
Level 159
God Stats
5W - 2L
1,783 SR
Queue Stats
140W - 100L
1,603 Elo+
Party 1
Sol
Sol
Wiiggyy
Sol
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 9L
1,627 Elo+
Party 1
Team Averages
Level 105
1,508 SR
1,596 Elo+

VS

Team Averages
Level 63
1,383 SR
1,348 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AzRaEl-_-YM1B
Bellona
Level 56
God Stats
3W - 3L
1,579 SR
Queue Stats
140W - 150L
1,457 Elo+
Solo
Ra
Ra
DARKILL360
Ra
Level 16
God Stats
22W - 31L
1,290 SR
Queue Stats
40W - 72L
1,215 Elo+
Party 3
Nu Wa
Nu Wa
Yeeeloghk
Nu Wa
Level 64
God Stats
4W - 17L
1,257 SR
Queue Stats
75W - 95L
1,247 Elo+
Party 3
Artemis
Artemis
zombshotjr
Artemis
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 9L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JCozzo53
Achilles
17
4 / 0 / 28
9,799
1,089
14,494
12,718
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
N7 Nightwolf
Charybdis
17
13 / 0 / 20
11,145
1,238
17,230
7,666
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 16
9,729
1,081
9,182
7,248
2,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Sehad
Discordia
17
8 / 1 / 20
10,387
1,154
16,309
5,221
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
17
10 / 0 / 15
10,344
1,149
7,298
3,766
1,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 6 / 0
8,290
921
8,587
10,862
3,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
14
1 / 9 / 1
8,461
940
10,275
19,351
10,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

14
0 / 10 / 1
8,138
904
4,519
15,451
6,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Yeeeloghk
Nu Wa
13
0 / 11 / 0
7,590
843
5,761
16,523
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
zombshotjr
Artemis
13
0 / 5 / 0
7,166
796
1,960
5,983
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
4
41
Kills
2
2
Deaths
41
99
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
L
Bellona
1
9
1
0.17
L
0
10
1
0.05
W
Achilles
JCozzo53
Achilles
4
0
28
18
W
Charybdis
N7 Nightwolf
Charybdis
13
0
20
23
W
6
1
16
14
W
Discordia
Sehad
Discordia
8
1
20
18
W
Sol
10
0
15
17.5
L
Nu Wa
Yeeeloghk
Nu Wa
0
11
0
0
L
Artemis
zombshotjr
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,513
Damage
31,102
36,619
Taken
68,170
16,667
Mitigated
30,350
7,529
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,587
768
0
292
10,862
3,331
0
3,602
6,880
24,914
0
L
Bellona
10,275
2,905
0
365
19,351
10,726
0
6,052
12,913
0
20,668
L
4,519
155
284
488
15,451
6,010
0
5,547
9,358
22,343
0
W
Achilles
JCozzo53
Achilles
14,494
4,270
532
2,665
12,718
8,284
0
6,335
6,027
0
21,261
W
Charybdis
N7 Nightwolf
Charybdis
17,230
9,340
0
1,323
7,666
2,791
0
3,956
3,620
0
39,323
W
9,182
2,170
0
0
7,248
2,643
0
3,074
4,062
0
25,447
W
Discordia
Sehad
Discordia
16,309
550
0
1,541
5,221
1,752
0
2,447
2,736
30,915
0
W
Sol
7,298
2,026
0
1,468
3,766
1,197
0
2,347
1,307
23,001
0
L
Nu Wa
Yeeeloghk
Nu Wa
5,761
994
0
99
16,523
8,023
0
5,829
10,102
18,494
0
L
Artemis
zombshotjr
Artemis
1,960
418
0
83
5,983
2,260
0
1,551
4,270
0
3,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
39,645
193
Minions Killed
121
6
Camps Cleared
3
847,546
Distance Traveled
588,621
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,290
921
43
5
3
127,831
0
L
Bellona
8,461
940
18
2
0
145,889
4
L
Ra
8,138
904
39
4
0
134,873
5
W
Achilles
9,799
1,089
19
2
1
177,656
0
W
Charybdis
11,145
1,238
71
8
3
161,440
0
W
Loki
9,729
1,081
19
2
0
173,607
0
W
Discordia
10,387
1,154
33
4
2
149,653
0
W
Sol
10,344
1,149
51
6
0
185,190
0
L
Nu Wa
7,590
843
17
2
0
150,512
0
L
Artemis
7,166
796
4
0
0
29,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role