Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
C4 da Wae
Gilgamesh
Level 87
God Stats
5W - 3L
1,557 SR
Queue Stats
50W - 46L
1,423 Elo+
Party 2
Rama
Rama
Secluded II
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,351 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,425 Elo+

VS

Team Averages
Level 70
1,413 SR
1,281 Elo+
Sun Wukong
Sun Wukong
A WildHOOSIER Z
Sun Wukong
Level 86
God Stats
1W - 3L
1,604 SR
Queue Stats
115W - 190L
1,304 Elo+
Solo
Loki
Loki
KingofRecurve
Loki
Level 69
God Stats
11W - 12L
1,289 SR
Queue Stats
223W - 291L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
stolemytrophies
Baron Samedi
Level 56
God Stats
3W - 7L
1,346 SR
Queue Stats
193W - 256L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 3 / 13
8,405
841
9,175
6,052
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
C4 da Wae
Gilgamesh
13
10 / 1 / 9
8,838
884
8,812
8,484
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 2 / 8
7,852
785
6,836
7,697
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A WildHOOSIER Z
Sun Wukong
11
4 / 6 / 2
7,673
767
5,372
9,926
5,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 6 / 2
6,738
674
3,389
7,633
1,914
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
stolemytrophies
Baron Samedi
10
1 / 9 / 3
6,949
695
6,826
11,337
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
6
6
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
13
3.83
L
Sun Wukong
A WildHOOSIER Z
Sun Wukong
4
6
2
0.83
W
Gilgamesh
C4 da Wae
Gilgamesh
10
1
9
14.5
L
1
6
2
0.33
W
6
2
8
5
L
Baron Samedi
stolemytrophies
Baron Samedi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,823
Damage
15,587
22,233
Taken
28,896
11,873
Mitigated
10,671
4,541
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,175
730
0
1,364
6,052
2,140
429
1,224
4,828
34,082
0
L
Sun Wukong
A WildHOOSIER Z
Sun Wukong
5,372
1,155
0
1,795
9,926
5,099
0
2,706
7,220
0
15,387
W
Gilgamesh
C4 da Wae
Gilgamesh
8,812
2,159
316
958
8,484
6,924
145
2,388
6,096
0
17,759
L
3,389
468
0
137
7,633
1,914
0
3,387
4,246
0
10,402
W
6,836
4,203
292
1,611
7,697
2,809
451
3,583
4,114
0
18,806
L
Baron Samedi
stolemytrophies
Baron Samedi
6,826
536
112
2,310
11,337
3,658
0
3,429
7,908
23,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
21,360
118
Minions Killed
79
6
Camps Cleared
3
506,503
Distance Traveled
459,509
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,405
841
64
6
2
163,338
1
L
Sun Wukong
7,673
767
18
2
1
160,742
2
W
Gilgamesh
8,838
884
21
2
3
189,070
0
L
Loki
6,738
674
16
2
1
155,681
0
W
Rama
7,852
785
33
3
1
154,095
0
L
Baron Samedi
6,949
695
45
5
1
143,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role